Havendock

Havendock

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Ideas & suggestions
Do you have any ideas or suggestions for what you’d like to see in Havendock? Share them here!
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Showing 1-15 of 152 comments
FriendCalledFive Apr 20, 2023 @ 10:31am 
Please could we have right click to close pop up menus? It is ingrained in me to use that for building/colony sim games rather than having to use ESC.
Chris Apr 20, 2023 @ 11:01am 
Player outfits:
Allow the player to select a different color for the shirt area & pants area. Can use the current system, if you just put in a neutral color (or player select-able color!) belt.

Add new shirt "graphics" that can be selected (as an overlay image, not as a distinct accessory)), which are unlocked based on achieving things in the game. Maybe a sailor shirt for constructing the pier, or a chef shirt for cooking a chicken pasta dish, or a doctor shirt for crafting a unit of medicine, etc.
Xandau Apr 20, 2023 @ 11:56am 
+1 For Right Click menu exit
Chris Apr 20, 2023 @ 10:50pm 
Allow the settlers (or bots) to move things from Nets in to Storage boxes, as right now it seems that only the player can interact with nets.
Rerunn Apr 21, 2023 @ 7:54am 
Please we need the Exist to menu when we would like to re-join the room, right now we have to exist the game every time we try to re-join the room.

Thank you so much!
FriendCalledFive Apr 21, 2023 @ 9:58am 
Any chance you could use the Patch Note feature of Steam so we can quickly see what is in updates?
spielerinchen Apr 21, 2023 @ 10:04am 
needs the Quirk :
Lazy
You like to play games on Easy Mode.
:lunar2019grinningpig:
SteveOB_UK Apr 21, 2023 @ 10:18am 
Surface of the moon.

I would like to see a rocket ship that goes up vertically into the sky.

Then occasionally return with mined items, by assigning settlers to mine the moon.

It would be good if you can select to go to the moon surface yourself to build accommodation and place mining equipment.

When the rocket goes up vertically off the top of the screen it you have selected to go to the moon, the camera would switch to show the moon surface to see the landing. And you would see the rocket coming down vertically from the top of the screen to the moon surface.

My idea stems from Jet Pac 48k Spectrum.
https://www.youtube.com/watch?v=9Hy29KoBnGY

I’ve purchased havendock - Steve
-shhfiftyfive Apr 21, 2023 @ 8:08pm 
Steam Achievements - even just milestones
Toodixinya Apr 22, 2023 @ 11:03am 
I'm hoping you implement all 5 of your ideas (cow island, astronomy island, boathouse, the caves, and house building system) since having them would really add to replay value.

As for new ideas:
- Steam Workshop if it's possible
- Maybe water tight base segments below the docks and a Merpeople colony to visit
- Quests from colonists
- +1 for right click closing menus, colonists gathering resources from nets, and clothing options
Last edited by Toodixinya; Apr 22, 2023 @ 2:40pm
Annie Juan Apr 23, 2023 @ 12:14am 
There is a Harvester trait in game already that works faster in hayfields. Would be nice if harvester worked faster in all fields, i.e. Farmer trait. If not, then Farmer trait, yields more per crop. And the Farmer trait, has a apron with a trowel as appearance.
Desh51 Apr 23, 2023 @ 12:45am 
Procedural generation, was kinda surprised to see making a new game had an identical layout.
Storage upgrade to hold more types of items - or just a dirty big warehouse
Multiple build queues on the same crafting device.
Underwater sleeping quarters
Build anywhere
No sleeping on rocks, just upgradable housing.
Fishing for crew, not diving
Plumbing under the deck to devices that require water
A speargun instead of that harsh line to pick up objects
Verticality
Last edited by Desh51; Apr 23, 2023 @ 1:02am
SpannerMonkey Apr 23, 2023 @ 4:52am 
A small QOL improvement for trading inventory, item sorting, later in game when you're carting around a few of everything it's tricky finding that item you wish to trade off, without a fair bit of up and down scrolling.
ltolman4 Apr 23, 2023 @ 3:25pm 
Input All Materials Button: I know for a fact if you have storage box and had stuff in there you can click the circle reset button and hit clear and all materials of that type will go into your backpack. It would be nice that when we are cooking food a button for "drop all materials in" would be nice
NecroTigerMancer Apr 23, 2023 @ 3:36pm 
Deleting docks does not work but still fully refunds supplies.
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