Dark and Darker

Dark and Darker

hule Jun 25, 2024 @ 11:50pm
combat
♥♥♥♥♥♥♥ sucks. Worst medieval combat i have ever experienced. I hope you guys update the game or a company like mordhau just swoops in and makes it skill based rather than gear based

edit: I was being a little harsh. the game is good. Combat needs to be orientated more towards skill than gear doe
Last edited by hule; Jun 27, 2024 @ 11:18pm
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Showing 1-15 of 50 comments
Sweets Jun 25, 2024 @ 11:53pm 
Even if they had mordhau combat, the existence of stats and attributes means it will always be gear base.


How about you go play mordhua.

Oh that's right because it's dead due to its combat being so brutal to new and casual players that no one wanted to stick it out unless they dump all their time into it. Then we got dark and darker buttery looking ass here with clunky simple controls and easy to pick up mechanics.
Last edited by Sweets; Jun 25, 2024 @ 11:56pm
hule Jun 25, 2024 @ 11:59pm 
Originally posted by Muffin:
Even if they had mordhau combat, the existence of stats and attributes means it will always be gear base.


How about you go play mordhua.

Oh that's right because it's dead due to its combat being so brutal to new and casual players that no one wanted to stick it out unless they dump all their time into it. Then we got dark and darker buttery looking ass here with clunky simple controls and easy to pick up mechanics.
if ur bad just say that. this combat system is wack. 2003 ass oblivion combat
Last edited by hule; Jun 26, 2024 @ 12:00am
Sweets Jun 26, 2024 @ 12:06am 
Originally posted by hule:
Originally posted by Muffin:
Even if they had mordhau combat, the existence of stats and attributes means it will always be gear base.


How about you go play mordhua.

Oh that's right because it's dead due to its combat being so brutal to new and casual players that no one wanted to stick it out unless they dump all their time into it. Then we got dark and darker buttery looking ass here with clunky simple controls and easy to pick up mechanics.
if ur bad just say that. this combat system is wack. 2003 ass oblivion combat
Ok i will say it.

Ur bad👍
Last edited by Sweets; Jun 26, 2024 @ 12:07am
AbD Jun 26, 2024 @ 12:11am 
love seeing folks w/ steam lvls of like 20 go on about how games suck and its totally not them. like for real, tell on your self, you bearly know how to play games yet alone a game like this
Count Schmeckula Jun 26, 2024 @ 12:16am 
maybe you should stick with your shooty boom gun games
hule Jun 26, 2024 @ 12:41am 
Originally posted by Anger_By_Design:
love seeing folks w/ steam lvls of like 20 go on about how games suck and its totally not them. like for real, tell on your self, you bearly know how to play games yet alone a game like this
what does level have to do with anything i have 11 years and over 100 games :steambored:

i just like skill based games.
AbD Jun 26, 2024 @ 12:50am 
cute, 100 games I got 538 games
Raesha Moondancer Jun 26, 2024 @ 12:55am 
Originally posted by hule:
♥♥♥♥♥♥♥ sucks. Worst medieval combat i have ever experienced. I hope you guys update the game or a company like mordhau just swoops in and makes it skill based rather than gear based

Mordhau? You mean the game with an average of 1-2k players? That never seems to gain or hold pop? That game?

You do realize those hardcore PVP medieval games always die right? War of the roses anyone?

Nobody enjoys fighting against spinning ballerinas as a newb, Dark and darker combat is simple and clunky sure.

But its easy for newbies to learn the basic concepts and have a fighting chance against (most) of the playerbase, elite players will stink dunk on you, but the skillgap isnt such a chasm that you get insta'd all the time
AbD Jun 26, 2024 @ 12:58am 
Originally posted by Raesha Moondancer:
Originally posted by hule:
♥♥♥♥♥♥♥ sucks. Worst medieval combat i have ever experienced. I hope you guys update the game or a company like mordhau just swoops in and makes it skill based rather than gear based

Mordhau? You mean the game with an average of 1-2k players? That never seems to gain or hold pop? That game?

You do realize those hardcore PVP medieval games always die right? War of the roses anyone?

Nobody enjoys fighting against spinning ballerinas as a newb, Dark and darker combat is simple and clunky sure.

But its easy for newbies to learn the basic concepts and have a fighting chance against (most) of the playerbase, elite players will stink dunk on you, but the skillgap isnt such a chasm that you get insta'd all the time
I'll admite, I'm a verm 1 and 2 and dark-tide vet, well over 5000 hours combined, so I'm not new to the dance of combat that most the outher new players seem to be having such a hard time w/
Raesha Moondancer Jun 26, 2024 @ 1:00am 
Originally posted by Anger_By_Design:
Originally posted by Raesha Moondancer:

Mordhau? You mean the game with an average of 1-2k players? That never seems to gain or hold pop? That game?

You do realize those hardcore PVP medieval games always die right? War of the roses anyone?

Nobody enjoys fighting against spinning ballerinas as a newb, Dark and darker combat is simple and clunky sure.

But its easy for newbies to learn the basic concepts and have a fighting chance against (most) of the playerbase, elite players will stink dunk on you, but the skillgap isnt such a chasm that you get insta'd all the time
I'll admite, I'm a verm 1 and 2 and dark-tide vet, well over 5000 hours combined, so I'm not new to the dance of combat that most the outher new players seem to be having such a hard time w/

Well those games arent exactly...dificult as far as melee goes, they are more about dodging and blocking directionally, and spamming attacks.

Dark and darker has a (rare) true block system, wich isnt seen in most games. With all blocks or parries having true hitboxes, hell npc archers can hit you through tiny gaps in walls.
AbD Jun 26, 2024 @ 1:03am 
Originally posted by Raesha Moondancer:
Originally posted by Anger_By_Design:
I'll admite, I'm a verm 1 and 2 and dark-tide vet, well over 5000 hours combined, so I'm not new to the dance of combat that most the outher new players seem to be having such a hard time w/

Well those games arent exactly...dificult as far as melee goes, they are more about dodging and blocking directionally, and spamming attacks.

Dark and darker has a (rare) true block system, wich isnt seen in most games. With all blocks or parries having true hitboxes, hell npc archers can hit you through tiny gaps in walls.
and for the life of me I can not get the block in this game down for any thing, but dancing, dodging, and out moving every thing/one, yes'sums!
Raesha Moondancer Jun 26, 2024 @ 1:05am 
Originally posted by Anger_By_Design:
Originally posted by Raesha Moondancer:

Well those games arent exactly...dificult as far as melee goes, they are more about dodging and blocking directionally, and spamming attacks.

Dark and darker has a (rare) true block system, wich isnt seen in most games. With all blocks or parries having true hitboxes, hell npc archers can hit you through tiny gaps in walls.
and for the life of me I can not get the block in this game down for any thing, but dancing, dodging, and out moving every thing/one, yes'sums!

If you mean with shields its easy, just swing your shield in the direction the strike is coming, if overhead it might help to kneel, also make sure to not be kissing your oponent, as the strike may go through.

If we tak about the sword, similar idea, but more thin parry area, so you gotta be really precise and quick.
AbD Jun 26, 2024 @ 1:09am 
Originally posted by Raesha Moondancer:
Originally posted by Anger_By_Design:
and for the life of me I can not get the block in this game down for any thing, but dancing, dodging, and out moving every thing/one, yes'sums!

If you mean with shields its easy, just swing your shield in the direction the strike is coming, if overhead it might help to kneel, also make sure to not be kissing your oponent, as the strike may go through.

If we tak about the sword, similar idea, but more thin parry area, so you gotta be really precise and quick.
well, I'm autisic, and kinda get hyper focused, and still used to the "forgiving" block of tide. its a me thing, I just chose to give up on block and focus on what I am good at and train that
Raesha Moondancer Jun 26, 2024 @ 1:12am 
Originally posted by Anger_By_Design:
Originally posted by Raesha Moondancer:

If you mean with shields its easy, just swing your shield in the direction the strike is coming, if overhead it might help to kneel, also make sure to not be kissing your oponent, as the strike may go through.

If we tak about the sword, similar idea, but more thin parry area, so you gotta be really precise and quick.
well, I'm autisic, and kinda get hyper focused, and still used to the "forgiving" block of tide. its a me thing, I just chose to give up on block and focus on what I am good at and train that

Basically blocking on Tide is like a barrier infront of you, blocking here- is the shield, just the shield, the hitbox of the shield itself, your legs, head. Still visible.

Angle shield upward to cover your head when walking, kneel to cover your legs-etc
AbD Jun 26, 2024 @ 1:17am 
Originally posted by Raesha Moondancer:
Originally posted by Anger_By_Design:
well, I'm autisic, and kinda get hyper focused, and still used to the "forgiving" block of tide. its a me thing, I just chose to give up on block and focus on what I am good at and train that

Basically blocking on Tide is like a barrier infront of you, blocking here- is the shield, just the shield, the hitbox of the shield itself, your legs, head. Still visible.

Angle shield upward to cover your head when walking, kneel to cover your legs-etc
yeah, a hit box of its own, if there was a arena to train in I could practice it and get it down in peace, but I like to enjoy my games, and am good at dancing, my autism allows me to see patterns easy so i pick up on them fast and adapt to them. so its easy to just move, every one goes on about how "clunky" the game is, pish, but its about thinking out your moves and planing and baiting and counter att. dunno, just makes since to me
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Date Posted: Jun 25, 2024 @ 11:50pm
Posts: 50