Tomb Raider

Tomb Raider

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Need a way to diable camera bob in Tomb Raider 2013
Camera bob in the game is killing me. It's so bad I can't play :/ There has to be a way to at least lessen the camera sway during gameplay. Tried the FOV regedit stuff, but it didn't help with the motion sickness.

Hopefully CD/Nixxes an add an option to remove the camera movement.
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Showing 16-30 of 98 comments
fenke Apr 29, 2013 @ 11:30pm 
Originally posted by GrimAquatic:
Maybe you should instead seek medical help? I mean don't get me wrong, but it is a problem with your health, after all.
I don't undrstand, why should he get medical help when you need it?
Last edited by fenke; Apr 29, 2013 @ 11:31pm
VIV_ID May 18, 2013 @ 4:17pm 
Sorry to revive an old thread, but I just wanted to chime in and say that I'm also affected.
I've never experienced motion sickness from playing a game ever before, but I reached a point in this game where I thought I was going to pass out. It just got so bad.
We still desperately need a patch or fix for this.
Last edited by VIV_ID; May 18, 2013 @ 4:17pm
Captain Maay May 22, 2013 @ 9:33am 
Started the game fine, and got dizzy after a few sessions. Now I can't play more than an hour at a time on this game before I turn green and dizzy. This is the first time this has ever happened to me on a game... and I'm no casual gamer. I'm definitely in favor of a patch to kill the camera bob during gameplay, and keep it during cut scenes.
Supa May 26, 2013 @ 9:58am 
Same thing with me - unless a patch or something is released this game is unplayable :(
Malfader May 28, 2013 @ 3:56am 
I haven't played in some time because of this issue, was hoping to come back after over a month and see a fix but I guess not. Damn shame because I really enjoy the game, would be nice to play through it again and not feel sick
Less than 15 minutes into the game and the camera shaking made me feel so ill I almost threw up. :(
lostsomething Jul 19, 2013 @ 5:11am 
Yeah - it took me awhile to even figure out why the game was giving me such a fierce headache every time I tried to play it. Kind of weird, I've never had a problem with view-bobbing in first-person games but put in a third person game and... ow, I feel like I just got off a boat.
Count Moldy Jul 19, 2013 @ 11:15am 
Same here, I enjoy the game play that I do experience but it gets bad pretty quick. Some way to disable it would really improve the experience.
Khane Jul 19, 2013 @ 11:31am 
I only recognized the camera bobbing during the cutscenes.
It was like the guy filming it was having his own person earthquake.
Conchobhar Aug 13, 2013 @ 9:32pm 
Originally posted by lostsomething:
Yeah - it took me awhile to even figure out why the game was giving me such a fierce headache every time I tried to play it. Kind of weird, I've never had a problem with view-bobbing in first-person games but put in a third person game and... ow, I feel like I just got off a boat.

Exactly, just finished playing through Borderlands 2, Mars War logs, no problem.
Started playing this and bam, 10 minutes in and bad throbbing behind my eyes.
Well that and just pissed off at how annoying it is and ruins an otherwise fun game, like unplayable for me ruined, and un-recommendable as well.
Why not a simple option to turn it off?
I know it's 2 issues, the camera keeps trying to follow and then it bounces off every object along the way.
I just think it's terrible and should at least be a simple option instead of forced.
Last edited by Conchobhar; Aug 13, 2013 @ 9:33pm
Coco Aug 18, 2013 @ 5:50am 
I'm definitely affected as well. Can't play this for much longer than an hour and start feeling dizzy some time before this already. It's especially annoying when you're looking for something and have to turn the camera all the time in order to search everything around you. I'd love to keep playing for longer, but without an option to turn it off, there's no way for me to play more than 1 or 2 hours a day. :(
Conchobhar Aug 21, 2013 @ 5:14pm 
Ok, opened a support request, got this back;

Dear Customer,

Thank you for contacting the Square Enix Support Centre.

We are sorry to hear you are having some issues with Tomb Raider, now unfortunately as far as we are aware the camera in game is working correctly. You can try adjusting some of the graphics settings to see if that helps with your issue but if that doesn't help please let us know the exact area in game you are having problems with and we can see if there is anything else we can advise.

We apologize for any inconvenience caused.


Kind regards,

The Square Enix Support Centre team

Thank you again for contacting us and for your interest in Square Enix products!
More help and information is available at the Square Enix Support Centre website.
http://support.eu.square-enix.com/


eh, I asked for them to patch the option to turn it off.
Meanwhile the game is on sale again $20.00 on origin....
Last edited by Conchobhar; Aug 21, 2013 @ 5:15pm
Conchobhar Aug 23, 2013 @ 9:45pm 
I really need a true 3rd person camera in this game, like Skyrim.

Camera Screw;
http://tvtropes.org/pmwiki/pmwiki.php/Main/CameraScrew

When the camera adds Fake Difficulty to a third-person view game, you have the Camera Screw, combining elements of the Interface Screw and Behind the Black. It has many causes:
•Lazy or incompetent programmers and/or level builders.
• A mistaken belief that impressive visuals are more important than gameplay.
• Coding the camera to best show off your Third-Person Seductress.

The Tomb Raider series features several cases of Camera Screw:
◦ As a general rule, the camera gets worse as the series goes on (and, as Legend and Anniversary suggest, that doesn't seem to be changing much), starting off generally consistent and doing what it's supposed to by staying behind you in the first few games, then later on adding pointless, unchangeable angles that add nothing to the view except Fake Difficulty.

-That and headaches and sea sickness.
Last edited by Conchobhar; Aug 23, 2013 @ 9:47pm
Conchobhar Aug 23, 2013 @ 9:52pm 
http://www.ign.com/blogs/vampirehorde2/2013/07/14/6-things-i-disliked-about-tomb-raider

#5 - THE SHAKY CAM

I saw "The Hunger Games" movie and thought it was the biggest pile of CRAP I had ever seen, yet it made $400 million in the box office. But I won't make the Lara/Katniss comparison cuz that's not what this is about. Though I will say that "The Hunger Games" contained one of the single-most annoying features for a movie, the shaky cam. Basically, it's a handheld camera that, when in motion, shakes the image like crazy for a sense of "realism". Tomb Raider follows this tradition and features NON-STOP shaky cam at every turn. Even with something as simple as exploring an empty beachside area, the shaky cam is on full alert as Lara moves from one area to the next. Why did the developers feel this was a necessity for this game? Was the game not gritty enough that unless there was a shaky cam, it wouldn't be "real"? STOP IT!
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Date Posted: Mar 8, 2013 @ 11:09pm
Posts: 98