Dark and Darker

Dark and Darker

randomization FOR WHAT?
Man, I've never seen anyone do something so senseless in a game like this. I learned all the bosses and now that I was going to learn the warlord they make this kind of change just to make you feel more like abandoning the game. You have 15 minutes (WHEN IT'S NOT LESS THAN 12 BECAUSE YOU FOUND A ROOM WITH PEOPLE) all to run around the map trying to find the boss's room, for you to TRY TO LEARN IT BECAUSE YOU WERE NOT BORN KNOWING HOW TO DO IT, man WHY DON'T YOU SIMPLY PUT THE BOSS IN THE CENTER OF THE MAP? EVERYTHING IN THE GAME IS ALREADY SUFFERING 6 TO 7 MOBS PER ROOM FOR YOU TO KILL. IT TAKES 10 MINUTES TO LOOT EACH MOB + CHESTS AND YOU STILL HAVE TO STAY 10 MINUTES TO PUT A FIRE FOR THE DPS TO SIT DOWN AND STAY ANOTHER 10 MINUTES TO RECHARGE YOUR SKILL, MAN IT'S SIMPLY UNNECESSARY TO MAKE THE CRYPTA MAP MORE DIFFICULT THAN IT ALREADY WAS FOR THOSE WHO ARE LEARNING MOBS AND WANTING TO LEARN A SIMPLY FRUSTRATING BOSS IN 500 DIFFERENT WAYS, THEN YOU GO TO HR TO LEARN THE BOSS THERE HE STILL HAS MORE MECHANICS TO KILL YOU, SO IN SHORT, SPAWNA DIES TO SKELETONS, SPAWNA FINDS A PLAYER AND YOU DIE OR YOU KILL AND SUFFER A THIRD PARTY AND THEN WHEN YOU FINALLY FIND THE BOSS YOU DIE TO A CRYSTAL THAT DOES DAMAGE FOR YOUR WHOLE LIFE. MAN I THINK IT WOULD BE EASIER TO COMPLETE DARK SOULS THAN TO PLAY THIS. YOU CAN'T GET TO THE ROOM TO LEARN HOW TO KILL THE BOSS. THE GAME WAS SIMPLY MADE FOR YOU TO SUFFER AND GIVE UP ON IT.
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Showing 1-15 of 17 comments
Fran Feb 15 @ 7:29am 
Grammar exists for a reason.
Rikuto01 Feb 15 @ 7:37am 
Originally posted by Fran:
Grammar exists for a reason.

Odd that the internet of all places finally made me appreciate school.
970 hours recorded lol
Fran Feb 15 @ 8:23am 
Originally posted by /\:
Originally posted by Fran:
Grammar exists for a reason.

they're from brazil. likely not their first language. and the whole point of language in humanity is to communicate thoughts. what their thoughts were.. are fairly clear. If I spoke in korean Food, fish, water to someone on the street I bet they'd put 2 and 2 together and point me to a restaurant that has fish and water for sale.

we dont need to have more non english speakers hating english speakers for their holier than thou mindset.
Being from Brazil is not an excuse to turn on caps lock and type 100 words without a single period.
Rikuto01 Feb 15 @ 8:44am 
Originally posted by /\:
Originally posted by Fran:
Grammar exists for a reason.

they're from brazil. likely not their first language. and the whole point of language in humanity is to communicate thoughts. what their thoughts were.. are fairly clear. If I spoke in korean Food, fish, water to someone on the street I bet they'd put 2 and 2 together and point me to a restaurant that has fish and water for sale.

we dont need to have more non english speakers hating english speakers for their holier than thou mindset.

Pretty sure the language barrier wasn't the problem, friend.
Originally posted by Saguhzin:
Man,
this is the dark souls of looter shooters bro, the change is good because now new players have a place to not get ran down instantly, but ill agree warlord is pretty annoying to fight. i can only kill him with a longsword parrying and die on every other class because im awful at that fight
Katitoff Feb 15 @ 1:43pm 
not reading that brick
basic formatting goes a long way
Saguhzin Feb 21 @ 12:26pm 
Originally posted by Saguhzin:
Man, I've never seen anyone do something so senseless in a game like this. I learned all the bosses and now that I was going to learn the warlord they make this kind of change just to make you feel more like abandoning the game. You have 15 minutes (WHEN IT'S NOT LESS THAN 12 BECAUSE YOU FOUND A ROOM WITH PEOPLE) all to run around the map trying to find the boss's room, for you to TRY TO LEARN IT BECAUSE YOU WERE NOT BORN KNOWING HOW TO DO IT, man WHY DON'T YOU SIMPLY PUT THE BOSS IN THE CENTER OF THE MAP? EVERYTHING IN THE GAME IS ALREADY SUFFERING 6 TO 7 MOBS PER ROOM FOR YOU TO KILL. IT TAKES 10 MINUTES TO LOOT EACH MOB + CHESTS AND YOU STILL HAVE TO STAY 10 MINUTES TO PUT A FIRE FOR THE DPS TO SIT DOWN AND STAY ANOTHER 10 MINUTES TO RECHARGE YOUR SKILL, MAN IT'S SIMPLY UNNECESSARY TO MAKE THE CRYPTA MAP MORE DIFFICULT THAN IT ALREADY WAS FOR THOSE WHO ARE LEARNING MOBS AND WANTING TO LEARN A SIMPLY FRUSTRATING BOSS IN 500 DIFFERENT WAYS, THEN YOU GO TO HR TO LEARN THE BOSS THERE HE STILL HAS MORE MECHANICS TO KILL YOU, SO IN SHORT, SPAWNA DIES TO SKELETONS, SPAWNA FINDS A PLAYER AND YOU DIE OR YOU KILL AND SUFFER A THIRD PARTY AND THEN WHEN YOU FINALLY FIND THE BOSS YOU DIE TO A CRYSTAL THAT DOES DAMAGE FOR YOUR WHOLE LIFE. MAN I THINK IT WOULD BE EASIER TO COMPLETE DARK SOULS THAN TO PLAY THIS. YOU CAN'T GET TO THE ROOM TO LEARN HOW TO KILL THE BOSS. THE GAME WAS SIMPLY MADE FOR YOU TO SUFFER AND GIVE UP ON IT.

The fact that I have almost 1000 hours of gameplay and consume content about the game on YouTube almost daily (jaygriffyuh, Yami, Frwog and Skinny Petty) and still suffer with PVE in the castle, imagine the players who don't have time to do these things? Randomization only served to further discourage players from learning the game's PVE and most of them just stick to Goblin. The castle is difficult in several aspects, many nightmare mobs, many players who already know everything about the game and now randomization to make it even more difficult to transition from one map to another. Hell, for example, is extremely difficult to deal with in a trio, imagine how fun it must be to spend 30 minutes cleaning a room solo.
Saguhzin Feb 21 @ 1:24pm 
I thought about it now and I think that the solution to make the game better for those who are starting/learning would be to leave the map without randomization just in the standard game, so that people can learn the boss of each map and then move on to the high roller.
Katitoff Feb 21 @ 1:35pm 
I am happy for you, OP.
Or sorry that it happened to you.

I'm not reading that brick.
Last edited by Katitoff; Feb 21 @ 1:35pm
Fran Feb 22 @ 1:45am 
Originally posted by Saguhzin:
Originally posted by Saguhzin:
Man, I've never seen anyone do something so senseless in a game like this. I learned all the bosses and now that I was going to learn the warlord they make this kind of change just to make you feel more like abandoning the game. You have 15 minutes (WHEN IT'S NOT LESS THAN 12 BECAUSE YOU FOUND A ROOM WITH PEOPLE) all to run around the map trying to find the boss's room, for you to TRY TO LEARN IT BECAUSE YOU WERE NOT BORN KNOWING HOW TO DO IT, man WHY DON'T YOU SIMPLY PUT THE BOSS IN THE CENTER OF THE MAP? EVERYTHING IN THE GAME IS ALREADY SUFFERING 6 TO 7 MOBS PER ROOM FOR YOU TO KILL. IT TAKES 10 MINUTES TO LOOT EACH MOB + CHESTS AND YOU STILL HAVE TO STAY 10 MINUTES TO PUT A FIRE FOR THE DPS TO SIT DOWN AND STAY ANOTHER 10 MINUTES TO RECHARGE YOUR SKILL, MAN IT'S SIMPLY UNNECESSARY TO MAKE THE CRYPTA MAP MORE DIFFICULT THAN IT ALREADY WAS FOR THOSE WHO ARE LEARNING MOBS AND WANTING TO LEARN A SIMPLY FRUSTRATING BOSS IN 500 DIFFERENT WAYS, THEN YOU GO TO HR TO LEARN THE BOSS THERE HE STILL HAS MORE MECHANICS TO KILL YOU, SO IN SHORT, SPAWNA DIES TO SKELETONS, SPAWNA FINDS A PLAYER AND YOU DIE OR YOU KILL AND SUFFER A THIRD PARTY AND THEN WHEN YOU FINALLY FIND THE BOSS YOU DIE TO A CRYSTAL THAT DOES DAMAGE FOR YOUR WHOLE LIFE. MAN I THINK IT WOULD BE EASIER TO COMPLETE DARK SOULS THAN TO PLAY THIS. YOU CAN'T GET TO THE ROOM TO LEARN HOW TO KILL THE BOSS. THE GAME WAS SIMPLY MADE FOR YOU TO SUFFER AND GIVE UP ON IT.

The fact that I have almost 1000 hours of gameplay and consume content about the game on YouTube almost daily (jaygriffyuh, Yami, Frwog and Skinny Petty) and still suffer with PVE in the castle, imagine the players who don't have time to do these things? Randomization only served to further discourage players from learning the game's PVE and most of them just stick to Goblin. The castle is difficult in several aspects, many nightmare mobs, many players who already know everything about the game and now randomization to make it even more difficult to transition from one map to another. Hell, for example, is extremely difficult to deal with in a trio, imagine how fun it must be to spend 30 minutes cleaning a room solo.
Honestly just a skill problem if you have 1000 hours and still struggle with the most basic mobs.
Saguhzin Feb 22 @ 11:20pm 
Originally posted by Fran:
Originally posted by Saguhzin:

The fact that I have almost 1000 hours of gameplay and consume content about the game on YouTube almost daily (jaygriffyuh, Yami, Frwog and Skinny Petty) and still suffer with PVE in the castle, imagine the players who don't have time to do these things? Randomization only served to further discourage players from learning the game's PVE and most of them just stick to Goblin. The castle is difficult in several aspects, many nightmare mobs, many players who already know everything about the game and now randomization to make it even more difficult to transition from one map to another. Hell, for example, is extremely difficult to deal with in a trio, imagine how fun it must be to spend 30 minutes cleaning a room solo.
Honestly just a skill problem if you have 1000 hours and still struggle with the most basic mobs.
Really the countless complaints about mobs like for example: nightmare lumberjack skeleton are all memes, me and half of the players who even know how the attack works and die because of the buggy hitbox and the idiotic speed of the attack, it is entirely the players' fault. The fact is nightmare skeletons should not be in large quantities, because they generally do not drop anything worth stopping to kill and much less help when you are in the middle of a fight against another player.
Scoqupt Feb 23 @ 7:33am 
Originally posted by Saguhzin:
Man, I've never seen anyone do something so senseless in a game like this. I learned all the bosses and now that I was going to learn the warlord they make this kind of change just to make you feel more like abandoning the game. You have 15 minutes (WHEN IT'S NOT LESS THAN 12 BECAUSE YOU FOUND A ROOM WITH PEOPLE) all to run around the map trying to find the boss's room, for you to TRY TO LEARN IT BECAUSE YOU WERE NOT BORN KNOWING HOW TO DO IT, man WHY DON'T YOU SIMPLY PUT THE BOSS IN THE CENTER OF THE MAP? EVERYTHING IN THE GAME IS ALREADY SUFFERING 6 TO 7 MOBS PER ROOM FOR YOU TO KILL. IT TAKES 10 MINUTES TO LOOT EACH MOB + CHESTS AND YOU STILL HAVE TO STAY 10 MINUTES TO PUT A FIRE FOR THE DPS TO SIT DOWN AND STAY ANOTHER 10 MINUTES TO RECHARGE YOUR SKILL, MAN IT'S SIMPLY UNNECESSARY TO MAKE THE CRYPTA MAP MORE DIFFICULT THAN IT ALREADY WAS FOR THOSE WHO ARE LEARNING MOBS AND WANTING TO LEARN A SIMPLY FRUSTRATING BOSS IN 500 DIFFERENT WAYS, THEN YOU GO TO HR TO LEARN THE BOSS THERE HE STILL HAS MORE MECHANICS TO KILL YOU, SO IN SHORT, SPAWNA DIES TO SKELETONS, SPAWNA FINDS A PLAYER AND YOU DIE OR YOU KILL AND SUFFER A THIRD PARTY AND THEN WHEN YOU FINALLY FIND THE BOSS YOU DIE TO A CRYSTAL THAT DOES DAMAGE FOR YOUR WHOLE LIFE. MAN I THINK IT WOULD BE EASIER TO COMPLETE DARK SOULS THAN TO PLAY THIS. YOU CAN'T GET TO THE ROOM TO LEARN HOW TO KILL THE BOSS. THE GAME WAS SIMPLY MADE FOR YOU TO SUFFER AND GIVE UP ON IT.
If you think like this do not play Dark Souls it is not easier than what you say...
Originally posted by Scoqupt:
Originally posted by Saguhzin:
Man, I've never seen anyone do something so senseless in a game like this. I learned all the bosses and now that I was going to learn the warlord they make this kind of change just to make you feel more like abandoning the game. You have 15 minutes (WHEN IT'S NOT LESS THAN 12 BECAUSE YOU FOUND A ROOM WITH PEOPLE) all to run around the map trying to find the boss's room, for you to TRY TO LEARN IT BECAUSE YOU WERE NOT BORN KNOWING HOW TO DO IT, man WHY DON'T YOU SIMPLY PUT THE BOSS IN THE CENTER OF THE MAP? EVERYTHING IN THE GAME IS ALREADY SUFFERING 6 TO 7 MOBS PER ROOM FOR YOU TO KILL. IT TAKES 10 MINUTES TO LOOT EACH MOB + CHESTS AND YOU STILL HAVE TO STAY 10 MINUTES TO PUT A FIRE FOR THE DPS TO SIT DOWN AND STAY ANOTHER 10 MINUTES TO RECHARGE YOUR SKILL, MAN IT'S SIMPLY UNNECESSARY TO MAKE THE CRYPTA MAP MORE DIFFICULT THAN IT ALREADY WAS FOR THOSE WHO ARE LEARNING MOBS AND WANTING TO LEARN A SIMPLY FRUSTRATING BOSS IN 500 DIFFERENT WAYS, THEN YOU GO TO HR TO LEARN THE BOSS THERE HE STILL HAS MORE MECHANICS TO KILL YOU, SO IN SHORT, SPAWNA DIES TO SKELETONS, SPAWNA FINDS A PLAYER AND YOU DIE OR YOU KILL AND SUFFER A THIRD PARTY AND THEN WHEN YOU FINALLY FIND THE BOSS YOU DIE TO A CRYSTAL THAT DOES DAMAGE FOR YOUR WHOLE LIFE. MAN I THINK IT WOULD BE EASIER TO COMPLETE DARK SOULS THAN TO PLAY THIS. YOU CAN'T GET TO THE ROOM TO LEARN HOW TO KILL THE BOSS. THE GAME WAS SIMPLY MADE FOR YOU TO SUFFER AND GIVE UP ON IT.
If you think like this do not play Dark Souls it is not easier than what you say...
Actually Dark Souls is boringly easy even if its the unpatched day 1 edition of Demon Souls with its broken jank
Last edited by Demon_Crusher; Feb 24 @ 3:55am
Grimmz Feb 24 @ 7:19am 
dark souls is easy because you can turn pvp off.
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Date Posted: Feb 15 @ 6:36am
Posts: 17