Dark and Darker

Dark and Darker

Barbarian is unplayable
Literally the worst class design I have ever seen. Rogues can trade with barbarians because they can swing like 8 times before you can even get your 2nd swing off. Fighters can just block. You will never catch a ranger or wizard so it's an instant loss.

How can you design a class that is the slowest in the game, and gets no reward when it actually hits something? Skeletons take 2-3 hits to kill, players take a minimum of 2 unless you get some cracked weapon but let's be real you won't be holding onto that weapon for long with how garbage this class is.

Can't solo, useless in a team. No utility, no healing. What garbage design. Idk why you would ever make something so slow and yet also so unrewarding when you actually hit someone.
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Affichage des commentaires 61 à 73 sur 73
The difference between the starting weapon (13 damage) and the best (38), and adding more gear to that makes anyone good.(Hitting for 63 damage unbuffed 2 shots almost anyone)

and rogues benefit the most because of their movement speed, attack speed, and damage bonuses from the class it's self.

Not to mention it's easy to do solo hell runs as a rogue, where the best gear is at.
Dernière modification de (Farkon) 2m_anylootboxes; 9 nov. 2022 à 9h32
Just ganna leave this here for entertainment: https://youtu.be/bRS0iwZzG20

Honestly though, anyone looks good in purple gear but the idea of a big meat bag, who relentlessly chases people down, yells out them (the gear fear can be real when you hear that) and punishes them if they dare to melee sounds fun to me.

Admittedly I haven't yet played the game and all classes will look solid in epic loot against naked fresh spawns, but at their core they appear to do what they are meant to do and numbers should be fairly easy to tweak for damage, health, move speed throughout testing. I've also seen barbarians one shot doors down and continue the chase without slowing down, run through traps without concern, and snack a few people with the throwing axes. I haven't seen any fighters doing that (though the windlass crossbow on a fighter looks fun).

Barbarian appears to be buff up, and just keep swinging and using footwork to push them back or get through to the squishies where you 1-shot people. I've played a fair bit of Mordhau & Chivalry 2 and while I don't believe this game intends to be that complicated with melee combat, some skills should transfer over like spacing for your weapon's sweet spot, swing speed, aiming for the head, and footwork.
My experience among all classes seemed like the Barbarian (LVL 20) a block or parry or a dodge as a perk seemed to be a missing element for the class. All the other classes seemed to have a slight advantage.
大 Tengoku a écrit :
Borges a écrit :

Maybe barb isnt for you

Finally something that we can agree on. Thankfully I switched to Fighter before the alpha was over and had way more success with her in 8 levels than in 20 on the Barb. Barb in it's current state is like willingly playing the underdog.
Not too sad about it because we've likely only seen a fraction of all the features that are being implemented but if things stay like this for the next alpha I sure as Hell won't be playing this heap of poopoo of a class.

Or you're just playing barb wrong cause it's plenty strong, just not the best solo class
大 Tengoku a écrit :
Borges a écrit :

Maybe barb isnt for you

Finally something that we can agree on. Thankfully I switched to Fighter before the alpha was over and had way more success with her in 8 levels than in 20 on the Barb. Barb in it's current state is like willingly playing the underdog.
Not too sad about it because we've likely only seen a fraction of all the features that are being implemented but if things stay like this for the next alpha I sure as Hell won't be playing this heap of poopoo of a class.
Or you're just playing it wrong, or just getting outplayed. It's not the best solo class but in a group it's stronger than most. Doesn't need a buff just cause don't like it lul
The difference between the starting weapon (13 damage) and the best (38), and adding more gear to that makes anyone good.(Hitting for 63 damage unbuffed 2 shots almost anyone)

and rogues benefit the most because of their movement speed, attack speed, and damage bonuses from the class it's self.

Not to mention it's easy to do solo hell runs as a rogue, where the best gear is at.

Funny you don't mention that rogue are outranged in every matchup. You talk about every advantages, but not about the big disavantadge
Dernière modification de Shinmen Munisai; 9 nov. 2022 à 22h43
Shinmen Munisai a écrit :

Funny you don't mention that rogue are outranged in every matchup. You talk about every advantages, but not about the big disavantadge
Well, Rogues use Rapiers as well. They probably don't have as high a DPS as the daggers, but they have much more range with a four-swing combo.

The only major downside of Rogue is that none of your weapons can break boxes/barrels.
Dernière modification de Marksman Max; 10 nov. 2022 à 6h08
Shinmen Munisai a écrit :
The difference between the starting weapon (13 damage) and the best (38), and adding more gear to that makes anyone good.(Hitting for 63 damage unbuffed 2 shots almost anyone)

and rogues benefit the most because of their movement speed, attack speed, and damage bonuses from the class it's self.

Not to mention it's easy to do solo hell runs as a rogue, where the best gear is at.

Funny you don't mention that rogue are outranged in every matchup. You talk about every advantages, but not about the big disavantadge

Not much of a disadvantage when you can move faster then all classes to engage, hide, or run away much faster then other classes to escape range.
Shinmen Munisai a écrit :

Funny you don't mention that rogue are outranged in every matchup. You talk about every advantages, but not about the big disavantadge

Not much of a disadvantage when you can move faster then all classes to engage, hide, or run away much faster then other classes to escape range.

Getting hit slows you down quite a bit, though, so you have to be good at Rogue to compete against other classes on even ground.
RayRay_Jackson a écrit :
Just ganna leave this here for entertainment: https://youtu.be/bRS0iwZzG20

Honestly though, anyone looks good in purple gear but the idea of a big meat bag, who relentlessly chases people down, yells out them (the gear fear can be real when you hear that) and punishes them if they dare to melee sounds fun to me.

Admittedly I haven't yet played the game and all classes will look solid in epic loot against naked fresh spawns, but at their core they appear to do what they are meant to do and numbers should be fairly easy to tweak for damage, health, move speed throughout testing. I've also seen barbarians one shot doors down and continue the chase without slowing down, run through traps without concern, and snack a few people with the throwing axes. I haven't seen any fighters doing that (though the windlass crossbow on a fighter looks fun).

Barbarian appears to be buff up, and just keep swinging and using footwork to push them back or get through to the squishies where you 1-shot people. I've played a fair bit of Mordhau & Chivalry 2 and while I don't believe this game intends to be that complicated with melee combat, some skills should transfer over like spacing for your weapon's sweet spot, swing speed, aiming for the head, and footwork.
Without the music you hear the eargasmic sound effects of wood, footsteps and metal. Love it.
I'm currently lvl 17 and I was not able to extract even once.
All grief that has been written here is absolutely true in my case.
Any character that has any speed can just back away and you are not able to hit him with attack that takes 2.5 seconds to connect.
And since I was not able to extract even once. You can't expect to start with anything else then basic gear.

At this point If I manage to extract by level 20 I'll be done with the game, and "not like it" to put it lightly.
And If I will not be able to extract, then I'll be actively discouraging my friends to try the game.
John Meadow a écrit :
I'm currently lvl 17 and I was not able to extract even once.
All grief that has been written here is absolutely true in my case.
Any character that has any speed can just back away and you are not able to hit him with attack that takes 2.5 seconds to connect.
And since I was not able to extract even once. You can't expect to start with anything else then basic gear.

At this point If I manage to extract by level 20 I'll be done with the game, and "not like it" to put it lightly.
And If I will not be able to extract, then I'll be actively discouraging my friends to try the game.

Well, this was all a discussion on the last playtest. That being said... this didn't age well.

Barbarian might truly be an unplayable class at the moment. Your slight advantages in combat are so heavily outweighed by the current disadvantages with the new movespeed nerf on the two-handed weapons. Even hitting a single target that's backing up is pretty much impossible with the starting axe.
Marksman Max a écrit :
John Meadow a écrit :
I'm currently lvl 17 and I was not able to extract even once.
All grief that has been written here is absolutely true in my case.
Any character that has any speed can just back away and you are not able to hit him with attack that takes 2.5 seconds to connect.
And since I was not able to extract even once. You can't expect to start with anything else then basic gear.

At this point If I manage to extract by level 20 I'll be done with the game, and "not like it" to put it lightly.
And If I will not be able to extract, then I'll be actively discouraging my friends to try the game.

Well, this was all a discussion on the last playtest. That being said... this didn't age well.

Barbarian might truly be an unplayable class at the moment. Your slight advantages in combat are so heavily outweighed by the current disadvantages with the new movespeed nerf on the two-handed weapons. Even hitting a single target that's backing up is pretty much impossible with the starting axe.

ye, ranger can kite you around and shoot arrows even w/ your movement speed skill being used. You will not catch him unless he hits an obstacle. RIP barb
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Posté le 1 nov. 2022 à 3h02
Messages : 73