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Compiling Shaders
Hi everyone,
this is our 2nd time launching the game since having bought it. The "compiling shaders" progress bar took really long the first time around. This 2nd time it seems to be taking just as long. Is this to be expected every time? We're talking somewhere between 5 and 10 minutes to launch the game. Any potential fixes?
Thanks!
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Showing 1-5 of 5 comments
Arimanari Mar 11 @ 12:21pm 
I'm using an ancient i7 4th generation with RTX 3060Ti and 32 GB of RAM. On first launch, the game took about 5 minutes to compile the shaders but on every other run it took seconds. It automatically set the graphics on High - I use a 4k 50' display to run the game and so far it works smoothly.
The shaders are processed by your CPU. Unless you have an even older one than mine and you have 8 GB ram, I don't see why it wouldn't work properly. The game is very well optimized, it seems.
Last edited by Arimanari; Mar 11 @ 12:23pm
Reactive Mar 11 @ 1:31pm 
Originally posted by lgiamber:
Hi everyone,
this is our 2nd time launching the game since having bought it. The "compiling shaders" progress bar took really long the first time around. This 2nd time it seems to be taking just as long. Is this to be expected every time? We're talking somewhere between 5 and 10 minutes to launch the game. Any potential fixes?
Thanks!

Maybe you got a driver update? That's why it triggered again. But it shouldn't happen every time you launch the game
lgiamber Mar 15 @ 2:54am 
Thanks a lot for your answers!
I'm running an i5-9600K with 16 GB of RAM + RTX 2060 - I really don't think HW is the issue.
I did update windows in between, but the issue persists even after that.
I'll take a look in the game settings and see if I find anything. If anybody sees this and can point me in the right direction, I'd appreciate it!
Thanks.
aoisensi Mar 16 @ 5:00am 
I also have to wait every time I start the game for shader compilation. I don't know if there is a bug that occurs under certain conditions.
Dobke Mar 16 @ 5:21am 
You'll need to re-compile shaders everytime there is a game update, a GPU driver update, a major windows update, system components are changed i.e.: RAM sticks are swapped or removed or any other major changes on your system.

It really should NOT be compiling shaders everytime if none of that is happening in your system. If it is something could be corrupted. Maybe check game files integrity or try reinstalling on another drive, preferably an SSD.
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Date Posted: Mar 11 @ 11:26am
Posts: 5