Dark and Darker

Dark and Darker

Double N'wah Aug 23, 2024 @ 8:48am
Please keep the target dummies removed
Being able to see the actual numbers is more like an exploit than a real in game mechanic. Its better if people simply dont know. It would be better if nobody ever saw them, and it took extreme effort with a partner to see exactly how much damage hits are doing.

If you disagree, you better be maximizing your swing to kill ratio tied to your armor penetration rating and the predicted enemy damage reduction, or else youre off meta. In other words if they have 150 hitpoints and 50% damage reduction and you have 0% arp for super simple math, and your swing does 24, 24, 24, 24 thats 96 then 24 24 thats 142. So you needed to increase your damage on your gear by 1-2 in order to save an extra swing.

You have to do this math always, in any situation its humanly possible because your enemies will be doing the same, because they also know the math and thats why its a meta. Knowledge is power, ignorance is bliss. Keep the dummies removed, and remove the one still in a Goblin Caverns module so its 100% impossible. And then change the game balance so the old numbers dont apply anymore. Thanks.
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Showing 1-8 of 8 comments
EmoDetective413 Aug 23, 2024 @ 8:54am 
thats pretty lame man lol the game is based off numbers being able to SEE them doesnt change that they are still there. im kindda struggling to make sense of your arguement from different perspectives and what makes most sense is you keep finding yourself at the end of a bardiche getting 2 tapped and your salty about it. the dummies dont like increase how much damage you do.
doscomputer Aug 23, 2024 @ 8:56am 
nah, people who care are still going to have their friends mess around test out weapons on each other, its the same thing but now people with less time or less sweat on their hands aren't able to easily know that information

also its not like the dummies even have armor ratings so they're really only useful for getting an idea of a weapons performance and not necessarily how its gonna work in real fighting. again something people will figure out on each other regardless
Double N'wah Aug 23, 2024 @ 9:01am 
Originally posted by EmoDetective413:
thats pretty lame man lol the game is based off numbers being able to SEE them doesnt change that they are still there. im kindda struggling to make sense of your arguement from different perspectives and what makes most sense is you keep finding yourself at the end of a bardiche getting 2 tapped and your salty about it. the dummies dont like increase how much damage you do.
If you can see the numbers you can calculate swing to kill ratio, and see that in my math 24 damage had about a 3.06 divided result which means you need 3.06 swings to kill - which means if you swing 4x you really screwed yourself out of *all the stats* that actually make you able to attain 3 swings.

Like 10 strength, 25 strength, same thing if it takes you 4 swings. But if you manage to get down to under 3 swings, you just unlocked all those stats and they actually apply to your character. If you have tism this math would drive you nuts if youre on the bad side of it, and not knowing the numbers in the first place means you simply cant do the calculations.

Im really good at math, it means I have to think really hard to gain an advantage but I CAN gain that advantage. By simplifying it, it helps slower people who simply can never conceive of such math let alone doing it rapidly on the fly - but it also helps other people not have to think too hard about a game.
Double N'wah Aug 23, 2024 @ 9:03am 
Originally posted by doscomputer:
nah, people who care are still going to have their friends mess around test out weapons on each other, its the same thing but now people with less time or less sweat on their hands aren't able to easily know that information

also its not like the dummies even have armor ratings so they're really only useful for getting an idea of a weapons performance and not necessarily how its gonna work in real fighting. again something people will figure out on each other regardless
The amount of effort required would limit it to a very small group of people, or to very specialized builds where its like yea this is 100% arp barb, it has 85% arp and you get 15% more from gear super ez 250 gold now youre 100% arp, felling axe a fighter to the face guess what his helllmmeet doooesssnntt stooooppp itttttt. (1 shots everyone to the face even fighters with a helmet designed to stop 1 tap head kills - they nerfed a few things damage by like 3 and its less easy now to gear for it) (100% arp means all +1 damage is full +1 so they gear with lots of plus damage secondarily) Thats a thing you can easily tell people right, and then you get a ton of 100% arp barbs. Thats happening right now.

But for everyone else, no the numbers would be unknown. How many swings it takes to kill people.
Last edited by Double N'wah; Aug 23, 2024 @ 9:12am
Roovka Aug 23, 2024 @ 9:43am 
Anyone against having more information is just a danger to the community and should be ignored.
LunarisRuin Aug 23, 2024 @ 9:44am 
Originally posted by Roovka:
Anyone against having more information is just a danger to the community and should be ignored.

Seconded. Trying to stifle information is a huge red flag.
Bunny Aug 23, 2024 @ 9:44am 
"Oh yeah I don`t want them to have any info, so I can be a sweat and then gate keep it"
Aye...
Double N'wah Aug 23, 2024 @ 10:05am 
Originally posted by Roovka:
Anyone against having more information is just a danger to the community and should be ignored.
This is not the information you are looking for.
https://www.youtube.com/watch?v=ihyjXd2C-E8
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Date Posted: Aug 23, 2024 @ 8:48am
Posts: 8