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Ilmoita käännösongelmasta
Just an odd idea I had for that kind of ability, something that is more of a "Plant your feet" type tool (which DaD is desperately in need of imo because good lord running and moving is way too often superior to planting your feet and fighting).
Currently two ways to play Sorc.
w//o Time Distortion Perk.
- w/ Is for merg focus
Summon, Bolt , Sphere, Dash, Spear
- /o is for Channeling.
Lightning, Wind, Vortex, Flame thrower,
Basically comes down to cool-down.
If you like insta casting with long cool-downs distort.
If you prefer constant casting avoid it.
Not true, you're just not utilizing it correctly. They don't care whether they walk into it cause you've no head armor and are easily 2 shot by any class. Rather they're trying to force themselves into your range cause you're not slowing them with wind and water magic.
Were sphere to morph. I'd be okay with it charging your next lightning spell damage.
FE: Casting another spell with sphere enabled cancels the buff and charges next spell damage 5-15%.