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Báo cáo lỗi dịch thuật
1) Practice - Now you have a mode where you can practice fighting the mobs, navigating the map, learn all the items and abilities, etc.
2) Casual - Some people just like the simple challenge of trying to survive and go deeper.
Now having said that, pve loot shouldn't transfer over to pvp environments. Keep the pvp environment competitive but don't discourage casual players from also playing the game.
its supposed to be that way. like the game is literally made to be punishing
and at that point just play any other pve game.
ask another developer to make you a pve game.
why would the devs split time making pvp-pve only game modes when they could work on perfecting the pvpve.
if you just want pve they have other games for you.
it wasn't to you specifically i was just ranting
Adding friends to the party would be nice. Having search their names was a drag.
You are not a target playerbase of this game and its fine.
U can play hundreds other games that focus on pve.
People of ur kind go to any mmorpg complaining about open pvp and griefers. But when those players finally have a game that is made for them, there comes a bunch of people like u. And saying u want this game to be made for YOU, and fluff the others u thrown away from mmorpg genre.
U realize how egoistic u are? Jeez
Let the devs figure out what they want for their game.
Mate it's completely alright. You don't have to make up a guy to be mad at. My actual posts and the things that I really said are all available for you to view and regard, instead of putting words into my mouth to make me sound worse.
I'm not asking for the game to be made for me, I'm asking for a game mode that already mostly exists within the coding to be made available for me and for many others who would be interested in it, and would cause 0 harm to those who the core game is "made for."
Do you realize how egotistical claiming a game is "for you" and not others is? Gosh.
With that out of the way:
I want a PvE only gamemode because I have friends who hate the PvP interrupting the dungeoneering. Personally I like having the PvP as an option, but the battle royale storm mechanic is something I just hate. The primary appeal for me is not the battle royale PvP ala fortnite/valiant/(insert BR game name), and its not the Diablo style looting, its the first-person real time dungeon crawling. I want to see them add puzzles (not just jumping "puzzles"), and several more floors. I'm here to explore the dungeon, and kill bosses. If theres some PvP to be had, thats cool, thats fine, but I want that on the side, and I do NOT want the damned storm to be interrupting everything and corralling people together.
BR games almost always have an open environment, which justifies the storm as a needed element to keep people from hiding in some far flung corner of the map. This is a dungeon with cramped hallways, a specific number of rooms, and no building system or costumes to hide with. The storm is by far my least favorite part of the game because it constantly interrupts looting, prevents retreating from unfavorable engagements with other players, and limits exploration of the rooms. I would deeply enjoy having a slower paced and more exploration-oriented primarily PvE gamemode.
I have more to say on this, but I'm out of time for now.