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Bir çeviri sorunu bildirin
Or let the devs make the game they want. And we'll make our choice then
Chiv 2 isn't dead, go back to your clicker mmo.
Seems to me they designed the melee to feel deliberately but have less dimensions to it. Like, every weapon has only a few different types of swings on purpose which is also designed around shield defense and where the shield is held.
For example there are only a few weapons that attack from left to right. Every weapon and swing is almost like a "weapon ability" and to do a specific type of swing, or thrust requires you to know the combo for that weapon.
Ultimately, I think they want to keep the dimensions of the melee combat way less than something like Chiv to keep it more accessible.
Yea totally not dead. 16k peak players in june. lost half that the next month. and now down to 3k peak players. Totally not dead.
Majority of players don't play on steam, do you not know how to evaluate population count?
Oh you must be talking about that massive influx of player because of game pass. Giving the game inflated numbers just because they have access to it without paying extra money.
Yea, you got me there.
Still not what I'm talking about.
There's plenty of players on Steamcharts, higher than anything in the fighting game genre. Add in Xbox/Epic/PS5, and you'll always find good fights your level 24/7.
I don't want Darker to copy all their mechanics. Shields/weapons being accurate physical objects is cool AF.
But you have to admit a lot of rudimentary basics are missing: universal blocks/parries, knockback, interrupts, basic hit reactions. Right now it's just hold attack hit trading when you have two players of the same weapon/skill level. There's very little outplay potential.
Most of the skill right now only involves footwork -- fast geared rogues moving in and out to stab the slowest classes between their swings, which is why rogue is the most popular melee class (leaderboard fighters shoot more than anything in PVP, let's be real).
https://www.youtube.com/watch?v=x1Ov3CGKOBw&ab_channel=XDaron