Call of Duty: Black Ops II - Multiplayer

Call of Duty: Black Ops II - Multiplayer

MSMC Useless
They're made the MSMC completely useless after the March 14th patch. It wasn't even the gun causing issues. It was the PDW and Skorpian. They could've nerfed it a little less. Now it's completely useless at any range in any circumstances. Way to go. Troll me all you want, it's true.
Legutóbb szerkesztette: Guy; 2013. márc. 15., 11:17
< >
3142/42 megjegyzés mutatása
I think the Peackeeper may be the new MSMC. It's so easy to get ranged kills with that sucker.
Brofessional eredeti hozzászólása:
I think the Peackeeper may be the new MSMC. It's so easy to get ranged kills with that sucker.
Probably not, kills way too slow in close quarters. Type 25 is probably better with the buffs they're giving it ^^
I have to agree with Rapetrain, on both counts.
I have been trying to use the EVO but man that thing has no range, you have to burst fire for any long shots(IMO only).
Legutóbb szerkesztette: SnortsALot; 2013. márc. 16., 19:46
Achmed IKillU eredeti hozzászólása:
I have to agree with Rapetrain, on both counts.
I have been trying to use the EVO but man that thing has no range, you have to burst fire for any long shots(IMO only).
Ya playing with the Skorpion as well atm, it's really amazing closeby since u can kill people way faster than usual and negate a lot of those random RNG sprayers that give u 2 headshots with their first 2 bullets for example ^^ Tend to run around for anything further than 40m, rather keep my position to myself and bait/flank/backrape or something!
the only thing they should have done was NERF it over long distance. its only a 9mm or .45 acp and shouldt have any range what so ever. it should remain super strong at close range tho
I stand corrected wiki says its got a 5.56 NATO round that actually should have some range
Imo they should buff damage on Assault rifles so they 2shot from close range if u get 1 in the chest & one somewhere else. I don't think the SMGs are strong from long range (Medium range they're quite ok, as they "should" be).

The normal fire rate assault rifles are just not viable in close/medium range since the chance u get 3 head/neck/chest hits in the time an smg sprays u down is too small while hipfiring. And if u ADS u limit your movement so hard that it gives u an equal disadvantage as hipfiring does.
Legutóbb szerkesztette: Swa; 2013. márc. 16., 20:25
Rapetrain eredeti hozzászólása:
The normal fire rate assault rifles are just not viable in close/medium range since the chance u get 3 head/neck/chest hits in the time an smg sprays u down is too small while hipfiring. And if u ADS u limit your movement so hard that it gives u an equal disadvantage as hipfiring does.

That's what the Adjustable Stock is for. :P
Legutóbb szerkesztette: Dosbilliam, Boring but Practical; 2013. márc. 16., 20:30
Dosbilliam eredeti hozzászólása:
Rapetrain eredeti hozzászólása:
The normal fire rate assault rifles are just not viable in close/medium range since the chance u get 3 head/neck/chest hits in the time an smg sprays u down is too small while hipfiring. And if u ADS u limit your movement so hard that it gives u an equal disadvantage as hipfiring does.

That's what the Adjustable Stock is for. :P
U can't strafe jump while aiming down sight with Stock can u ^^ Aside from that Stock is still 12% slower than hipfiring with an SMG and only 8% faster than ADS with an SMG afaik. So yes it helps if the only thing you have to do is strafe, but it's still a major disadvantage against an SMG player who already moves 12% faster + can strafe jump at sprint speed(150% without lightweight) to dodge your line of fire. Also you can't predict if someone's movement, hipfire gives u more error margin when tracking someone as opposed to ADS which will have u reaiming and losing a coupld of shots every time u see someone move in a different direction.
I know, the MSMC is useless because now it doesn't beat the AR's at range, and shotguns beat it at a close range. It was op then and it is not a auto firing sniper rifle now. This patch was well needed.
Lol, so many sooking people, cuz they just want to run and gun.
J of the effin' C! eredeti hozzászólása:
I know, the MSMC is useless because now it doesn't beat the AR's at range, and shotguns beat it at a close range. It was op then and it is not a auto firing sniper rifle now. This patch was well needed.
Shotguns don't beat any SMG at close range. They are very random at pellet spread and u'll get unlucky way more times with a shotgun than u will with an smg since u fire like once every 1.25 seconds. If you get bad pellet rng and u only hit 2-3, the smg player has 1.25 extra seconds to spray u down. U can kill a lot of people in 1.25 seconds ^^

The MSMC is definitely not useless, it's still really good ADS, it's damage/bullet is still the highest of any SMG afaik.
Legutóbb szerkesztette: Swa; 2013. márc. 17., 5:38
< >
3142/42 megjegyzés mutatása
Laponként: 1530 50

Közzétéve: 2013. márc. 15., 11:17
Hozzászólások: 42