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For example I remember in America's Army if you used noclip in the prison level you'd discover that every prison cell had posters and graffiti left by the developers. Normally it was impossible to leave your own cell and discover these.
Hitman Man might not be most revered for its impeccable design, but if the developers got one thing right they did understand that random clutter in areas that weren't required to be loaded in shouldn't be added onto; for the most part.
Okay explain then the sulking NPC in the top floor of the hotel level that you cannot see or ever interact with, that wasn't need but IO decided to add that in to add character to the level