Dark and Darker

Dark and Darker

shallow and linear pve and pvp combat
pvp is reduced to spamming ranged weaponry or spamming melee attacks and hope you have better gear. pve ai is so broken and easily exploited making the overall experience dull and unenjoyable. there is no room for skill to grow, big changes need to happen to combat otherwise this game isn't going to last.
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Showing 1-15 of 17 comments
MartyMcFry Jun 15, 2024 @ 5:14pm 
Completely disagree the game has no room to grow in skill. Go look at youtube videos of the top players. Their skill is far beyond anything a new player will comprehend until they learn the game properly.

Ai is supposed to be a threat, but you are able to learn the attack patterns to reduce the chance of being hit. If you get swamped by a few ai at the same time it's not gonna be an easy time to just swing wildly and survive.

Ranged weapons exist because ranged classes exist, otherwise how could a melee even possibly fight a ranged class at all, it would literally be "get spaced and ranged down" by a wizard, warlock, ranger until you die. Everyone has the capability to range in the game so it is fair.

Everyone calling for "big changes blah blah", maybe just accept that you are not good at the game yet and either get good or move on.
Originally posted by MartyMcFry:
Completely disagree the game has no room to grow in skill. Go look at youtube videos of the top players. Their skill is far beyond anything a new player will comprehend until they learn the game properly.

Ai is supposed to be a threat, but you are able to learn the attack patterns to reduce the chance of being hit. If you get swamped by a few ai at the same time it's not gonna be an easy time to just swing wildly and survive.

Ranged weapons exist because ranged classes exist, otherwise how could a melee even possibly fight a ranged class at all, it would literally be "get spaced and ranged down" by a wizard, warlock, ranger until you die. Everyone has the capability to range in the game so it is fair.

Everyone calling for "big changes blah blah", maybe just accept that you are not good at the game yet and either get good or move on.
Why does it always boil down to "you're probably just bad lol", I've been doing pretty well as a solo. It just is very repetitive and uninteresting after 15 hours because the combat has no depth. The meta is STALE favoring rangers far more than any other class.
CyanCatMan Jun 15, 2024 @ 5:20pm 
Originally posted by MartyMcFry:
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Everyone has the capability to range in the game so it is fair.
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What's Clerics range options?
Divine strike cannot kill a player and only has 4 charges.
They the one exception to a rule here?
MartyMcFry Jun 15, 2024 @ 5:23pm 
Originally posted by bazingaman420.hernandes@gmail.co:
Originally posted by MartyMcFry:
Completely disagree the game has no room to grow in skill. Go look at youtube videos of the top players. Their skill is far beyond anything a new player will comprehend until they learn the game properly.

Ai is supposed to be a threat, but you are able to learn the attack patterns to reduce the chance of being hit. If you get swamped by a few ai at the same time it's not gonna be an easy time to just swing wildly and survive.

Ranged weapons exist because ranged classes exist, otherwise how could a melee even possibly fight a ranged class at all, it would literally be "get spaced and ranged down" by a wizard, warlock, ranger until you die. Everyone has the capability to range in the game so it is fair.

Everyone calling for "big changes blah blah", maybe just accept that you are not good at the game yet and either get good or move on.
Why does it always boil down to "you're probably just bad lol", I've been doing pretty well as a solo. It just is very repetitive and uninteresting after 15 hours because the combat has no depth. The meta is STALE favoring rangers far more than any other class.


The meta does not favour rangers at all. They are actually one of the weakest classes right now. Have you played any matches completely juiced out of your brain or just low lobbies with random gear? If the combat is stale and boring to you then just don't play it, no one is forcing you to. I believe the combat is a lot deeper than you actually understand. Spacing, movement speed, weapon sweet spots, aiming your blocks, timing your attacks, multiple class builds per class. There is a lot of mathematics behind power scaling etc
CyanCatMan Jun 15, 2024 @ 5:25pm 
Originally posted by MartyMcFry:
The meta does not favour rangers at all. They are actually one of the weakest classes right now. Have you played any matches completely juiced out of your brain or just low lobbies with random gear? If the combat is stale and boring to you then just don't play it, no one is forcing you to. I believe the combat is a lot deeper than you actually understand. Spacing, movement speed, weapon sweet spots, aiming your blocks, timing your attacks, multiple class builds per class. There is a lot of mathematics behind power scaling etc

So is it skill based or just a numbers game?
Can't be both is all.
TokusatsuTV Jun 15, 2024 @ 5:26pm 
Originally posted by MartyMcFry:
Originally posted by bazingaman420.hernandes@gmail.co:
Why does it always boil down to "you're probably just bad lol", I've been doing pretty well as a solo. It just is very repetitive and uninteresting after 15 hours because the combat has no depth. The meta is STALE favoring rangers far more than any other class.


The meta does not favour rangers at all. They are actually one of the weakest classes right now. Have you played any matches completely juiced out of your brain or just low lobbies with random gear? If the combat is stale and boring to you then just don't play it, no one is forcing you to. I believe the combat is a lot deeper than you actually understand. Spacing, movement speed, weapon sweet spots, aiming your blocks, timing your attacks, multiple class builds per class. There is a lot of mathematics behind power scaling etc
exactly, plus druids are the actual ones everyone's talking about being overpowered. OP's off the mark on this one.
MartyMcFry Jun 15, 2024 @ 5:28pm 
Originally posted by CyanCatMan:
Originally posted by MartyMcFry:
The meta does not favour rangers at all. They are actually one of the weakest classes right now. Have you played any matches completely juiced out of your brain or just low lobbies with random gear? If the combat is stale and boring to you then just don't play it, no one is forcing you to. I believe the combat is a lot deeper than you actually understand. Spacing, movement speed, weapon sweet spots, aiming your blocks, timing your attacks, multiple class builds per class. There is a lot of mathematics behind power scaling etc

So is it skill based or just a numbers game?
Can't be both is all.


It is both until you are completely outgeared, if you have gear slightly lower than your opponent you can win a fight for sure, and i have multiple times in the 800hrs i have. At some point the gear will make a difference though. It used to be worse, they closed the gap on the low to high rolled gear to make it more skill based than it used to be
TokusatsuTV Jun 15, 2024 @ 5:30pm 
Originally posted by CyanCatMan:
Originally posted by MartyMcFry:
The meta does not favour rangers at all. They are actually one of the weakest classes right now. Have you played any matches completely juiced out of your brain or just low lobbies with random gear? If the combat is stale and boring to you then just don't play it, no one is forcing you to. I believe the combat is a lot deeper than you actually understand. Spacing, movement speed, weapon sweet spots, aiming your blocks, timing your attacks, multiple class builds per class. There is a lot of mathematics behind power scaling etc

So is it skill based or just a numbers game?
Can't be both is all.
skill based, because attacks are based off 'physicality'. for instance, my rogues knife is physical, meaning if your shield block angle is physically off by a quarter of an inch, my dagger still goes around the side and stabs you. you must be VERY precise in all that you do, even friendly fire, especially for a rogue with every damage and bleed skill like myself. i not only have 30% backstab, but can go to 60% armor pen debuff along with bleeding and poison for 5 stacks each.
CyanCatMan Jun 15, 2024 @ 5:33pm 
So it's all made easier with gear discrepancy as your quickly able to weave your opponent.
Of course balancing between the two will never be black and white but it still seems a bit off that combat ends up becoming you smushing your body with another until someone dies from the kiss of death.
Originally posted by MartyMcFry:
Originally posted by bazingaman420.hernandes@gmail.co:
Why does it always boil down to "you're probably just bad lol", I've been doing pretty well as a solo. It just is very repetitive and uninteresting after 15 hours because the combat has no depth. The meta is STALE favoring rangers far more than any other class.


The meta does not favour rangers at all. They are actually one of the weakest classes right now. Have you played any matches completely juiced out of your brain or just low lobbies with random gear? If the combat is stale and boring to you then just don't play it, no one is forcing you to. I believe the combat is a lot deeper than you actually understand. Spacing, movement speed, weapon sweet spots, aiming your blocks, timing your attacks, multiple class builds per class. There is a lot of mathematics behind power scaling etc
Good lord you think the janky melee and blocking hitboxes are a feature and not a problem? Most of the models in this game are bought assets you think they put any thought into their combat? There are instances where you can simultaneously block and be hit by a melee attack, convince me that's good game design, I'll wait.
Last edited by bazingaman420.hernandes@gmail.co; Jun 15, 2024 @ 5:36pm
Grahf Jun 15, 2024 @ 5:34pm 
Originally posted by CyanCatMan:
Originally posted by MartyMcFry:
The meta does not favour rangers at all. They are actually one of the weakest classes right now. Have you played any matches completely juiced out of your brain or just low lobbies with random gear? If the combat is stale and boring to you then just don't play it, no one is forcing you to. I believe the combat is a lot deeper than you actually understand. Spacing, movement speed, weapon sweet spots, aiming your blocks, timing your attacks, multiple class builds per class. There is a lot of mathematics behind power scaling etc

So is it skill based or just a numbers game?
Can't be both is all.

At higher tiers it just seems to be a numbers game....
MartyMcFry Jun 15, 2024 @ 5:40pm 
Originally posted by bazingaman420.hernandes@gmail.co:
Originally posted by MartyMcFry:


The meta does not favour rangers at all. They are actually one of the weakest classes right now. Have you played any matches completely juiced out of your brain or just low lobbies with random gear? If the combat is stale and boring to you then just don't play it, no one is forcing you to. I believe the combat is a lot deeper than you actually understand. Spacing, movement speed, weapon sweet spots, aiming your blocks, timing your attacks, multiple class builds per class. There is a lot of mathematics behind power scaling etc
Good lord you think the janky melee and blocking hitboxes are a feature and not a problem? Most of the models in this game are bought assets you think they put any thought into their combat? There are instances where you can simultaneously block and be hit by a melee attack, convince me that's good game design, I'll wait.


It is designed that way, they even tell you that in the tool tips, you haven't really blocked the attack. Basically closer to the hilt has hit your shield but the tip of the sword has hit you. Holy hell do you even read the tool tips? Just because a team has bought assets doesn't mean they haven't put effort into the game. If you had played since it released 9 months ago you would see how much effort they have put in. Constant changes, updates and fixes. Way more effort than a lot of AAA devs. Go look at the discord of all of the changes in the announcement channel
Sweets Jun 15, 2024 @ 6:12pm 
idk I am having a ball
dungeonborne have better combat
Originally posted by EVONiEE 疾風迅雷悪魔:
dungeonborne have better combat
Thanks for the recommendation this looks like it could be better.
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Date Posted: Jun 15, 2024 @ 2:19pm
Posts: 17