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And for anyone that doesnt know, the parry hits do like 1.5x normal damage. Why do only 2 classes get this weapon, and its the 2 best classes XD
Every weapon needs a parry with perfect block, or the damage needs to be reduced to normal.
You're using a weapon that has a swing that the longsword can catch extremely easily, if I was him, I'd try and catch a parry too.
Longsword already chunks and has good range for what it's capable of, it would just make Longsword players more aggressive.
Shield slam should be fixed really. Most often it just ends up with me double blocking for 0.1 seconds and wasting time with no slam after a successful block.
Shield slam should be an ability you can use any time you want, it should require blocking and then pressing the attack button at the same time. So instead of swinging with your weapon, since you are *already blocking* the attack button shield slams instead.
Shield slam should counter longsword, they should have to stop trying to parry because theyre being bashed in the face and swing back or run away. This would buff shield classes like Cleric who in general are bad and undertuned. Shield fighter even should be the counter to longsword fighter.
TLDR give cleric a reason to use a shield at all because even if people dont know it 1h+lantern for mobility is the meta. Which is dumb, and nobody enjoys.
You can literally do cartwheels in full plate due to its range of motion from wearing it so please remove that nonsense idea you have about armor users being knocked down and taking years to get back up. You are clearly unchecked in the department of knowing.