Split Fiction

Split Fiction

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How does a UE5 game not have DLSS??
I want to use it for DLAA :((
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Showing 1-6 of 6 comments
'Bacardi Mar 9 @ 12:42pm 
...you are maybe only one, who want use Nvidias exclusives which no one care.
UnL1k3 Mar 9 @ 1:04pm 
Originally posted by 'Bacardi:
...you are maybe only one, who want use Nvidias exclusives which no one care.
You don't even own the game, why do you care what I request for in a game I own. If you don't care why respond?
Not sure why people are asking for dlss to be quite honest. On the cards that supports dlss the game runs fine natively, dlss would only add artifacts. I guess it could be useful if you ha e a 240+hz monitor but that's such a niche.
UnL1k3 Mar 9 @ 1:45pm 
Originally posted by Alternity:
Not sure why people are asking for dlss to be quite honest. On the cards that supports dlss the game runs fine natively, dlss would only add artifacts. I guess it could be useful if you ha e a 240+hz monitor but that's such a niche.
DLAA>TAA is why
max Mar 9 @ 1:45pm 
Originally posted by Alternity:
Not sure why people are asking for dlss to be quite honest. On the cards that supports dlss the game runs fine natively, dlss would only add artifacts. I guess it could be useful if you ha e a 240+hz monitor but that's such a niche.

DLAA looks a lot better than UE's TAA. It's so even with upscaling versus "native" TAA (there's really no such thing as native resolution TAA, but that's not the point).

For me, I play the game on a tv distanced 10ft from me, so that blurry mess doesn't bother me really. However, if I'd play on a decent computer monitor it is a significant factor.

Either way, the complaint is that they had to do literally nothing to keep the support in. They put in engineering work to remove the support for it, which is dubious. 100% valid complaint in my opinion.
Last edited by max; Mar 9 @ 1:46pm
UnL1k3 Mar 9 @ 1:47pm 
Originally posted by max:
Originally posted by Alternity:
Not sure why people are asking for dlss to be quite honest. On the cards that supports dlss the game runs fine natively, dlss would only add artifacts. I guess it could be useful if you ha e a 240+hz monitor but that's such a niche.

DLAA looks a lot better than UE's TAA. It's so even with upscaling versus "native" TAA (there's really no such thing as native resolution TAA).

For me, I play the game on a tv distanced 10ft from me, so that blurry mess doesn't bother me really. However, if I'd play on a decent computer monitor it is a significant factor.

Either way, the complaint is that they had to do literally nothing to keep the support in. They put in engineering work to remove the support for it, which is dubious. 100% valid complaint in my opinion.
THIS! Thank you!
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Showing 1-6 of 6 comments
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Date Posted: Mar 9 @ 11:52am
Posts: 6