Crusader Kings II

Crusader Kings II

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DS Mar 8, 2017 @ 6:08pm
Counties reverting to nomads without warning.
Can anyone explain - what happens? I start playing as a count of Theodosia at the earliest age possible. The only mod I have on is ruler designer. I have all non-cosmetic DLCs. At the start of the game Theodosia is tribal. At some point of the game Khazaria nomads split into smaller hordes and I manage to conquer several neighboring counties - Crimea, Lower Dniepr, etc. I get the warning that I need to build buildings there and I do it, so the warning is gone, everything is going well... then at some point something goes pop - and those counties are back part of Khazaria, leaving me with WTF face. There is like no warning, no war, no messages. They just pop back all of a sudden. So... can anyone explain - wtf was that?
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Zsrai Mar 8, 2017 @ 6:19pm 
http://www.ckiiwiki.com/Patch_2.6#Horse_Lords

"When conquering Nomad land (empty provinces) as a non-Nomadic character, the following will happen:
A basic Tribal holding will be constructed
The Nomad culture and religion will be preserved in the province
A 'Nomad Agitation' province modifier will be added, slightly increasing provincial revolt risk

On succession, if a character holds provinces with Nomad Agitation they will automatically secede from the realm unless one of the following is true:
A Castle or City holding has been constructed in the province
(Only if Tribal) At least 2 buildings have been constructed in the province's Tribal Holding"

That should be all that you have to do. It seems like if you give the lands away to vassals it can bug out some; basically if you are feudal with a tribal vassal, they build two buildings but since you are feudal you need to build two holdings... which you can't do in tribal lands.
DS Mar 8, 2017 @ 9:52pm 
Zsrai, I know it. And I've mentioned in my post - sorry if I wasn't clear about it - that I've built those buildings and the warning was gone. Also, my character haven't died.

Though, I may need to check - may be the bug that you've described happened. Cause I'm a tribal vassal of feudal strategos. And when strategos changed it triggered succession check and since he was feudal - they seceded, despite of me fulfilling all the requirements.
Zsrai Mar 8, 2017 @ 10:00pm 
That Emperor succession sounds like the problem, yeah. If you are playing Ironman you may be out of luck, but if not you can go back to an old save, console over to the Emprah, cheat some gold and build the city (or castle, but city would be better here I'd guess).
Random Mar 9, 2017 @ 2:08am 
it is the emperor succession that matters, not your own. The REALM (his) resulted in the succession change losing the land...

Originally posted by DS:
Cause I'm a tribal vassal of feudal strategos. And when strategos changed it triggered succession check and since he was feudal - they seceded, despite of me fulfilling all the requirements.

The tribal lands CAN NOT BE TRIBAL upon the emperor's succession. Even if you a tribal, you aren't meant to be, you are inside a feudal realm and thus are subject to their laws. As a tribal you can only build a church, which isn't a castle or city, thus you are incapable of fulfilling THE REALMS requirements for retaining the land. If you were independent however your actions would have been sufficient.

This isn't a bug, what needs to occur, is you need to adopt feudalism to fall into line with the rest of byzantine, which will also allow you to upgrade the tribal holdings to feudal castles fulfilling the realms requirements to retain them after conquering hord lands.

PS. I personally hate the new rule itself, and it was a pain in the ass to conquer techless horde lands as the roman empire without losing them. So I do understand the frustration, but the rule is working as intended in your scenario.

Originally posted by DS:
Zsrai, I know it. And I've mentioned in my post - sorry if I wasn't clear about it - that I've built those buildings and the warning was gone. Also, my character haven't died.

Though, I may need to check - may be the bug that you've described happened. Cause I'm a tribal vassal of feudal strategos. And when strategos changed it triggered succession check and since he was feudal - they seceded, despite of me fulfilling all the requirements.
Thanks for that, always thought was a bug, and it happened again makes me re-consider about how would Paradox made such huge mistake and leave it there since Horse Lords released which is early at 2015, leads to there must be something I am missing:steammocking:
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Date Posted: Mar 8, 2017 @ 6:08pm
Posts: 5