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Well, i was just quietly enjoying the campaign i bought too, until some "genius" decided to completely screw most of the runes i was using for no apparent reason..
And please don't make execuse like "meta" or "balance" because the few times i experienced PvP, this game was as far as possibile from being fair and balanced.
Just leave the few of us remaining alone and let us enjoy our single player campaigns in peace.
Thanks.
They already did that as well.. that's the sad thing as well,some runes are already unusable and completely worthless .
Changes that didn't pan out as planned - such as the ones to basic attack types - have been reverted where they missed the mark but that's part of the developmental cycle - you'll never get everything right.
All changes - once they hit live - are posted on forums. Prior to that they can be seen in the spreadsheet and discussed on the game's Discord. It is your choice whether you engage in the discussion or not.
So for example i had a FW deck centred around liches and healing them back, but now all of sudden NONE of my common liches that used to have Ritual of healing or Favor had it anymore.
Only the super expensive and legendary Dark Apprentice now has something useful for a lich deck, so that's your way of "balance" ? GW stile tactis forcing people to get their rare items depriving any other "cheap" unit of any useful ability at all ??
This year we'll be focusing on QoL changes for the most part so you have plenty of time to provide feedback in terms of what needs to be changed. Best to do it on Discord.
I don't want to brag, if you need any tips write me a pn ^^
Just let the top 20 players voice their opinion and say what is too good and what is not and needs to be buffed to be even considered to be played again. Ignore the voice of low rating players that have no idea what to play in the first place to prevent from making changes that other players requested and then you don't even know why you have done them in first place for no reason..
It is like living in democracy when even the biggest idiot has 1 vote and it holds the same value as the vote of Albert Einstein whose IQ is way above the one of the one with low IQ that is happy that he can calculate basic math and be influenced by media and others around him like some sheep instead of making his own mind and thinking about it before making decision.
It is always some meta crap of the hand picked broken runes that are kept being played over and over. And as mentioend above only new players play different original decks, but since they are not only so bad at playing but they pick weak runes that nobody plays(other than them), they are so easily beaten. I literally can watch youtube, not even paying attention to the match and still very easily win. On the other hand, one wrong move/action agains this meta crap and it is over, that 10+ years players play. Like this IS - Pox Harbinger FW- Bone Circle Archmage, that every faction I mentioned have in their deck ALWAYS and yet there are no changes made towards this to introduce some fresh air into this game.
Buff runes that nobody plays, nerf runes that everybody plays very often. Simple. Just like in Dota 2 to keep the winrate balanced and prevent the game from becoming boring after a while when everything stays the same and everybody plays the same runes over and over again
lucky for you, you may post.
Not really because it's only one or few people making all the calls here.. it's most akin the downfall we have seen in the recent Grammy Award and media in general:
You think yourself as an "elite that knows better", and push your vision of the world on "the masses" so much, until simply people stop caring anymore whatsoever..
In the case, the "masses" sick of the vision of the "elite thats knows better about POX", simply abbandoned the game .. en masse..
Exactly. Now in this case Poxnora being a game I would implement a solution where only the ''good'' players with good rating like the only top 20 or top 50 players can voice their opinion. Just like in Dota 2, where the developers change the heroes based on the high mmr players that know how to play and try to use everything they can to their advantage to win, while the regular/bad players have no idea what they are doing and make a lot of mistakes when they are playing. In real world it would be the people that can barely think for themselves and are easily influenced/manipulated by others agenda or just aren't informed enough to know what their decisions would result in.
So just like in Poxnora I see no reason for some commoner that gets destroyed in every single game he plays to voice their opinion about what is good and what is bad and what should be changed, when he can barely if not at all play the game. Instead the opinion of high rating players should only be taken to consider what runes are too strong and what are too weak and not played at all by any of them. To further nerf said runes and buff the ones that aren't played by these players for a reason, to make the game more balanced as well as fresh by the changes and thus more appealing to newer players that are needed to keep the game alive.