Realm of the Mad God Exalt

Realm of the Mad God Exalt

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Bughugger 2015 年 9 月 8 日 上午 7:23
Game like ROTMG (work in progress)
I am working on making my first game and it is a retro 2d roguelite shooter similar to ROTMG although its currently more of an extended demo than a full game but you explore an endless forest and find new weapon and entrances to boss rooms that drop from enemies. I would love to get some feedback and hope this was an ok place to post this. The higher the rating on the game the more exposure the game gets so please be generous with the ratings (5 stars!!)

http://www.kongregate.com/games/Pangeeum/pangeeum-forever-forest

Here are a few screen shots of the game
http://s3.postimg.org/sxg2lt137/11174472_1636868516570331_7296404775847440982_o.png
http://s18.postimg.org/z5zk3u3t5/11935064_1636868496570333_5731307178314192078_o.png
http://s30.postimg.org/55apcd9xd/11999690_1636868493237000_7138301042278974171_o.png
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Echoo 2015 年 9 月 8 日 下午 1:56 
pretty cool game man i this kinda like a game where u run and see how long u last?
King's Remedy 2015 年 9 月 8 日 下午 8:53 
i was looking for a game like rotmg for a while. I hope this is good :D.
MineHOW 2015 年 9 月 9 日 上午 5:06 
I tried the game on the first link, and here are my suggestions. 1. make the camera stationary on the player, what you have currently almost gave me motion sickness xD 2. Maybe slow down the player speed a bit? with speed like that its almost impossible to get hit, and that kinda takes away from the fun of having to dodge and attack strategicly
Bughugger 2015 年 9 月 9 日 上午 7:01 
@Scotty2Hotty Thanks and yes its a run n gun till you die type of game.

@koky-_-blaster Sorry the game is a long way from being a replacement for rotmg but it is a start for me.

@MineHOW I appreciate the suggestions. The change in camera along with the screen shake was just made and updated based on some of the feedback I have been recieveing so far, I am not sure how I feel about it yet but most people like this camera more than the more static camera. I have been thinking about how to handle the difficulty with speed of the player/bullets and frequency bullets are created and keep tweaking it.
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发帖日期: 2015 年 9 月 8 日 上午 7:23
回复数: 4