Dark and Darker

Dark and Darker

faiNt' Feb 9, 2023 @ 7:12pm
Not enough available healing
Having to rat a game, going in with starter gear to extract with a pittance of loot, just to afford a game or two of having HP/Protection/Bandages and MAYBE an item upgrade; not fun.

Either make items vendor for more, sell potions/bandages for less, make more consumables spawn on the map, or give players consumes in their basic kit.

You are not starved for healing nearly this much in other BRs
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Showing 1-15 of 142 comments
Khorne Flakes Feb 9, 2023 @ 7:22pm 
Cleric: Sanctuary, Lesser Heal, Protection, Perseverance and Advanced Healer. Never have to worry about health items again, literally too tanky to die! People complaining alot about Barb, I think Cleric is the one who needs some tweaks.

EDIT: I only play solo, Cleric is totally viable on his own. Judgement comes in super clutch PvP, feels like a MOBA ultimate!
Last edited by Khorne Flakes; Feb 9, 2023 @ 7:26pm
Ðreeks Feb 9, 2023 @ 7:24pm 
There are plenty of consumables on the map if you know where to go.

And with mate it's more easier. Self heal spell, cleric heal, fire-camp of ranger kit ect.
In my opinion. Healing it's not a real problem actually
faiNt' Feb 9, 2023 @ 7:24pm 
there is still a lack of healing available in the game. have to subsidise this lack by forcing a teammate to run cleric? lol just make healing easier to acquire by the means outlined in OP
ImmortalInfernal Feb 9, 2023 @ 7:28pm 
i can agree with the lack of healing items as someone who mains cleric playing high roller and everyone is just aggressive towards other plays like just had 3 games where my party of barb ranger and myself and fighting 4 other teams to get out
жэф Feb 9, 2023 @ 7:38pm 
Originally posted by Khorne Flakes:
Cleric: Sanctuary, Lesser Heal, Protection, Perseverance and Advanced Healer. Never have to worry about health items again, literally too tanky to die! People complaining alot about Barb, I think Cleric is the one who needs some tweaks.

EDIT: I only play solo, Cleric is totally viable on his own. Judgement comes in super clutch PvP, feels like a MOBA ultimate!

Cleric can only have all that healing available if you've got enough +Knowledge gear or +Spell capacity gear equipped. Cleric can only start with the self-castable +15hp heal (4/4) and the target-only +30hp heal (4/4) with the starting kit. Sanctuary is a (2/2) castable that requires 6 spell points to equip, so you'll need atleast +4 knowledge starting to replace one of your tier 1 spells with it in order to have 3 heals.

And cleric is garbage at farming compared to a barbarian. Cleric is only good when you can buff your self with Divine Strike, Blessing, and Protection with a good Quarterstaff or War Hammer equipped, otherwise it's just a boring ♥♥♥♥♥♥♥♥.

Barbarian is just a faceroller class that is the best for farming imo. Spending a day in the goblin cave with a barb will net you like a ~70% extraction rate at least, and net around 4K gold, especially if you're diligent and quick in farming the southwest corner of the map with all the jewelry, ore and good chests.
Its Wheels Feb 9, 2023 @ 7:44pm 
Healing is supposed to be harder to come by. There are multiple full heal shrines on the map. You can find bandages, healing potions, and surgical kits in barrels/boxes/vases. The most efficient healing is not taking any damage at all. It really isn't to hard to get the flow of combat with most of the AI. Blue potions also give you a temporary shield which can block an attack. Once you've escaped with a small haul, 5 gold should be of no issue for the price of bandages. You may be a pro player who doesn't take much damage and just thinks more healing is needed, or you maybe a new player who just needs to get into the swing of things (Pun intended). I recommend treating every attack like its an instant kill, and master the art of dodging attacks.
Mathias Kane Feb 9, 2023 @ 7:54pm 
One thing to keep in mind is that we testing hard and hell difficulties.
faiNt' Feb 10, 2023 @ 4:35am 
Originally posted by It's Wheels:
Healing is supposed to be harder to come by. There are multiple full heal shrines on the map. You can find bandages, healing potions, and surgical kits in barrels/boxes/vases. The most efficient healing is not taking any damage at all. It really isn't to hard to get the flow of combat with most of the AI. Blue potions also give you a temporary shield which can block an attack. Once you've escaped with a small haul, 5 gold should be of no issue for the price of bandages. You may be a pro player who doesn't take much damage and just thinks more healing is needed, or you maybe a new player who just needs to get into the swing of things (Pun intended). I recommend treating every attack like its an instant kill, and master the art of dodging attacks.

I'm a slightly ahead of the bell curve player with experience from the last play test. People always preach don't get hit, but you are definitely going to get hit during a dungeon.

Starting new players with no healing and having to grind for hours to perfect your opening sequence on spawn, in order to extract with a pittance to afford potions; not fun.

No other BR starves players for healing this much. Every single deployment to the map would be a full-fledged game and not some "must not get hit, must rat on the edge of circle so I can extract with this green bangle and maybe afford some crumbs for next game". It's ludicrous.
Don Montega Feb 10, 2023 @ 4:43am 
Is the core problem the RNG spawn of healing items or the limited health they heal?
Imo it is the laughable amount a healing potion replenishes.
Blue potion heals 30 dmg only and that over time, but has quick use.
UncleIstvan Feb 10, 2023 @ 4:44am 
Low tier healing pots are cheap. Bandages and higher tier potions do need price reduction to make them a viable option, though. Bandages are super slow to use and provide less healing per gold as healing pots do, white healing pots heals only 4hp more than gray ones, but costs 3x the gold.

Healing items found in the dungeon are fine as is, healing shouldn't be easy without a cleric.
faiNt' Feb 10, 2023 @ 6:11am 
Originally posted by Don Montega:
Is the core problem the RNG spawn of healing items or the limited health they heal?
Imo it is the laughable amount a healing potion replenishes.
Blue potion heals 30 dmg only and that over time, but has quick use.

Core problem is players are not able to adequately equip themselves with healing on an every-game basis. Outlined in the OP are 4 methods to introduce a lavish amount of healing so players can enjoy the game on each and every deployment.

Whether it's the fact their 4-inventory-square plate boots only vendor for 2 gold, while a potion costs 6... Or the dire lack of consumable spawns on the map doesn't matter. Healing availability is in a terrible spot.

No other BR is like this. We want to spawn in and loot up then fight PvE or PvP to escape. Consumables and equipment need to be available. Chests should not take 5 seconds to open. That is not engaging content.


Originally posted by UncleIstvan:
Low tier healing pots are cheap.

6 gold each is not cheap. you need 18-36 gold per game just for those, to have an enjoyable experience. that is quite a lot of plate boots, gloves and bangles on a per-game basis, simply to finance healing potions. Then we need bandages and protection potions.
Last edited by faiNt'; Feb 10, 2023 @ 6:21am
alan0n Feb 10, 2023 @ 6:16am 
Originally posted by faiNt':

Whether it's the fact their 4-inventory-square plate boots only vendor for 2 gold, while a potion costs 6... Or the dire lack of consumable spawns on the map doesn't matter. Healing availability is in a terrible spot.
Loot the library. There is always a few potions and bandages and usually a campfire or two. Hit it up a few runs in a row and you have enough healing for several runs, or just make it a point to deviate to it when your close.

Thats what I do anyway.
Therron Keen Feb 10, 2023 @ 6:21am 
2
Originally posted by faiNt':

You are not starved for healing nearly this much in other BRs

Making sure this game is as far from other battle royales as possible is an absolute win.

This isn't a "top up to full HP every time you take a point of damage" kind of game.
faiNt' Feb 10, 2023 @ 6:23am 
Originally posted by alan0n:
Loot the library.

It's not that simple to say "loot this area"
1) it's contested
2) might've been looted before I arrive
3) might die before reaching it
4) spawn might mean it's unreasonable to reach it
do I need to go on?
faiNt' Feb 10, 2023 @ 6:28am 
Originally posted by TK:
Making sure this game is as far from other battle royales as possible is an absolute win.

This isn't a "top up to full HP every time you take a point of damage" kind of game.

Yeah it's more of a "why does nobody pay for or play my game anymore?" kind of game, if making adequate healing consumables for the mid-to-low bell curve players is not addressed.
Last edited by faiNt'; Feb 10, 2023 @ 6:29am
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Date Posted: Feb 9, 2023 @ 7:12pm
Posts: 142