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Your succession is via prestige, and thats kind of the point of the mercenary option for horse lords.
Alternatively you can keep them in your court and give him an array of honorary titles which will exceed the prestige gain of a merc, the downside is you don't have the adventurer trait (not too much of an issue).
horse lord succession is much like republic succession, however there is never an option to bankroll someone, so you have to use mercs/honorary titles.
Still to lose succession at 2500 prestige, it sounds like he had an accident?
And trouible maker converted to islam. -_-
Lunatic and adventurer shouldn't be an issue, so its honestly just the bastard trait that is the question... may need to check the wiki...
http://www.ckiiwiki.com/Nomadism#Succession
Not seeing any mention of issues or confusion with bastards, unless it is treating them like a cousin or something wierd mechanically...
may be a bug since MnM, but honestly I have no prescedent personally to know if its normal or not.
in conrast, my clan and the other two large clans have 100 thousand.
Their prestiege is certainly higher than my landless heir reported on page. It shifted back to the other large clan, I am guessing due to their higher prestiege than my child heir.
My older lunatic, has converted to islam and joined a foreign court, refusing to come home. What a dink. (I thought only I could end his mercenary work?)
If I send my sane child away as a mercenary, does he lose al his honorary titles?
Eldest son lunatic 700 prestiege
Elder son,343
Heir 297, lunatic, 13 years old.
I am truely unclear what determines sucession, it appears to be run by loki.
on top of all the islamic conversions across the realm when I'm tengri with 87 MA and already reformed this ruler. My realm has gone from 80% tengri to about 80% muslim.
Basically your leige is the one with the excess land (apparently).
As for the religion spreading, that's generally based on clan opinion, and can flip back and forth very easily as a horse lord (you litterally can just target other khan vassals and adopt it in their interaction window (right click).
So when you have the top spot again, and everyone loves you, then they will all flip back.
If you leave holdings around the place though with feudal vassals etc, then that will be alot messier for religion... if its all burned then its very simple :)
?????
WTF is going on
The only heirs that matter are your dynasty, sons, brothers, thats it. cousins are exempt even if they are of your blood.
whichever one of your brothers or sons has the most prestige, they are your heir, so if your brothers are all dead, then your son gets it by default.
when you die, your 100k population or whatever passes to your lunatic son, so you don't lose anything, and even if you lost the khaganate you would still have 100k population and would likely be able to immediately usurp the title back once you reached adulthood (there is a faction specifically for it).
unlike a merchant republic that basically rewards you for having massive spanning dynasties, there is no reason to continue any of your lines beyond brothers being married just incase, but once you have a few sons, you can pretty well ignore them.
once your preferred son turns 16, give him designated regent, yugdir (or whatever the one that gives 3.0 prestige a month is called) and also make him an advisor (no threat to his life in that council position). This will result in about 8 prestige a month going to the 16yo, and he will very quickly end up your heir.
My current heir is my nephew. (Funny, I thought I read nehpews were ineligible) but whatever.
I just explained severeal times occurenes where this is clearly untrue.
Thats a great idea, you should foreward it to the programmers. Losing control of all the clans in the empire is kind of a big deal, and not easy to take back alone.Though I was unware of the faction for it, I havent really noticed that yet. Gaining support is another issue whe nthere isa feud with all the clans -_-. Its possible I could rush them before the other clans come to help.
Thats fairly accurate, possible benefits are the +5 opinion bonus from vassals of dynasty, and continuation of game if your immediate family dies (Apparantly nehpews can inherit)
Certainly doesnt compared to the massive difference of income a republic gets as you stated :)