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https://steamcommunity.com/app/2016590/discussions/0/4407417406448511573/#c4407417621391728851
I am not 100% sure how exactly luck works (hence i posted thread asking that CyanCatMan linked) but this statement is not true.
Notice that at 0 luck you get percentages from scalars like this:
- junk 22%
- poor 25%
- common 20%
- uncommon 15%
- rare 10%
- epic 5%
- legendary 2%
- uniqure 1%
While at 500 luck you get:
- junk 9.102%
- poor 10.343%
- common 12.412%
- uncommon 12.412%
- rare 29.003%
- epic 16.057%
- legendary 7.045%
- uniqure 3.626%
Lower qualities are lowered and starting from rare+ they are increased.
Notice that some items simply do not drop untill you get into inferno/abyss too.
But i would love to see someone who cracked this entirely that could give extended explanation.
Could you provide link? (or phrase to google for)?
Agree with this one.
Sweet spot i found is doing 150-250 luck runs in 25-124 brackets on low roller. Gear difference will not be that much then.