Dark and Darker

Dark and Darker

Randomize mobs and chest spawns
i barely have 70 hours in and i already remember most of the mobs - traps - big chest locations. Also extraction points always in the same spot and marked on map feel a bit boring after a while. Imo all the stuff i mentioned should be random spawned to prevent ez routes and make game more various and interesting. Also timers should get +5/10 minutes if spawns of said stuffs are randomized
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Showing 1-5 of 5 comments
Rikuto01 Jun 16, 2024 @ 3:26pm 
Randomized map layouts coming later this season as a test. One step closer to roguelite.
MartyMcFry Jun 16, 2024 @ 3:29pm 
Originally posted by Too Fast For Polizia:
i barely have 70 hours in and i already remember most of the mobs - traps - big chest locations. Also extraction points always in the same spot and marked on map feel a bit boring after a while. Imo all the stuff i mentioned should be random spawned to prevent ez routes and make game more various and interesting. Also timers should get +5/10 minutes if spawns of said stuffs are randomized

If you feel you have learnt the maps and mobs well, you're doing it right. It is one of the learning curves of the game, memorizing the layouts and where to get the good stuff. Next would be going down to hell, learning those maps and killing the bosses. After that if you are still bored, maybe engage PvP more or buy the game, go to high roller and up the difficulty for better gear rewards and play the seasonal leaderboard.

PvP is the real test of your skill. Ai are meant to be a threat, but not the sole focus of the game
Decado Jun 16, 2024 @ 4:32pm 
Originally posted by MartyMcFry:
Originally posted by Too Fast For Polizia:
i barely have 70 hours in and i already remember most of the mobs - traps - big chest locations. Also extraction points always in the same spot and marked on map feel a bit boring after a while. Imo all the stuff i mentioned should be random spawned to prevent ez routes and make game more various and interesting. Also timers should get +5/10 minutes if spawns of said stuffs are randomized

If you feel you have learnt the maps and mobs well, you're doing it right. It is one of the learning curves of the game, memorizing the layouts and where to get the good stuff. Next would be going down to hell, learning those maps and killing the bosses. After that if you are still bored, maybe engage PvP more or buy the game, go to high roller and up the difficulty for better gear rewards and play the seasonal leaderboard.

PvP is the real test of your skill. Ai are meant to be a threat, but not the sole focus of the game

Yeah same as Hunt showdown - pve is pretty challenging in that too but most of all, makes noise. Noise draws players and it’s them who usually kill you.

My biggest issue with Hunt is how difficult it is to see other players, often get capped by surprise. Feel it’s a bit fairer in this
Clearwood Jun 16, 2024 @ 6:47pm 
Originally posted by Too Fast For Polizia:
i barely have 70 hours in and i already remember most of the mobs - traps - big chest locations. Also extraction points always in the same spot and marked on map feel a bit boring after a while. Imo all the stuff i mentioned should be random spawned to prevent ez routes and make game more various and interesting. Also timers should get +5/10 minutes if spawns of said stuffs are randomized

I think random maps would be better but maybe as a separate option. This way those that like playing the same maps can stay playing the exact same thing game after game.
Handbanana Jun 16, 2024 @ 7:00pm 
There are different layouts of the map. Map knowledge is a huge part of the game experience though.
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Date Posted: Jun 16, 2024 @ 3:03pm
Posts: 5