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public k/d @ 1.8, i guess "decent" when it comes to competitive gaming
a lot (7 years, cod since cod2 release)
(2) average, I'd say.
(3) countless hours of Modern Warfare 1, maybe ~400 +/- 100
~150 hrs of Modern Warfare 2
~200 hrs of Black Ops 1
~25-50 hrs of Modern Warfare 3
little more than 100 hrs of Black Ops 2, so far
all just MP-times, of course.
I used to take a similar reaction-test (on humanbenchmark.com) several times a day, for several days, to see how my reaction times vary by personal feeling, being tired, just got up, drinking a cup of strong coffee before, etc... results varied from 180ms to 300ms, so it is really important what time of the day you take the test and how you feel. Mouse or Keyboard you use might also make a difference.
IMO, this test only tells you half the truth about your ability to react on something. During this test you know exactly what will happen and you know exactly what to do when it happens, you just don't know when it's gonna happen. When measuring a players ability the way you try to do, you also gotta take into account his or her eye-hand coordination.
Even if I'm having one of those days with 180ms avg. reaction time, I'm not guaranteed to dominate the games I play (even if all other players have slower reaction times, same guns, perks, loadouts, aim-skill, ... , all same or worse). This time I do not know what's going to happen, I do not know where the guy is gonna stick out his head (compared to focusing the stoplight and waiting for it to turn green, which is like camping a door or window, isn't it?), I might not even know for sure what I'm gonna do when I see him: shoot him, knife him, turn around and run away, ... don't move and hope he thinks I'm just a tree or a graffiti on the wall.. :p
So, after your raw 'reaction time' you gotta add your 'coordination time', the time it takes your brain to, for example, instruct your finger to press a specific button and then your finger to actually press that button, put simply. Adding those times results in your... err, let's call it 'execution time'. That time is what really should be used to measure your gaming abilities, IMO.
CoD might not be the best example as it doesn't have that much keys to press or actions for you to think about/queue/take to challange your brain much with what to do in what order...
It was Street Fighter IV that showed me the hard way that I'm getting older and slower (almost 30 now^^) and that reaction time isn't everything. Though having average reaction times when feeling wasted like now, above average reaction times when alive and kicking, I'm constantly getting my a$$ handled by 12-16 year old kids. I bet 75% of them have slower reaction times than me, but they beat me with ease because they know what to do without really thinking about it and/or because their fingers fly faster over the pad/stick, I don't know, simply because they are better, not in reaction, not in experience/playtime, but in coordination/execution, I guess. Matches against players of or around my age I usually win.
Why am I writing all this? Honestly, I don't know myself :D Might be the indo running through me... or the fact that I once thought having good reaction is all you need in video games, or rather that good reactions and good coordination go hand in hand with each other, which can't be true unless I have some serious problems with my brain/nerves/muscles/whatever more's involved in the coordination- and execution-process, possibly slowing it down, but I'm feeling pretty healthy and never noticed any... 'packet loss' between my brain and my fingers :P
I'm no scientist, no neurologist, I actually have no idea what I'm talking about right now. Might be utter rubbish, so please correct me if I'm wrong. I'd really love to hear someone saying that with my reaction times I should be the undisputed king of SF and CoD, though that would force me to agonize why it isn't that way, again ^.^
2. 1.47 kd, avarage i guess
3. playing since cod 4, some on xbox some on pc