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I had to do so in King of Chinatown on Purist.
The plan was:
1. get to car and activate alert
2. distract guards and King
3. kill King and dispose body
4. escape, but don't forget the evidence
The guards were easily distracted and messed up the timings at several stages.
I was able to get hide behind the car, but sometimes the guard taking a leak (the one initially guarding the car), mysteriously spotted me for some reason (around 1/3rd of the f4ck ups, the other 2/3rds were random spotting)?
Also when spotted they, can easily spot and kill you from inhumane spots/angles.
You do not see them, but they see you. O_o'
Man am I the only one who hates the new angles over the shoulder?
It is like Alan Wake and I totally hate it.
I am still not getting used to this and never will.
Why did they give up centerposition 3rd person view?
I mean Deus Ex Human Revolution , for example, is similar and you are centered (when hiding etc).
Doesn't make sense. Like I said Purist is actually pretty easy. The only complaint I have is that I can't use some of the faster/lazier methods that are built in intended methods of completion (aka challenges/etc.) because of how Purist breaks parts of the games mechanics. It shouldn't become impossible to poison someone because you will always be insta-detected the moment you try too even if you have a proper disguise (minus say a chef who no one reacts too messing with food). I just find it a little sad that one difficulty breaks a very large chunk of their game design.