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Concord is a good example, because monetization was discarded as a possible source of it's failure, and so did gameplay.
Monetization was discarded when they held a closed beta, noticed nobody cared to join the game, so they made it a free open beta instead, close to the time when Marvel Rivals and Mecha Break both had 50k players in their own betas, all 3 had a free test, 2 of them had 50k players, but the known, and the unknown IP, and the one with the massive industry giant aparatus behind it's marketing didn't even reach 5k.
This also goes to show that the gameplay is irrelevant, the 45k missing players didn't care about the game enough to download to even see anything about it, long before people released any footage, and if we're being honest here, the gameplay was fine, everything else was the problem.
As you said, the hero shooter market was "saturated", but then Marvel Rivals gets millions of players in this saturated, market, so does Mechabreak with the most recent beta.... And concord didn't even break 3k testers.
Why do we fixate on these? Because they were cataclysmic failures on par with ET, and the only reasons for this is the ideology. They've made sure to remove every other variable this time around and we've seen the results, but there are plenty of other examples like Flintlock, Hyenas, Kenzera Zau, Forespoken, Saints row remake, unknown 9, homeworld 3, Capes, Cookie Cutter, Fairgame$, Intergalactic, Fable, AC Shadows, Avowed, etc...
Some of them are still unreleased, all of them were called before release, and all we needed was a glance at the designs to know all of these games were going to be trash.
Gameplay, genre or monetization were never a factor, in fact, you can have a game with terrible optimization and technical quality, like Monster Hunter Wilds, sitting on low review scores and still make millions, you can have terrible monetization like Mechabreak, you can have average gameplay, like The First Descendant, you can have games in "saturated" genres like Marvel Rivals and still print money, funny how easily asian devs are breaking into our market these days.
Then we have people right here, in this thread, trying to prove "it's not the ideology guys, we are capable of creating apealing products as well guys" citing Veilguard as an example, the memes write themselves.
Maybe I'm missing something, but what ideology specifically are you referring to? And could you elaborate on these "alien concepts" you said you've explained already? Because I didn't see it.
As for ideology, woke ideology, which is the same BS SJWs were pushing for, it includes everything third wave feminist have ever said, it includes every concept involving social engineering like trying to "normalize" anything for ♥♥♥♥♥ and giggles.
There was never an issue with having women as main characters, some of the most famous IPs had them.
There was never an issue with having black, arabic or whatever kind of people as main characters, some of the most famous IPs also had them.
There's plenty of wrong when studios start pushing female characters with insuferable personalities, terrible stories about "the man" trying to keep them down rewriten in a million "different" ways, all of them look and act repulsive, most actually look like men with longer hair, and they act like it too.
There's plenty of wrong when you walk into a city in Dragon's Dogma 2, which isn't woke, but has elements, and the main fantasy medieval system looks like a brazillian city's street with people of all races moving around as if the world was connected by airplanes and they'd all as if it wasn't a medieval setting, but Batthal right next door? No, that one's properly made, and has a better characterization where every character is either black or a furry lion and they all have their own accent and specific culture.
The ideology itself is the cancer that's getting purged from society, and people are cheering for it.
Edit: Also, imagine the brainrot that must possess a person to make something like this and expect people to like it: https://preview.redd.it/falling-short-critiquing-character-design-in-mortal-kombat-1-v0-94ebj240njmb1.png?width=1627&format=png&auto=webp&s=9a1ac589eb1e3483d79af22d8616544d9fb9603b
I don't have to ask or know anything about the company today, I see that, I know exactly what's going on with them. I'm amazed people were surprised when they gender swaped and ruined both Cyrax and Sektor, I mean, were they blind? Were they not paying attention? A picture like that tells you ALL anyone ever needs to know about what they are trying to push and what they were going to try to do going forward.
Likewise, do we really need to pretend we need to see any gameplay after we've already seen this? https://shared.cloudflare.steamstatic.com/store_item_assets/steam/apps/2769570/ss_175ebeee35b2913fee8f6d29d4d4aafc6c5c3253.jpg?t=1717960572
We know what kind of person made this, and we know what they want to inject into games, we never needed any reasons beyond a single screenshot. Granted, it might get SOME sales because it's a famous IP, like Veilguard did, but the enraged buyers with silenced reviews are not going to stick around for the next game. Speaking of which, how come Druckman told us we shouldn't count on a TLOU3 if 2 was such a popular game?
Is this but the people will not understand, this game is not woke, are just two girls in a big adventure and just this. Woke is if they using woman for political proporse and activism, this is why some people that says that are "anti-woke" need to rethink about and stop to say nonsense things and the industy need to make good games like this, the creator got in a bait and i hope that he understand it.
It has always been against the pandering, the lecturing, the shallow characters whose only trait is their gender/ethnic group/other superficial pointless detail, ...
Other examples would include having women parity in soldiers from armies from the antiquity (AC garbage since ... I don't recall).
I think it could be summarized with "whatever the culture of victim-hood produces".
Nobody cares about having well-written characters who are (whatever trait) as long as they are properly made and fit well in the world/story.
That's why the "normal" ones don't complain against BG3, KCD2, ...
That being said, a good deal of the anti-woke content creators turned out to be liars, rage-baiting or grifters (and sometimes a combination of).
But, as loud as they are, they don't represent the players who were fed-up by these bad games.
From what I've seen/heard this game is well made.
But the "anti-wokers" did complain about BG3 and especially KCD2... don't rewrite history here.
We saw *weeks* of it when KCD2 came out.
On that note, if you see things like the inclusion or women as pandering (even in "historically accurate" games, because the key word there is GAME, and FYI Assassin's Creed has never been a paragon of historical accuracy), then you have some issues to work through on how you perceive women.