Tomb Raider

Tomb Raider

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dream May 2, 2018 @ 5:29pm
Huge fps drops in certain areas
Hello,

I've recently started Tomb Raider 2013 with everything maxed out (except the hair quality who's greyed out) and it was a good run without any problems (constant +100~fps) until I reach the Village in the Mountain area, where I need to find both the Roth's bag and, after that, a communications relay at the very top of the mountain. This area is a huge mess for my fps, it even goes under 50 fps sometimes.
Considering my setup, it shouldnt happen, right?... I've tried to lower the quality a bit but it doesnt really changes anything, it's still uncomfortable to play.. I'm worried for the rest of the game, any tips or advices for that ? (sorry if bad english)

i5 8600k @3,60ghz
GTX 1070TI
16384MB RAM
Z370 GAMING PLUS (MS-7B61)
DirectX12
1080p, 144hz
drivers ok
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Showing 1-14 of 14 comments
kucingkampung May 2, 2018 @ 9:12pm 
Yep, my rig got lower fps too on that map. I guess that map has many active physics and this game doesn't use nvidia physx. Ragdoll and cloth physics are too complex for cpu, depends on how optimum the codes are, even for 8600k. It a bit lighter when the rain is gone, tho.
dream May 3, 2018 @ 7:17am 
Yeah that area seems pretty charged with effects, i've noticed that too. But if it's just for this area in particular, the rest should be alright.
Jac May 3, 2018 @ 11:26am 
I played on a GTX 970 and a I7 3770K, performance was generally good and I didn't notice any drops in those areas. Then again my avg FPS would have been around 60 pretty much everywhere.

You could try installing Open Hardware Monitor and recording your system usage in those areas to see what is causing the bottleneck. I doubt your GPU would be struggling, perhaps a core is being overloaded on your CPU - it's an older game so multithreading is probably not that good.
Pazura May 4, 2018 @ 12:38pm 
The same situation on Linux.
In open areas like ( Shantytown, Shipwreck Beach,
Mountain Village ) the fps goes down.
RIG:
i7 4770
16gb ram 1600
Fury
Ubuntu 16.04 ( 4.4.0.112)
dream May 5, 2018 @ 6:01pm 
After the Mountain Village, everything was running fine (for 144hz) but, then again, at this area ( https://steamuserimages-a.akamaihd.net/ugc/936064212966134165/74F175629E1B794E867DFFCDC0CE9874AD3772C9/ ) I can barely stand 60 fps if too many details are on the screen. It's gonna probably be the same at every map like this, nothing that prevents me from playing the game, though.



Originally posted by Jac:
I played on a GTX 970 and a I7 3770K, performance was generally good and I didn't notice any drops in those areas. Then again my avg FPS would have been around 60 pretty much everywhere.

You could try installing Open Hardware Monitor and recording your system usage in those areas to see what is causing the bottleneck. I doubt your GPU would be struggling, perhaps a core is being overloaded on your CPU - it's an older game so multithreading is probably not that good.

Thx, I will try that.
kucingkampung May 6, 2018 @ 3:55pm 
Originally posted by dream:
After the Mountain Village, everything was running fine (for 144hz) but, then again, at this area ( https://steamuserimages-a.akamaihd.net/ugc/936064212966134165/74F175629E1B794E867DFFCDC0CE9874AD3772C9/ ) I can barely stand 60 fps if too many details are on the screen. It's gonna probably be the same at every map like this, nothing that prevents me from playing the game, though.
It's a console port, slightly enhanced of the 2013 PS3 version (not the PS4 version). So if you can play it above 30 fps then is already considered a luxurious. It's not your hardware fault. XD
Last edited by kucingkampung; May 6, 2018 @ 3:59pm
Same crap on rx6600+i3-9100f.GPU usage goes down to like 50% in this area & the framerate drops to 50-60 no matter what settings.Without vsync generally I get 100-200fps with tressfx enabled
Mišmil Jul 14, 2023 @ 4:08pm 
I forgot how much of a steaming pile of garbage this game is when it comes to these stupid QTE events...

And it constantly crashes to desktop.
Really thinking about uninstalling and moving on for now.
Originally posted by Mišmil:
I forgot how much of a steaming pile of garbage this game is when it comes to these stupid QTE events...

And it constantly crashes to desktop.
Really thinking about uninstalling and moving on for now.
Dude what does your crashing issue & hate towards QTE have to do with performance problems?
Mišmil Jul 14, 2023 @ 4:31pm 
Originally posted by $ D@rk Re@per $:
Originally posted by Mišmil:
I forgot how much of a steaming pile of garbage this game is when it comes to these stupid QTE events...

And it constantly crashes to desktop.
Really thinking about uninstalling and moving on for now.
Dude what does your crashing issue & hate towards QTE have to do with performance problems?

If crashing isn't a performance issue, i don't know what is... as for QTE, they tend to go finicky all the time due to some frames issue or whatever... still nice game but, damn, is it frustrating...
Originally posted by Mišmil:
Originally posted by $ D@rk Re@per $:
Dude what does your crashing issue & hate towards QTE have to do with performance problems?

If crashing isn't a performance issue, i don't know what is... as for QTE, they tend to go finicky all the time due to some frames issue or whatever... still nice game but, damn, is it frustrating...
Lemme rephrase it. What does crashing have to do with low framerate which is the topic of this thread?
Mišmil Jul 15, 2023 @ 3:31am 
Originally posted by $ D@rk Re@per $:
Originally posted by Mišmil:

If crashing isn't a performance issue, i don't know what is... as for QTE, they tend to go finicky all the time due to some frames issue or whatever... still nice game but, damn, is it frustrating...
Lemme rephrase it. What does crashing have to do with low framerate which is the topic of this thread?

God you're retarded. Let me explain since you're suych an imbecile - the engine will crash the game due to framerate. Do you understand, imbecile? Need me to spell it out to you?

Want me to go into the game files and explain how the engine functions? Need me to explain ports to you? Need me to explain drivers and CPU?
Originally posted by Mišmil:
Originally posted by $ D@rk Re@per $:
Lemme rephrase it. What does crashing have to do with low framerate which is the topic of this thread?

God you're retarded. Let me explain since you're suych an imbecile - the engine will crash the game due to framerate. Do you understand, imbecile? Need me to spell it out to you?

Want me to go into the game files and explain how the engine functions? Need me to explain ports to you? Need me to explain drivers and CPU?
The only imbecile here is you.Bye!
Ðá ﮚkiḻḻz Mar 18, 2024 @ 2:57pm 
Here's the solution for Windows users with quad-core CPUs and above.[www.pcgamingwiki.com]

Applying that method has increased FPS from 75 in a problematic area to 95. That's insane! This should be in the game by default.
Last edited by Ðá ﮚkiḻḻz; Mar 18, 2024 @ 3:17pm
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Date Posted: May 2, 2018 @ 5:29pm
Posts: 14