Sonic Superstars

Sonic Superstars

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What was the update this just got?
Obviously it didn't remove Denuvo, since I still can't run the game.
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Showing 31-38 of 38 comments
Mez Koo Feb 5 @ 4:57pm 
Originally posted by Spirit Macardi:
Originally posted by Mez Koo:
And how do they estimate that? Lost World has been in many bundles which could easily inflate "ownership" numbers and many of those people could have never even installed it. For example they just gave away Sonic Lost World in a speedrunning humble bundle: https://www.youtube.com/watch?v=Cm3MDCdgxe0
It also was not released on xbox and playstation so unless you have a Wii you have to get it on PC if you want to buy it. Frontiers is on 7 current platforms vs Steam being the only current availability for Lost World.

Like I said "many different factors" Sega said Frontiers is the best selling so I'm going with what they say.
Then how about Sonic 4, both episodes? It fulfills your criteria of being multi-platform, and as far as I'm aware hasn't been part of any recent popular bundles.

And again, all estimates on steam DB place both episodes individually having higher ownership numbers. And Sonic 4 is widely considered to be one of the lowest points in the entire series.
Same thing I'd imagine, it comes in many bundles like Lost World also its cheap and I'll go back to: how do they estimate ownership because ownership doesn't always equal sales.

Literally the only reason I have Sonic 4 episodes 1 and 2 is because they came bundled otherwise I'd never had touched it, literally the only sonic games I've played that I actually hate and I'm saying that as someone that actually enjoyed 06.
Last edited by Mez Koo; Feb 5 @ 4:59pm
It's clear we aren't going to agree that Denuvo negatively impacts sales, but can we at least agree that there comes a point where keeping it serves no purpose?

Here's the thing, I do get the desire to curb piracy, especially during a game's opening months where the majority of sales occur. Square Enix is a pretty good example: They often put Denuvo in their new releases, but I don't really complain about them because, 9 times out of 10, they eventually remove it.

Sega meanwhile keeps it in perpetuity. Hell, they have Denuvo in Yakuza 7 despite the game both being cracked AND having a DRM free release on GOG. At a certain point you can't claim you're keeping it to stop piracy, and all it's really doing is annoying paying customers and ensuring that, once Denuvo goes the way of SecuROM, the games with it will be unplayable.
Mez Koo Feb 5 @ 6:07pm 
I'd be more willing to agree if we had hard statistics, all you point to is "estimated ownership" from a third party site. I've seen the numbers you're talking about but as a counter point, the games you're talking about have like I said been featured in many bundles and were generally cheaper overall so just basing it off "ownership estimates" from a third party is hardly enough to convince me of anything plus for the newer games there is also Epic Games on PC which would definitely not be counted in those "ownership estimates" which could explain Sonic Colors low ownership because it was EGS exclusive for over a year.

At the end of the day Sega has the numbers themselves and if it really cost them sales and money then they wouldn't do it.
Last edited by Mez Koo; Feb 5 @ 6:13pm
Originally posted by Mez Koo:
I'd be more willing to agree if we had hard statistics, all you point to is "estimated ownership" from a third party site. I've seen the numbers you're talking about but as a counter point, the games you're talking about have like I said been featured in many bundles and were generally cheaper overall so just basing it off "ownership estimates" from a third party is hardly enough to convince me of anything plus for the newer games there is also Epic Games on PC which would definitely not be counted in those "ownership estimates" which could explain Sonic Colors low ownership because it was EGS exclusive for over a year.

At the end of the day Sega has the numbers themselves and if it really cost them sales and money then they wouldn't do it.
Yes, I get it, you don't trust the statistics I've found. We covered this.

There's still the fact that they're keeping it for an indefinite period. If they want to use Denuvo, then fine; Remove it after a few months to a year like everyone who's not UbiSoft. What's the point to keeping it in games like Sonic Forces that have been out for over half a decade? What's even the point to keeping it in this game? If someone wants to pirate Sonic Superstars, the Switch version exists and is easy to emulate. It's not stopping anything, it's just punishing paying customers and ensuring that one day the legitimately purchased copies will be completely unplayable.
Soooooo

anyone know what the update is then?

I recall one bug I had where if I died, my framerate would drop and stay dropped until I alt-tabbed, would be nice if that was fixed
Originally posted by Dastanovich:
Originally posted by Spirit Macardi:
Obviously it didn't remove Denuvo, since I still can't run the game.

They updated their games to integrate the new SEGA Accounts program. So they can track your progress and you can get their stupid newsletter stuff. That's it


Originally posted by Doktor Mandrake:
Soooooo

anyone know what the update is then?

I recall one bug I had where if I died, my framerate would drop and stay dropped until I alt-tabbed, would be nice if that was fixed

This is the only comment that seemed to know.
Originally posted by Jedimindtrickonyou:
Originally posted by Dastanovich:

They updated their games to integrate the new SEGA Accounts program. So they can track your progress and you can get their stupid newsletter stuff. That's it


Originally posted by Doktor Mandrake:
Soooooo

anyone know what the update is then?

I recall one bug I had where if I died, my framerate would drop and stay dropped until I alt-tabbed, would be nice if that was fixed

This is the only comment that seemed to know.

Ah I see, couldnt see that comment between all the spammy arguing

Well that sucks, was hoping for some bug fixes or at least remove denuvo
Chumm Feb 20 @ 2:36pm 
I had both these files years ago when the game first launched. I don't have them anymore, but I will do some digging to see if I have any backups. Digital media preservation is important, so if SEGA doesn't want to release them, then at least we have a digital backup of them.
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