Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
None of the classes should require a gimmick to be able to kill them
it has a wide use case outside of anti-rat, they can be used in regular combat as a zoning or punishing tool for one. its probably the farthest thing from a gimmick as you can get. you literally sound like you just dont want to adapt or change from your w key tactics by carrying even just one extra equipment that again, dose not effect your GS at all.
i see people come in with half full inventory of heals and axes when they have a cleric or druid on their team, so the argument of paying 50 gold ever being a problem is a non-issue for anyone with even a pinch of skill.
"i need an answer to this problem" "here you go, an exact answer you can run on any class with utility for many other uses" "thats a gimmick" ......like... what?
imagine only using oil lantern to kill someone and not your 30 other things that can do damage.... what kind of take is that? do you have critical thinking skills? can you imagine a situation past the first 5 seconds of engagement?
Soooo it's a useless item as it's way to situational then.
And as mentioned is more a gimick to kill rats more than crowd control.
Ok.
hey, i can take your words out of context to make a point to... i wont but you know. lack of critical thinking now a-days.
if you refuse to adapt to a situation (dose not matter what it is) then you deserve the hardship that comes with it. (even if that means just having a harder time killing something iv killed with a bow... but its not a skill issue no... its just broken..)
the amount of times iv used it for pve clearing or holding people back from a door has made them permanent items i use anyways, the added bonus that i can one shot a fleeing rat is just icing on the cake that is one of the most useful equipment items in the game. if you dont utilize what it can do for you, that's YOUR fault not the games.
my point you so snidely took out of context was saying "yes, if your dumb enough to ONLY use this equipment in the fight, then sure its not great. sorry you watched a youtube video of people throwing nothing but bottles and think its a gimmick, your lack of skill and in-the-moment decision making dose not make it a bad item, just you bad at using it."
saying its a gimmick item, when anyone can use it, you can buy it for almost nothing if not just get it for free from looting, can be used in almost every combat encounter for some kind of utility to swing it in your favor, used to nuke whole groups of NPC's instead of fighting a whole mob one by one AND ANNNNND be a trump card if someone tries to get out in rat form from a bad position.... its honestly one of the dumbest things iv heard someone say in a LOOOONG time.
like imagine playing a card game where you have a one-of copy in your deck, the card can be used for profit at any time you draw it AND has an extra use outside of the reason you put it in there making it even more useful then intended.... would you call that a gimmick? cause i would call it utility. or tech. or an extender....or literally anything else that actually fits the description but something you only run for one reason.
Sure it’s nice to have for these very specific situations. But, they should not be necessary to counter a classes meta.
Its a bandaid to a balancing issue really.
For those who don't feel like it, it's a clip of a druid taking a single hit and then running away faster than a fighter with sprint can catch up, and the druid then uses Rat form (and some others) and jumps through a door window.
It is simply not reasonable to waste a slot every raid for a bottle that might not even hit a druid, just for a single counter, and only once per raid. Imagine if Wizard could use invis and go through doors? Druid can just dreamwalk into rat-form (after) and you can't do anything about it. It is frustrating to start a druid fight, then they just decide "nah" and switch to a form that is both faster and much smaller than you, and nigh impossible to hit without gimmicks, supreme skill, or luck (or just pop dreamwalk and pass by anyway).
It's cool and all that an oil lantern or explosive bottle is only 50g, as you say, but that's the same situation with Trap Disarming Kits, practically useless except for a few situations, and way overpriced otherwise.
Sure you might have the same, or even faster, speed than a rat moving (assuming they don't use their ability, and you are wearing nothing but some loose trousers and boots), but what are you going to do about them going through a door at max speed without even opening it?
Not even taking into account how often I've very much hit a rat with a lantern or bottle without actually doing damage, whether due to desync or bad hitboxes, it is miserable to play against.
genuinely its like every single person that complains about druid in some way has never played them and just watches highlight plays on youtube, thinking thats how every encounter goes and how every person plays. its just not. the amount of times i have been killed just switching to rat mid fight and the human hitbox glitch getting me killed is enough to let me know anyone that complains about rat being OP just.. has never actually tried to run away from a group as rat. it really is not as easy and broken as people think it is.
id rather deal with rats running away every game then a buffed holy man w+m1ing my whole team down a hallway or ranger kitting me for 40+ arrows with no chance to actually hit them unless i also have a bow with 40+ arrows.
maybe invest in better internet because this FPS has some of the best hitboxes and hit detection iv seen in a long time. the only time iv seen a hit not register was down to ping, period.
so... do you think hitting a rat in RL is easy? i know this is an argument with holes in it but for real... think about it. given that so many other things are scaled to RL sizes in the game, how is it unbalanced that a rat is small and fast.... they are small and fast in RL and for real i would love to see a trained fighter try to hit a rat with a bow or sword as its running around. its almost like if you were fighting as your class in the dungeon for real, you would take in with you whatever you would need for a given situation, because your life depends on it, like the real possibility your gonna be fighting someone who can shapeshift into a rat and run..... i guess you would be praying to your god to be changing how life works to make it easier on you huh? just ignore the nice merchant selling Molotov bottles for cheap and complain you have no options to deal with a situation.
im sorry pressing tab and swapping items out of your belt is to hard for you to do mid fight, but the 2 slots it takes up is quite literally nothing to the ROWS of heals and axes iv seen people drop just to grab loot.
oh no, it dose not come standard through the squire but every single class can buy and use it, that makes it a gimmick... somehow....
oh no, it can be used for more then just killing rats, that makes it only good for specific situations.... somehow....
how is something that was in the game before the class a "bandaid" and not a useful tool with utility for multiple areas of combat that just happens to be a perfect counter to bad rats?
i cant tell what your point is, honestly. you make zero sense aside from "rat bad need nerf".
Unless youre a Cleric then you can never run away from anyone, ever and you always die. Bads cant understand why the lowest mobility class means its probably not OP in a mobility meta.
why run when you just w+m1 with a mace and kill everyone with a couple bard buffs and insane PDR that you can't get through with druid unless you run crazy amounts of pen. oh not to mention the movement buffs bard gives.. basically completely negating the down side of running plate armor. plus slowing enemies on hit, plus self and group heal that's the fastest in the game, plus can use shields on top of plate armor that allows for easier pushes and oh some of the highest DPS in the game... it's like there is a reason people call cleric OP in teams.
meanwhile druid can't push with lack of armor, dreamwalk is not all it's cracked up be and people walk on top of you out move-capping you more often than you would think thus keeping you from shifting to anything good to fight with literally leaving you with the only option to rat and run, is crappy at front lining unless the opponents miss play/ panic, has heals but are slower and more situational then cleric heals....all that and you smack like a wet noodle, where most people can kill you in 3 bow shots or 2 melee hits, it takes you 6+ swipes with a full built panther (pre nerf) AND THAT'S IF THEY HAVE NO PLATE. the second they have 30+ PDR, you ain't doing anything, you're tickling them and presenting an easy target that's 2 shot by most weapons in the game. The ONLY thing this class has going for it over literally any other class in a pvp fight is its movement. and I'm sorry, but you can run around all you like, unless you do damage you aren't winning the fight, you're just delaying. like life gain in a card game, it's not a win con, it's at best a delay to get to an opening you can win from. which requires skill and understanding of a fight far far more then i would say most classes do. the fact you have to work so hard to stay alive and do enough damage to even be effective should be rewarded to skillful players able to pull off rat-doors and panther-chickening across a room to jump you at the perfect time. bear is not enough to hold this class together, its punished hard on an entire map(castle) due to not having enough room to shift in most fights and if you have more than a single person to deal with its instantly crap as the oversized hitbox well WELL makes up for the abysmal defense you get do to your armor rating already being so low.
if druid cant rat away at least some what effectively then there is almost no point to playing the class other then clowning on timmys to make yourself feel good. its just not good enough when every other class can play their role to a T simply by wearing the right gear, sticking to the other members of the team and not brain-deading through a door, it takes such little team work to punish a bad druid its not even funny.
Now the torch slides off of them. (tested with a friend after noticing)
Rat should NOT be able to jump through windows. Period.
Druid should have a “transformation” transition period as they actually transform into an animal, not instant once the bar fills up.
Or vice versa, remove the instant transformation perk and only have a normal bar.
Either way less you make them forced to have a change cooldown which would suck.
That’s the two main concern nerfs i’d have.