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Also, higher refresh rates have no effect on your frame rate, it is just the amount of full frames the monitor can display each second. The frames are being produced and sent from the GPU, none of it is done by the monitor.
Anyways, I played on 60-75 Hz for 10 years, and thought 60 fps was perfectly smooth. Once you play at 120 fps / 120 hz (or higher), going back to 60 hz feels very choppy. It's all about what your eyes are used to. There's no going back once you make the change.
Now, some idiot is going to say "you can't see more than 30 fps". Wait for it...
^^^ This.
Even back in the old days, veterans like myself used to push our CRTs to 100hz or higher, drop the quality down in the game to get as close to, or beyond 120fps (which usually required overclocking CPU & GPU as well as playing at 640x480 or 800x600) then we increased our PS/2 mouse sampling rate to 200hz (which was the highest you could go) and it really depended a lot on the mouse as some couldn't even handle beyond 60 or 80 (mostly the ball mice) but there were a select few that could do 100 to 200.
Feeling OLD now. :(
From what i could gather, You are running a
Core i7-3660k @3.5Ghz?
Dual Core? :) (2?)
4.66? Turboboost to 4.66Ghz? (Whut?)
32 GigaGigaByte RAM, (DDR3?)
And a SLI, but you didnt state your GPU.
SuperOverclock+Overclock, Basically your pushing your computer to overheat, then the rest im notsure, and then you have a 1250 (DPS?) Gaming mouse and monitor?
And then you didnt include your cooling system, so means Super Overclock+ Overclock will explode when you push the power button.
Have a nice day exploding your PC. :)
I7 3770K QUAD CORE 3.5@4.66 (ALL THE TIME) WITH LIQ COOLING BY CORSAIR IDLE 25-28 MAX 55 (READOUT ON LCD KB)
32GB OF CORSAIR VEN. DDR3 ( MOSTLY FOR WORK THE EXTRA RAM )
SLI 680GTX EVGA THATS CALLED SUPERCLOCKED UNDER LAST CARD I PUT A VIDEOCARD FAN SETUP IN HAS BLUE LEDS IDLE 34-36 MAX 51-56
2 RAIDS 0 SETUPS 2X120GB CORSAIR GT SSD HDS & 2X60GB OCZ A II SSD HD TOO
2TB EXTRNAL WD HD CAHCED BY 1 SSD HD 60GB OCZ A II
LG ALL IN ONE ROM
COOLERMASTER GOLD 1250WATT PS
ASUS 24IN 3D MONITOR 144HZ 1MS
CASE CORSAIR HAF-X WINDOW HUGE FANS ALL OVER GREAT CASE FOR COOLING
LOGITECH KB G510 WITH LCD
RAZOR DEATHADDER MOUSE & VESPULA MOUSE PAD
SENNHEISER PC 160 HEADSET
THAT WHAT YOU WANT? OLD PC BETTER ONE COMING
The refresh rate is the amount of times per second the monitor can display a new frame.
Even if you have 200 fps on a 60 Hz monitor, the monitor is only capable of displaying 60 full frames per second. The other 140 frames are largely wasted.
Yeah, that's why I said 'largely' wasted :P
On 60 Hz I still prefer as high fps as possible, it makes tearing harder for me to notice (even though there are more tear lines) because the angular difference between tears is smaller. Each frame displayed on the monitor also becomes several partial frames stitched together, which can give more visual information albeit seperated by tears.
However on 120 / 144 hz, you can easily feel the extra frames, even on the desktop with mouse movement. Not to mention the benefits of less noticeable tearing, stutter, and motion blur.
On the Quake engine which all the CoDs are based on, 125 fps is the magic number. Setting 120 fps cap in the BO2 menu automatically caps it to 125 instead, which is nice. But that is a quirk with the engine.