Crusader Kings II

Crusader Kings II

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solar__nico Jan 27, 2017 @ 5:59am
How to get Tax paid to You by Vassals
Hi guys,

First, sorry if I don't use all the right medieval jargon, I have just been playing the Learning scenario so I am a newbie!

I am trying to get more income, I see that the regions under my direct control give me some income (like 45 over a max of 60), whereas areas under control of my vassals give me 0 over a max of 60.
How do I get money from there?
I have tried to change the law Feudal tax from None to Small, but after clicking on it, it says I only have support of 6 over 14 votes.
Do I need to raise the opinion of those who oppose the law?
First, I find it ridiculous a despote can't change the law as he wishes, and secondly I wouldn't really know how to raise all thos people's opinion, I have almost run out of honorary titles! :)

Any help? Or suggestions in general on the topic? I have read a few discussions/web pages but couldn't sort this out.

Thanks,
Nico
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Showing 1-12 of 12 comments
Malus Jan 27, 2017 @ 6:37am 
cash gifts,title grants,let them educate your kids
realms that have feudal/republic government must vote to change the law
iqta realms do not care about votes
Last edited by Malus; Jan 27, 2017 @ 6:38am
Sweet Tooth Jan 27, 2017 @ 6:43am 
you're a despot when you abolisha council :)
Random Jan 27, 2017 @ 7:14am 
as you are within a voting system of 6/14 based on your story, you aren't running conclave so don't apply to any council votes. for the 6/14 however you only actually need 50% so you actually only require 1 more vote for your particular law change.

As for making money, honestly the vast majority of your cash comes from your own demesne. followed by city holdings which are about equal to vassal kingdoms, while vassal dukes and the rest are lower again, lastly churches (simply because the mechanic for them can be flakey) however they are arguably in line with dukes when they love you

upgrade your castle towns, at the beginning of the game your income is garbage just like any RTS, and just like any RTS once you invest in more economy related structures/units you gain more in the long run whilst having an initial cost.

You honestly shouldn't upgrade anything except castle walls and castle towns until they are at their maximum your tech allows, then with your now stable income you invest into military structures in order to conquer more territory and then you can invest in once again, more economy structures.

building new castles in your capital is one of the best long term cash investments you can do (as a feudal catholic/reformed pagan) as the tax collection task of your steward will passively increase ALL holdings within the county he is placed on, as well as the amount of lump sum event cash he finds scales based on the number of holdings. (total county wealth)

So in summary, your vassals aren't there to give you money, they are there to give you FREE upkeepless troops. raising vassal levies costs you ZERO, which in turn makes you money by not having to raise your own troops if you can avoid it.
Sweet Tooth Jan 27, 2017 @ 7:23am 
well, vassals comes really bishy about levies if you're not tribal.
for me, best way is start as nomad. you can easily get like 25-30k strong retunie with minimal upkeep and settle as feudal/merchant without tribe phase and any place you like...
SBlack Jan 27, 2017 @ 8:12am 
Merchant republic vassals will give you a gigantic amount of money. It's a bit too easy really.
Sweet Tooth Jan 27, 2017 @ 9:16am 
No vassal merchant republic can compare to your own demese with ~30 cities xD
But yeah, they're cool if you dont have nice landing like Denmark.
Last edited by Sweet Tooth; Jan 27, 2017 @ 9:16am
EmotionallyBroken Jan 27, 2017 @ 11:16am 
I think the wiki has a detailed explanation of tax mechanics,as well as levies.
Last edited by EmotionallyBroken; Jan 27, 2017 @ 11:16am
Varainger Jan 27, 2017 @ 1:08pm 
You receive your money from your direct vassals.
What they and their subvassals do is not your business.

If you wnat to get feudal tax (without Conclave), then institute it and let them have a postive opinion (green , above 0) of you to pay you.

You are not a despot in the popular sense, even if you are a greek king viceroy or got the honory title from your basileus father.
Last edited by Varainger; Jan 27, 2017 @ 1:11pm
i would not recommend trying to get your taxes from your feudal vassals as they are already difficult enough to control without an extra layer of taxes to make them unhappy
solar__nico Jan 29, 2017 @ 4:26pm 
Thank you all!

I realised that I'm not getting much money after passing the law, so I will try with the upgrades.

Also, how can I increase the region under my personal demesne? Is there a way to strip my vassals their title and give them to me? I can only see how to transfer vassallage to other people, but not to me.

Thanks!
Sweet Tooth Jan 29, 2017 @ 5:00pm 
button "retract vassal" (allows gbar others vassals to uself), but has opinion fine.
you can sieze titles via revoking them to yourself, but need a law and reason for that. turn off "auto-plot preventing", imprison plot bakers and revoke their titles.
ways to increase max of your demense are laws and stewardship stat. every (i dunno, 3?) points in it adds 1 to max personal demense, same with diplomacy increase vassals limit
Yasha Jan 30, 2017 @ 10:20pm 
@solar__nico

See the semi-official wiki to learn a bit more about the convoluted economy in the game:
http://www.ckiiwiki.com/Economy

To understand who is giving you money, and how much, see the "Ledger" button, located under the mini-map in the lower right corner of the main screen. The second page of the Ledger is titled "Realm," and specifies exactly how much tax you are collecting from each county. If you click on the "Paid to Me" column header, the list will resort in numerical order.

In baronies, tax income comes from town markets, market towns, castle towns, church towns, etc. If you click on the picture of a barony within the county, and then hover your mouse over the tax income number (at the top of the window, the "coins" area just underneath the band with the county name), it will give a list of numbers that can give you an insight into the components going into the total.

Vassals only give you a tiny fraction of their taxes, since they hold onto most to run their subbordinate realms. In the Ledger, you'll see a big difference between the tax income of your demesne counties and your vassal counties. In my current feudal empire in 1290 AD, my demesne counties provide 23 to 69 gold each, but my rich vassal counties only provide 1 to 3 gold each. Vassals of vassals provide nothing at all. The math suggests that any vassal whose income is less than 20 gold is unlikely to be paying you anything.

Coastal counties can build ports in each barony, which can increase income significantly.

Once a vassal county or barony is safely walled, I usually build basic towns (and ports if available) for my barons. They usually don't prioritize these items, which stunts their internal growth because they have to accumulate money for decades to purchase any thing. If they have markets, towns and/or ports, even just level 1, they have a much better income stream and start improving the county or barony with their own money.
Last edited by Yasha; Jan 31, 2017 @ 12:19pm
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Date Posted: Jan 27, 2017 @ 5:59am
Posts: 12