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And don't forget the chicken, with you can easily jump up floors...
I dislike how the devs nerf down instead of buff up, the time to kill is so horridly balanced across the classes its absurd.
I'd actually prefer rogue to not be a glass cannon. Instead they should lean on the thief utility of it and make that a more enjoyable experience. Then we'd have a class that is more about treasure hunting/item acquisition than killing.
As the other player, would you rather have a couple of small things missing from your inventory due to theft or lose *everything* because you died?
Not to mention the unmatched kiting allows them to regain health as they hunt players down.
They can also Jump Shift through those small door windows apparently.