Dark and Darker

Dark and Darker

IndyLohan Feb 17, 2023 @ 8:32am
3
6
Why PvP tho?
Before you say it, yes I know "git gud".

My question is, other than obviously taking the ♥♥♥♥ of someone you killed, or fighting over a resource, why is there PvP?

I've seen so many videos of, "ZOMG IM THE BEST ROGUE ON THE SERVER LOL HIGHLIGHTS #69" and it's just videos of dudes in purple kit and a bag full of consumables killing people, not even looting them, and playing it like kills are the goal.

There's often not a point to kill other players, and I think PKers should have some sort of bounty system put on their head.

Idk, how you would consider a PK "Legitimate", but for illegitimate kills, if you could "report" that player, and then their name would go into a contract list. Other players could then accept those contracts to "hunt" rampant PKer's. It would add incentive to not PK, choosing to kill someone would have consequences, and it could add in an interesting way to que for matches, as a bounty hunter you would wait in que and get matched into that PKer's lobby, and have a personal quest to hunt them down for some reward.

I dunno, as it stands it is really demotivating having every PvP interaction be an instant loss, brought on by stat, gear, and perk difference. (and yes skill too). Else they should just make it so you can't que into matches with people that vastly out gear and out perk you.
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Showing 31-45 of 253 comments
rempred Feb 17, 2023 @ 11:08am 
Originally posted by Bolenarrow:
So everyone can just quote me:

Skill issue. Git gud.
^
FrostyHeart Feb 17, 2023 @ 11:11am 
A couple ctrl presses can do wonders and you get a raid boss as your pet, if you don't get him on your side, oh well your gears aren't probably worth that much to begin with if you're getting one-shotted.

A blue barbarian can oneshot a full purple gear rogue / ranger if you can out-think them or be accurate with your franciska axes and followup with a swing, but yeah it'll be tougher to kill fighters and fellow barbs while they can two-shot you with a high agility setup.

Honestly I think the bigger issue is not the quality of gears that they bring, but it's those fighter-raid-bosses that carry spear and crossbow that make it very difficult to even attempt something at em.
FrostyHeart Feb 17, 2023 @ 11:12am 
And to begin with, this playstyle of one single raid boss is only really viable in solo dungeon so I imagine your experience come from goblin cave exclusively?

A very geared player can still be overwhelmed with numbers and regular blues.
Vongola Jotto Feb 17, 2023 @ 11:27am 
The game trailer doesn't show up PvP in a slightest — only dungeon crawling. Why the game can't have interesting PvE though basically the second layer is ♥♥♥♥♥♥♥ hard as hell, especially bosses which I'm sure most of the players didn't even bother to try getting kill, because they don't see fun in that — for most it's just yet another battle royale whatosover.
Bernkastel Feb 17, 2023 @ 11:28am 
Say there is a private server where you can not pvp at all and all you have are mobs and bosses in the dungeon, that would get boring pretty soon wouldnt you agree? Sure if everyone worked together everyone would loot more and get better gear all over the board, but really what is the point if the threat is not there? Though I do like the bounty idea, I don't support the incentive against pvp
Tony Feb 17, 2023 @ 1:39pm 
Bruv all the wannabe pvpers in here acting like they on some hardcore ♥♥♥♥ when all this game is about who pops more pots and buffs and has more gear. majority of this game is like you said "im a big man" complex old dudes whod never stand a chance in any other pvp game so thats why they resort to the easy solution games where gear and comps matter more than actual skill lmao. that said the game is still nice and i think they should add some type of item level and item level caps for ques
RAUSHAK Feb 17, 2023 @ 2:43pm 
Other than the fact that there are limited amount of exits and loot on each map so why should i let you live when i can kill you and get more loot plus increase my chance of extraction...... i hate to say it but...... GIT GUD
IndyLohan Feb 17, 2023 @ 2:49pm 
Got some people out here with their boomer takes man.

"I like things as they are, never change anything."

Problem is if the game changes nothing, it will die. New players won't play after just being ganked on repeat. 5-6 months in the player base will be none existent and the PvP bros will just go back to CoD lobbies or Fortnite.

I think the game is unique, and offers some really good fun, PvP included, but it's got to figure out a way to protect the new player experience. People that would like the game after mastering its mechanics will call the game "horribly unbalanced", and quit without giving the game a shot if things stay as they are.

As with all multiplayer games, its up to the devs to figure out how they want people to interact in their game, and take steps to foster that style of gameplay. If their goal was to make melee Unreal Tournament with worse controls and slow as hell gameplay, they succeeded. I think they set out to make something different, something where every decision has weight and every action has a meaningful consequence. Playing the game like your body count matters is A. not even close to true, and B. goes counter to the other design decisions.

And again, for those to stupid to understand nuance, PvP in the game should ALWAYS be enabled. It's a core pillar of the games design. PvP offers resistance on resources PvE can't match, it makes territorial disputes and emergent gameplay situations, and it also can be improperly used to grief new/lower geared players into having an unsatisfying experience. That's fine that is part of the game. But as of now you can ruin other players experience, and they cannot meaningfully retaliate. Steps should be taken, through improved matchmaking, disincentives to engage in baseless PvP, or some other solution to help improve the new player experience and give the game a chance to build up a playerbase, else the game will become a ghost town within its launch year.
IndyLohan Feb 17, 2023 @ 2:53pm 
Originally posted by RAUSHAK:
Other than the fact that there are limited amount of exits and loot on each map so why should i let you live when i can kill you and get more loot plus increase my chance of extraction...... i hate to say it but...... GIT GUD

And i've said time and time again that those instances are great. PvP is all about managing that kind of resource acquisition. However, when I'm penniless and not a threat, and players go out of their way to kill me, when players could extract but choose to go back in and kill just for killing's sake, that is just a toxic action.
My Killer Shack Feb 17, 2023 @ 3:17pm 
Originally posted by IndyLohan:
Originally posted by RAUSHAK:
Other than the fact that there are limited amount of exits and loot on each map so why should i let you live when i can kill you and get more loot plus increase my chance of extraction...... i hate to say it but...... GIT GUD

And i've said time and time again that those instances are great. PvP is all about managing that kind of resource acquisition. However, when I'm penniless and not a threat, and players go out of their way to kill me, when players could extract but choose to go back in and kill just for killing's sake, that is just a toxic action.
You are a threat though, if you take the exit before me I die.

Also how does your system deal with the below scenario?

Lets say I see the low gear dude but dont kill him because I dont want to be punished.

Then my team gets into a big fight with an enemy team, lets say my 2 team mates died and im trying to heal up.

Then the person I spared because the system wouldve punished me comes up and bonks me on the head and takes my loot.

How is this fair ? I couldve lived if I was allowed to kill him without being punished but your system allowed this to happen.

And yes it WILL happen. Heck id abuse your system by going in naked and just following geared teams waiting for the chance to get the free loot.
IndyLohan Feb 17, 2023 @ 3:19pm 
Originally posted by My Killer Shack:
Originally posted by IndyLohan:

And i've said time and time again that those instances are great. PvP is all about managing that kind of resource acquisition. However, when I'm penniless and not a threat, and players go out of their way to kill me, when players could extract but choose to go back in and kill just for killing's sake, that is just a toxic action.
You are a threat though, if you take the exit before me I die.

Also how does your system deal with the below scenario?

Lets say I see the low gear dude but dont kill him because I dont want to be punished.

Then my team gets into a big fight with an enemy team, lets say my 2 team mates died and im trying to heal up.

Then the person I spared because the system wouldve punished me comes up and bonks me on the head and takes my loot.

How is this fair ? I couldve lived if I was allowed to kill him without being punished but your system allowed this to happen.

And yes it WILL happen. Heck id abuse your system by going in naked and just following geared teams waiting for the chance to get the free loot.

If you get killed by a naked guy, Git Gud I guess.
LivingDeadman Feb 17, 2023 @ 3:23pm 
It's quite simple they added PvP so that I can kill Rogues
IndyLohan Feb 17, 2023 @ 3:28pm 
Originally posted by My Killer Shack:
Originally posted by IndyLohan:

And i've said time and time again that those instances are great. PvP is all about managing that kind of resource acquisition. However, when I'm penniless and not a threat, and players go out of their way to kill me, when players could extract but choose to go back in and kill just for killing's sake, that is just a toxic action.
You are a threat though, if you take the exit before me I die.

Also how does your system deal with the below scenario?

Lets say I see the low gear dude but dont kill him because I dont want to be punished.

Then my team gets into a big fight with an enemy team, lets say my 2 team mates died and im trying to heal up.

Then the person I spared because the system wouldve punished me comes up and bonks me on the head and takes my loot.

How is this fair ? I couldve lived if I was allowed to kill him without being punished but your system allowed this to happen.

And yes it WILL happen. Heck id abuse your system by going in naked and just following geared teams waiting for the chance to get the free loot.

But you bring up a good point, why should you be matched with someone that has no investment compared to your own. If the situation you described happens at all, that's a failure on the Devs part.

Low geared players that have no investment shouldn't get the chance to just snipe a player that's got thousands of gold invested in their load out.

A. It's game breaking because the newbie bypasses progression by essentially skipping a whole process

B. In all likelyhood the newbie just dies. You get nothing, the newbie has a bad experience being placed against an insurmountable challenge.

C. In the current system players can do exactly what you describe, and that's ♥♥♥♥♥♥♥♥. If you are risking something in a lobby, the players in the lobby should be risking the sameish amount. High Roller lobbies have a buy in that opts other players into a similar gamble, why should free lobbies be any different when it comes to time investment and gear?
MustardTiger Feb 17, 2023 @ 3:30pm 
Originally posted by IndyLohan:
Before you say it, yes I know "git gud".

My question is, other than obviously taking the ♥♥♥♥ of someone you killed, or fighting over a resource, why is there PvP?

I've seen so many videos of, "ZOMG IM THE BEST ROGUE ON THE SERVER LOL HIGHLIGHTS #69" and it's just videos of dudes in purple kit and a bag full of consumables killing people, not even looting them, and playing it like kills are the goal.

There's often not a point to kill other players, and I think PKers should have some sort of bounty system put on their head.

Idk, how you would consider a PK "Legitimate", but for illegitimate kills, if you could "report" that player, and then their name would go into a contract list. Other players could then accept those contracts to "hunt" rampant PKer's. It would add incentive to not PK, choosing to kill someone would have consequences, and it could add in an interesting way to que for matches, as a bounty hunter you would wait in que and get matched into that PKer's lobby, and have a personal quest to hunt them down for some reward.

I dunno, as it stands it is really demotivating having every PvP interaction be an instant loss, brought on by stat, gear, and perk difference. (and yes skill too). Else they should just make it so you can't que into matches with people that vastly out gear and out perk you.

I think you should actually get extra rewards for killing other players. Like you said there's no real incentive to pvp. I still pvp obviously because it's fun to kill people but it would be nice if I got some rewards. It's so disappointing when I take out 6 people in goblin caves and none of them have any good gear. It would be cool if you could take an ear like in diablo 2. Maybe have a big necklace made of noobs' ears for my character to wear. Edit: really though I died about 50 times in a row never escaping before eventually I learned how to play lol
Last edited by MustardTiger; Feb 17, 2023 @ 3:31pm
My Killer Shack Feb 17, 2023 @ 3:32pm 
Originally posted by IndyLohan:
Originally posted by My Killer Shack:
You are a threat though, if you take the exit before me I die.

Also how does your system deal with the below scenario?

Lets say I see the low gear dude but dont kill him because I dont want to be punished.

Then my team gets into a big fight with an enemy team, lets say my 2 team mates died and im trying to heal up.

Then the person I spared because the system wouldve punished me comes up and bonks me on the head and takes my loot.

How is this fair ? I couldve lived if I was allowed to kill him without being punished but your system allowed this to happen.

And yes it WILL happen. Heck id abuse your system by going in naked and just following geared teams waiting for the chance to get the free loot.

If you get killed by a naked guy, Git Gud I guess.
its not you getting killed by him legit... its him coming up right after a fight or him just following you waiting for an oppertunity. it seems like you cant admit theres a flaw in your idea
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Date Posted: Feb 17, 2023 @ 8:32am
Posts: 253