Dark and Darker

Dark and Darker

Hamdizzle121 Feb 14, 2023 @ 8:41pm
11 players on goblin caves is absurb
For a map that is barely 1/3 forgotten castle having more than half the amount of players in forgotten castle with less escape portals just flat out makes solo player not enjoyable. Either you spawn in with base gear due to none stop PVE/PVP and the very few portals that spawn on the multiple levels is way to many what if factors for anyone to have any use to this mode other than going in with nothing and hoping you get one good item every 10 matches and luckily get out. Bring it back to 8 so their is a even amount of PVP to PVE ratio and escape chances.
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Showing 1-15 of 62 comments
HALO_run Feb 14, 2023 @ 8:42pm 
yeah they kind of need to bring it back to 9 players again
enohex Feb 14, 2023 @ 8:46pm 
11 players seems fine to me. 5 of the 11 get out(can't remember if it was 4 or 5)? 6 usually die before the first portal even spawns, leaving just enough portals for everyone left to escape. IF someone gets pvp'd to death, or the pve overwhelms them there's usually portals left over.

I've been running goblin caves non-stop for a couple of days (well, I have to work and live my life too), but whenever I'm on, I've been spam running it and while it's probably 1 escape every 20 or so runs, I'm still having a blast and haven't felt like the numbers have been wrong.

To each their own of course, but I honestly think that Goblin Caves has just the right amount of people and just the right amount of portals. You have to remember the game is designed to not let everyone win.
nowhere man Feb 14, 2023 @ 8:50pm 
I agree, 9 was the sweetspot. It was yet another change that only makes it better for veterans and rich people.
enohex Feb 14, 2023 @ 8:53pm 
Originally posted by nowhere man:
I agree, 9 was the sweetspot. It was yet another change that only makes it better for veterans and rich people.
I'm neither of those and feel like 11 is fine. I'd try 9 again for sure, but I think 11 is a good amount, considering how many people die to the goblins before the first portal even spawns.
Solid Snake Feb 14, 2023 @ 8:53pm 
Yeah 9 was a good spot. It was enough people there, but not too many to be overwhelmed, considering the monster density in there and the size of the map.
Tomibouzu Feb 14, 2023 @ 9:04pm 
you might be on the wrong forum. this is Dark and Darker, not Bright and Brighter.
wei270 Feb 14, 2023 @ 9:09pm 
Originally posted by EnoheX:
Originally posted by nowhere man:
I agree, 9 was the sweetspot. It was yet another change that only makes it better for veterans and rich people.
I'm neither of those and feel like 11 is fine. I'd try 9 again for sure, but I think 11 is a good amount, considering how many people die to the goblins before the first portal even spawns.

i find that with 9 new players can get out quite consistently because there is less pvp.
with 11 player you start seeing alot of geared player attacking new player indiscriminately.
Shooty Manz Feb 14, 2023 @ 9:26pm 
Right but in the first 2 mins, 11 players goes down to 5 pretty fast. Mostly due to the goblins. :^)
nowhere man Feb 14, 2023 @ 9:29pm 
Originally posted by EnoheX:
Originally posted by nowhere man:
I agree, 9 was the sweetspot. It was yet another change that only makes it better for veterans and rich people.
I'm neither of those and feel like 11 is fine. I'd try 9 again for sure, but I think 11 is a good amount, considering how many people die to the goblins before the first portal even spawns.

Not from what i experience. In the beginning It was ok, but at this point on the playtest as more people learn how to play, i'm seeing almost no player dead untill the circle is at their second to last iteration. It's been getting real bad for new players meeting all those tin can fighters and barbs at the very end. I know the new player's perspective because once i reach level 15 with a class, i simply roll another class to know them all. So i'm always running poor and low level, therefore i'm doing real tests on what t his game is for low level new players. And its ♥♥♥♥♥♥♥ bad. Nothing they couldnt adjust in the future though, i hope.
Last edited by nowhere man; Feb 14, 2023 @ 9:30pm
DarkKrieg Feb 14, 2023 @ 9:30pm 
Originally posted by wei270:
Originally posted by EnoheX:
I'm neither of those and feel like 11 is fine. I'd try 9 again for sure, but I think 11 is a good amount, considering how many people die to the goblins before the first portal even spawns.

i find that with 9 new players can get out quite consistently because there is less pvp.
with 11 player you start seeing alot of geared player attacking new player indiscriminately.

My experience has mostly new players attacking on sight.
There's the occasional geared up player looking for easy fights, but mostly I run into people just trying to do gear runs, or noobs who think they can win a fight.

11 hasn't really changed much IMO

Half the server can escape if they survive until the end.
wei270 Feb 14, 2023 @ 9:38pm 
Originally posted by DarkKrieg:
Originally posted by wei270:

i find that with 9 new players can get out quite consistently because there is less pvp.
with 11 player you start seeing alot of geared player attacking new player indiscriminately.

My experience has mostly new players attacking on sight.
There's the occasional geared up player looking for easy fights, but mostly I run into people just trying to do gear runs, or noobs who think they can win a fight.

11 hasn't really changed much IMO

Half the server can escape if they survive until the end.

maybe that new player attacking on slight is because they have bad experience being one tab? and feel like if they don't make they first move they will just die?

back when it was 9 new players didn't attack on sight, they see you and you don't attack them they go on their business. you don't see that with 11 any more.
DarkKrieg Feb 14, 2023 @ 9:45pm 
Originally posted by wei270:
Originally posted by DarkKrieg:

My experience has mostly new players attacking on sight.
There's the occasional geared up player looking for easy fights, but mostly I run into people just trying to do gear runs, or noobs who think they can win a fight.

11 hasn't really changed much IMO

Half the server can escape if they survive until the end.

maybe that new player attacking on slight is because they have bad experience being one tab? and feel like if they don't make they first move they will just die?

back when it was 9 new players didn't attack on sight, they see you and you don't attack them they go on their business. you don't see that with 11 any more.

Yes you do. I've had plenty of games where nearly the entire server decided not to fight.

Wish I had recorded it because at one point, 7 of us were in the wooden staircase room just fighting goblins together.

It really doesn't matter what mine or your experience was honestly. It's about stats, not how people feel.

And the stats say there is plenty of room for extraction for 11 players.

Seriously...it's 2 more people, that's nothing. If they had added 5 or 6 more, than that would be problematic.
wei270 Feb 14, 2023 @ 9:46pm 
Originally posted by DarkKrieg:
Originally posted by wei270:

maybe that new player attacking on slight is because they have bad experience being one tab? and feel like if they don't make they first move they will just die?

back when it was 9 new players didn't attack on sight, they see you and you don't attack them they go on their business. you don't see that with 11 any more.

Yes you do. I've had plenty of games where nearly the entire server decided not to fight.

Wish I had recorded it because at one point, 7 of us were in the wooden staircase room just fighting goblins together.

It really doesn't matter what mine or your experience was honestly. It's about stats, not how people feel.

And the stats say there is plenty of room for extraction for 11 players.

Seriously...it's 2 more people, that's nothing. If they had added 5 or 6 more, than that would be problematic.

i think you will be surprised to see how much less people is making it out after 11.
DarkKrieg Feb 14, 2023 @ 10:18pm 
Originally posted by wei270:
Originally posted by DarkKrieg:

Yes you do. I've had plenty of games where nearly the entire server decided not to fight.

Wish I had recorded it because at one point, 7 of us were in the wooden staircase room just fighting goblins together.

It really doesn't matter what mine or your experience was honestly. It's about stats, not how people feel.

And the stats say there is plenty of room for extraction for 11 players.

Seriously...it's 2 more people, that's nothing. If they had added 5 or 6 more, than that would be problematic.

i think you will be surprised to see how much less people is making it out after 11.

Ya know what, you're right. Your experience is exactly the way it is for everyone else. Your opinion is the correct one.

Two additional players is absolutely broken and completely unfair. It's simply not physically possible to deal with those two additional players.

They should probably drop it down to 6 anyway, that way everyone can get out if they want to.
Schizo_Survivor Feb 14, 2023 @ 10:53pm 
Killed a ranger so geared today that I sold his kit for around 2k and this was selling his pieces cheap to get them gone ASAP. Got my first legendary off a barb I killed. Teamed up for the first time to kill a fighter that was pretty well off. I escaped every cave game I played today, around 15.
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Date Posted: Feb 14, 2023 @ 8:41pm
Posts: 62