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Have you verified game file integrity to check everything is okay there?
Maybe, disable your AV and see what happens...
Also, - and, please, take this with a pinch of salt because I honestly have no idea if this has any impact in the performance - maybe the game is not optimized for your monitor's refresh rate and that could be causing some problems.
I'm seriously puzzled since T2 has always run smoothly on my notebook that is way lower end than your PC.
https://gadgetsenthusiast.com/what-is-the-best-fps-for-gaming/
"30 FPS For Gaming
This bracket is best for games that are more about creating the cinematic experience. For instance, games like God of War as well as Hellblade: Senua’s Sacrifice play and feel best in 30 frames per second.
60 FPS For Gaming
The most common FPS bracket for gaming is 60 frames per second, however, there has been a debate based on this. A lot of people think that 60 frames per second is reserved for multiplayer games, but you need to understand that 60 frames per second are great in FPS games, as well as some of the other games that do not focus on cinematics.
120 FPS For Gaming
This frame bracket is for people who want to have the competitive gaming experience in the market. Sure, you might have a difficulty playing on this resolution in the start, but the good thing is that if you are looking to have a great experience in first person games, and shooting games, then you should definitely look for this frames per second bracket."
The entire article is a good read and explains what the human eye can and cannot notice. It was published in August, 2018.
https://graphicscardhub.com/fps-limiter/
"Another bad thing about V-Sync is that it can lead to 50% reduction in your overall FPS when the graphics card struggles to keep the FPS to the monitor’s refresh rate that is locked by V-Sync. So, V-Sync is not a full proof solution and it is only advantageous when the graphics card is quite powerful and is outputting more frames than the refresh rate. Also, it is better to turn VSync off in high paced fast action games like CS:GO, Unreal Tournament etc. because of the input lag that it induces, and it makes the gaming experience so much worse, because players won’t be able to accurately target their enemies, as the accuracy gets compromised because of input delay or lag. So, to conclude here, V-Sync works well when frame rate is higher than monitor’s refresh rate but it degrades performance to much greater extent when the game frame rate falls below the monitor’s refresh rate, even slightly."
and further down in the article:
"How much FPS Limit should you Set?
It is better to limit your FPS a little below monitor’s maximum refresh rate, because sometimes FPS limiter can overshoot the FPS a little bit (due to error margin) above the target FPS that you have set, and this can result in screen tearing to happen. For example, if your monitor has maximum refresh rate of 75Hz and your graphics card is generating in excess of 100FPS then it would be better to cap the frame rate 2-3 FPS below monitor’s refresh rate, which in this case would be 72 – 73 FPS, to remain on the safer side and avoiding any kind of unaccounted marginal error that can happen with FPS limiters. You may set this number to even 70 FPS also, if you are still getting screen tearing with 73 FPS with FreeSync or G-Sync enabled."
https://www.howtogeek.com/353730/how-to-view-and-improve-your-games-frame-per-second-fps/
Also, I usually keep my graphics settings at medium because my computer overheats easily, but I turned them up all the way just now to see if the framerate would drop, and it didn't, even with a lot of monsters and summons on the screen. So, at least on my computer, the Steam monitor says my fps is pretty stable on this game.
"I get 100% CPU usage while playing even older games. My laptop shouldn't have any problem running Torchlight, but I still get 100% CPU usage and the game is freezing all the time for a short time.
What I tried:
installed GeForce Experience and then installed the my GPU driver. I made sure to set the "Manage 3D Settings" to "High performing NVIDIA processor".
https://preview.redd.it/epovpcmzgqa31.png?width=666&format=png&auto=webp&s=165289d997b0f12eba70de0f2d25241e8ce34711
https://preview.redd.it/p79vbw1ygqa31.png?width=666&format=png&auto=webp&s=767ade9f94f69b360f3755948b72e1a589838e10
https://preview.redd.it/7hv7srbplqa31.png?width=958&format=png&auto=webp&s=7b656f86b6ca0cf32c930e0f1c02719f6d0f15c0
My Specs:
OS: Windows 10
CPU: Intel Core i7-4700MQ
GPU: Nvidia GeForce GTX 765M"
---------------------------
Expand all the comments on this Reddit thread:
https://www.reddit.com/r/computer/comments/ce3fhc/getting_100_cpu_usage_while_playing_games/
----------------------------------
Also, try expanding all the comments for this Reddit thread, in case there is something there to explain things for you:
https://www.reddit.com/r/buildapc/comments/40jybj/troubleshooting_4k_monitor_stuttering_in_games/
I found a number of references stating that often the problem is more GPU and monitor related than CPU related.
My perfect experience with the game was with a Phenom II X4 960T BE, Constant 60 FPS with Vsync on, everything on max settings. Then I upgraded to a FX 8350, and I started to see dips in FPS (nothing major but dips from 60s to around 45-50 for a couple of seconds) when the game actiong got too intense, and if I take your story into consideration it seems the more you upgrade into the AMD CPUs the worst the game handles...
So this may just be an issue of the game engine not being able to keep up with the new way CPUs handles stuff and just needing a good and old pure brute force single core... If this keeps happening with newer CPUs, this game is gonna be relegated to retro gaming in a couple of years
https://steamcommunity.com/app/200710/discussions/0/41973820912769090/
One person disabled the damage displays on the in-game settings and got a bit of improvement. Others are saying they fiddled with drivers on their GPU settup.
A few comments from that thread:
https://forums.anandtech.com/threads/in-some-games-msi-afterburner-overlay-can-negatively-impact-fps-by-9-16.2457508/
I really don't need Afterburner anymore, so I'll be uninstalling it again, but it occurred to me that even something that should be improving things, or something that seems quite innocuous, can still affect game performance.