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The shills for this game are actually brain rotted. Any criticism of the game or request is immediately jumped on regardless of how mundane or reasonable it is.
Case and point, spitting literal vitriol at a dude who basically just said "can we get QoL improvements"
just keep playing and dont jump to conclusions too soon please.
Even with that I'm drowning. I've bought many multiples of healing pots. Got green/blue gear. Gamble every round. Still mostly full of gold bags and stacks. Also why even have stacks if you can have bags? Why only 50gp? Why not just make it stacks of an even, flat 100?
That's part of the problem lol. Even Hunts menus are a mess. Hell, I'll even go so far as to say Elden Rings submenus are a confusing, context's mess, and Hearthstones UI is a clusterf*ck. Doesn't make any of them ok, and all of them are good games.
Remember Diablo 1 and 2? Clean, simple UI and you knew where everything was in the menus. Not many sub menus. Very readable. Now, Diablo 3? Nobody knew what attack value really was for years, which you would think was a key thing to understand. They even debated it. Have you seen Diablo: Immortals menus? I played it for a week and I still felt like I didn't understand every feature that was thrown at me, and there were many. This isn't a even an issue of me not seeing enough of the game, this was more that I had all this stuff at thrown at me that was redundant and didn't matter. Just because something worked before doesn't mean it's sacrament and can't be improved upon. I'm just saying the merchants can be merged; it's a simple and smart QoL fix that wouldn't take much work and you can use the art assets elsewhere in the game. And don't tell me it took a lot of time/effort to write their little flavour text that nobody reads (and isn't very original anyway lol).
I like the game a lot but man it's a bit rough around the edges in some places.