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on epic my name gets flagged.
epic = ♥♥♥♥
I've got cpl hundred games on Epic, not played a single one. Don't like the company, don't like the methods they are using with "exclusives" and what not, especially when they buying indie creations that's been Crowdfunded and already promised from start to be released on Steam/everywhere.
Now I don't think that's bad for a customer pov, that we're being given games for free. I'm accepting them but not using them, there are a multitude of reasons for why, both political, company based ones, worthless/empty/too simplified Store-front, no community feeling what so ever. Simply nothing that makes it interesting other then playing games purchased at the place.
I know many used to say, well they are new they will work on this probably add ♥♥♥♥ in the future. Not new anymore, been going on for years, and with the multi-billions upon billions of funds they have, there's really no reason to not start the aplication/store-front with "everything you could imagine" from day 1.
There have been a few prominent "experts" looking into how well this "free games" thing is going though, If it's actually attracting new actual paying customers. Some, or many reports seem to say otherwise.
Some surveys have been made too, apparently at least last time I read something about it (about 1 year ago) They are loosing several hundred million dollars a year on their free game handouts, and the heavy majority of they who get these free games only coming there to get free games then they do their purchases on Steam anyways (like me)
You also see this, and could make assumptions that this is a fact by looking at the many AAA studios who chose to go Exclusive on Epic (for those % they wanted to save) But then coming crawling back to Steam a year or 2 later.
There's another example, The Telltale games (when they went bankrupt) EPiC games bought them, or something along that way, Funded them so they could finalize whichever game it was at the time they were making. THen pulled all the games from Steam and made them Epic Exclusive, Telltale even told it's customers that they most likely will not be back on Steam (I remember because I asked and wanted to buy that last game, forgot which one it was unfortunately)
Then roughly a year later, all those games were back on Steam, I figure they don't sell very well on Epic?
This is not a problem for a company like epic, not as long as Fortnite is a thing and bringing in all the funds they need to keep this model going for a long time. But I don't think it will be possible to keep going on this way forever.
Steam on the other hand is almost perfect, got everything you could possibly ask for but free games, but they don't really need to give out free games either, which is the only reason Epic doing it, to attract customers to use their platform, but is it working? Doesn't seem like it, I for one don't know of a single person who buying games on Epic, I know plenty who take the freebies but most of them don't even play there anyways.
In some cases it's good with competition, but the "competition" Epic is meddling in is a no-go-zone to me. THeir ways are bringing us back 20 years in PC gaming "Free choice" evolution. By buying up ♥♥♥♥ and making it exclusive. And when it's about competition about Digital ownership of predominantly PC games, then I personally don't want ANYTHING to come and split up the community, It's divisive and bad. At least GOG has the decency to make a Store-front app that is connecting all your games/Friends/everything to the point it is possible. Why would anyone (a customer) care if a AAA developer earns more then they need? Because it certainly aint the best way to go for indie developers. 30% IS in facto the norm when it comes to Digital distribution on a well known platform of any kind, from Books to homemade pr0n, heck it's even between 30-70% so the 12% Epic going with is Solely a salespoint gimmick, to make customers feel sorry for developers or think badly of Steam or something along that way.
Anyways, enough of me ranting about.. :)