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回報翻譯問題
Just play Crush barbarian and power walk through crypt, its a common room.
ps: but dont take what i think with more than a grain of salt because i also think people should all spawn in the goblin prison with every cell full once per day no escaping it you have to fight your way out of the goblin prison
This.
I never had a real problem finding rooms in general.
Every room took 3 games max to find for me but it helps to have experience in the game.
For most rooms it's enough for me to look through the door to know which type it is and if it's worth going in.
I usually plan my route to run around the map one room next to edge map.
This way I can look into the room at the edge through the door, and check the room further into the map.
But it also highly depends how easy it is to clear or skip monsters in a room, sometimes it's faster to take a detour into a parallel room because it is easy to pass through.
These are screenshots of my runs and how I do them, now just accept the fact and that's it. We need a solution to this problem:
https://steamcommunity.com/sharedfiles/filedetails/?id=3424370619
https://steamcommunity.com/sharedfiles/filedetails/?id=3424370646
I mean, there are tiles you didn't explore in both screenshots.
But I agree that it can happen, I just don't think that it can happen for 3 whole weeks, depending how much you play of course.
I can't imagine someone being this unlucky at least.
Nevertheless, the room quests are very flawed now that the dungeon is "random" and needs to be explored, they really should rework those quests since they aren't beginner friendly at all.
On 1st screenshot it's enough of glimpse of a sector to realize that there is a pyramid and boss room or twin cemeteries etc.. That's what I'm talking about - on screenshots it's basically entire map reveiled.
As I said, if you can't imagine it it doesn't mean it can't happen. For 3 weeks I make like 10-15 runs on castle per day. Sometimes you die early and maybe those were specific cases where there WAS needed sector but in most cases I run through the map like on these screenshots. So it's obvious that random is broken and needs adjustment.
https://steamcommunity.com/sharedfiles/filedetails/?id=3428206066