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Yeah im not really sure how it can be addressed, but gear score was the only thing i could really use for the context of explanation, you know?
I'm sure this will be addressed at some point in the future, but currently, its making the goblin caves tedious, keep reloading in until i find a match where i don't run into a player with over the top gear lol.
Yeah the only upside of that is that it is really fast to get a rematch. But if we aren´t in the best of moods, being capable of laughing at every situation you get absolutely destroyed, it will burn you out fast.
The best answer for this issue is to find other players who are willing to work together to intimidate any players who might want to KOS, or just simply hide as best as you can and not engage when possible.
The devs have talked about not worrying about Solo queue balance at the moment, so they'll likely do something about it by release, i don't suspect it would be a Gear Score based system because intermingling no-gear and high-gear players is part of the design.
I'll have to agree on that, while it should be. It can be, as long as they're willing to adjust it in countless possible ways without screwing the game.
I think the same type of player we are discussing here would keep playing non-high roller because of their very scummy nature. They want it easier, and since the game allows it , they will keep going.
That's the point. They want espefically to play the easiest route to make money. Anihilating noobs throughout the goblin cave still earns them consistent cash.