Nosgoth

Nosgoth

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Day Man Aug 9, 2015 @ 10:55am
I think this time I'll keep my money...
I would rather you just charge money for the game up front. Cursed pay stores. While you are able to earn everything in the store it will take you countless hours of getting your arse whipped by folks who dropped the buckage. Same exact pay model as MOBA games but you wrapped in a cooler box.

Game is fun but microtransactions aren't my dealio yo. Uninstalled.
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Showing 1-15 of 15 comments
Louves Aug 9, 2015 @ 12:09pm 
goodbye
ll-EmpyrE-ll Aug 9, 2015 @ 12:25pm 
You can't continue on going support/ updates for a online game with out a steady influx of cash. Having a one off payment for a game like this just wouldn't work.
Mr Goodcat Aug 9, 2015 @ 12:39pm 
utter twaddle
Unknown Player Aug 9, 2015 @ 12:54pm 
Originally posted by EmpyrE:
You can't continue on going support/ updates for a online game with out a steady influx of cash. Having a one off payment for a game like this just wouldn't work.
exactly, some players are so childish and ignorant, not only what he says is inaccurate, but he also thinks this game must be developed and maintained for free. Nosgoth is one of the best games I have ever played, the skins I buy are nice and I will keep suporting this game for as long as I play. Actually, I am going to buy a Tyrant skin today....
Art Vandelay Aug 9, 2015 @ 1:17pm 
Originally posted by ParsDiv:
Originally posted by EmpyrE:
You can't continue on going support/ updates for a online game with out a steady influx of cash. Having a one off payment for a game like this just wouldn't work.
exactly, some players are so childish and ignorant, not only what he says is inaccurate, but he also thinks this game must be developed and maintained for free. Nosgoth is one of the best games I have ever played, the skins I buy are nice and I will keep suporting this game for as long as I play. Actually, I am going to buy a Tyrant skin today....

Thank you! the whole ♥♥♥♥♥♥♥ concept is based around it not being pay to win, how the ♥♥♥♥ does having another skin make you a better player? and as Parsdiv and EmpryE already mentioned.The devs NEED money to keep the lights on, basic economics really. Square Enix probably had like 6 people whose sole job it was to look into how this game had the most chance into becoming a succesfull game(Ing franchise) I would give my left testical for another Nosgoth based game) And they decided free to play was the way to go. And yes, this game had some rough times and lost a lot of players. But you know what, Nosgoth is such a good game that I say ♥♥♥♥ it, I will play this buggy piece of ♥♥♥♥ till it works, because one day Nosgoth is going to laugh in the face of DOTA, WOW, LOL, EAF and CS:GO. And I will be there on top riding Psynoix_Ryans ♥♥♥♥ with a cowboy hat purchased in the in-game store. So you can cut all ties And go put your ♥♥♥♥ in a microwafe because it really is your loss only.
I doubt anyone would care really.
Manveru Aug 9, 2015 @ 3:03pm 
Originally posted by Dwight K. Shrute:
I would rather you just charge money for the game up front. Cursed pay stores. While you are able to earn everything in the store it will take you countless hours of getting your ♥♥♥♥ whipped by folks who dropped the buckage. Same exact pay model as MOBA games but you wrapped in a cooler box.

Game is fun but microtransactions aren't my dealio yo. Uninstalled.

So why dont you buy the definitive edition then?
Fendelphi Aug 9, 2015 @ 3:14pm 
Originally posted by EmpyrE:
You can't continue on going support/ updates for a online game with out a steady influx of cash. Having a one off payment for a game like this just wouldn't work.
I know that these games are not "online-only", but games like TF2 and Left for dead 2 does it a bit differently(in terms of gameplay, the remind a lot of Nosgoth).
In TF2, you dont have to pay for the game, and you have all the characters from the start. You can then win some of the other stuff or buy/trade them.
In Left for Dead 2, you buy the game, and then have access to everything the game has to offer(a lot of people are still playing L4D2).

So it can definately be done differently, if they wanted to. Each buisness model comes with it's own pros and cons.
Belynx Aug 10, 2015 @ 1:52am 
To be honest, I'm more than happy to spend a little here and there on the extras, but I'd kinda rather just pay the exact amount for something in the in-game store rather than having to buy about $6-$7 worth of runes (I'm from Australia where everything costs more) just because I'm 50 runes short

I understand this is how they get extra cash, which I'm more than happy for them to have as it helps support this great game...it's just that in all honesty, I'd probably spend a lot more on the game if you could pay the exact amount

The fact that you are paying for more runes than you need, and then having that odd 110 runes left over that're practically useless, usually puts me off shopping in-game as frequently as I'd actually like to

Of course, that's just my predicament haha
Commander Tom Aug 10, 2015 @ 7:39am 
+1000 wish everyone would react like this. We wouldn't be in this ♥♥♥♥♥♥♥♥♥♥♥♥♥
Emjay Aug 10, 2015 @ 11:44am 
Meh I paid £50 for the game ages ago and im happy with it. Its come on leaps and bounds since then and in no way has it ever manifested into a pay2win or anything like that. I don't have the best items out there and thats cool as ive been around for a lot longer than a lot of the people who do have 'better' items.

Better of course meaning that they have positive stats in an area that I would like. They do however have negatives to go with it.

So in essence whilst there are people running around with stats that buff their damage slightly or whatever you can guarantee that at the same time they have reduced hp or attack speed and so on so it all balances out in the end. The stats are pretty meaningless once you look at it that way.
IronMonkey Aug 12, 2015 @ 7:58am 
Originally posted by EmpyrE:
You can't continue on going support/ updates for a online game with out a steady influx of cash. Having a one off payment for a game like this just wouldn't work.

How do you think games worked before free to play you ♥♥♥♥♥♥♥ idiot?! Seriously you fanboys speak about things you havent a clue about. They get revenue by making a great game that is fun to play and sells well (thus a large player base), not one that makes you look pretty and only fun for a week.

Kiddy gamers today..sheesh! All opinion, zero experience and zero skill..'but we look pwetty aghooo' Just ♥♥♥♥ off and go play dress up with your dollys.

FYI just like OP if you had charged up front I would have paid. F2Pay/win can go die. Its killing good games. Also if you pay up front you wont hack or cheat coz it costs you, if its free just get another account. Flawed pay model is flawed. Which is a shame coz it could have been truely great. Devs you droped the ball. Uninstall.

Inb4 BB, zero forks given!
Emjay Aug 12, 2015 @ 11:56am 
Originally posted by IronMonkey:
Originally posted by EmpyrE:
You can't continue on going support/ updates for a online game with out a steady influx of cash. Having a one off payment for a game like this just wouldn't work.

How do you think games worked before free to play you ♥♥♥♥♥♥♥ idiot?! Seriously you fanboys speak about things you havent a clue about. They get revenue by making a great game that is fun to play and sells well (thus a large player base), not one that makes you look pretty and only fun for a week.

Kiddy gamers today..sheesh! All opinion, zero experience and zero skill..'but we look pwetty aghooo' Just ♥♥♥♥ off and go play dress up with your dollys.

FYI just like OP if you had charged up front I would have paid. F2Pay/win can go die. Its killing good games. Also if you pay up front you wont hack or cheat coz it costs you, if its free just get another account. Flawed pay model is flawed. Which is a shame coz it could have been truely great. Devs you droped the ball. Uninstall.

Inb4 BB, zero forks given!

I like how you mention kiddy gamers with their opinions just after throwing yours down and insulting the guy, just like a kid.

Im 29 and ive been playing games since I was around 4 ish. Ranging from the Amiga all the way up through the consoles and handhelds until I got my first PC when I was 12. I know what a good game is and I recognise that business practices have changed over the last say decade in gaming. The fact however remains that EmpyrE has a very good point in the quote you decided to flame.

The 'good' games from the olden days had a degree of support which is correct, the witcher 3 currently has the same level of support which is refreshing. BUT, the main thing you need to realise is that Nosgoth costs no up-front fee, thus making it off the bat a financially unsuccessful game, it does however give it a good chance at attracting a large playerbase as pretty much noone has an excuse to not try it unless their hardware cant hack it.

Now in order for Nosgoth to actually become profitable they need to sell something in the game, fortunately in this instance they have allowed people to buy stuff that isn't essential and can be earnt by simply playing the game anyway.

So lets say Nosgoth was made 15-20 years ago back in the 'golden age' of PC gaming. The game would have cost you £30 up front for the box, thats £30 more than what youve already contributed. It would have then possibly had a few patches to fix bugs but considoring not everyone had the internet (and more importantly fast enough) it probably wouldnt. So then youd get an expansion pack about 6-12 months from release costing you around £15. Sure the content would be great but so far youve spent £45 for a game whereas in this day and age youve spent... oh wait youve spent nothing.

So I do wonder what the problem is here.
Syncroniam Aug 12, 2015 @ 12:54pm 
Originally posted by SandMan:
and you had to make a thread about it?
kill yourself
I wish you could upvote peoples posts on the Steam community hub because I would give this at least 5.
Fendelphi Aug 12, 2015 @ 2:31pm 
Originally posted by Emjay:
Originally posted by IronMonkey:

How do you think games worked before free to play you ♥♥♥♥♥♥♥ idiot?! Seriously you fanboys speak about things you havent a clue about. They get revenue by making a great game that is fun to play and sells well (thus a large player base), not one that makes you look pretty and only fun for a week.

Kiddy gamers today..sheesh! All opinion, zero experience and zero skill..'but we look pwetty aghooo' Just ♥♥♥♥ off and go play dress up with your dollys.

FYI just like OP if you had charged up front I would have paid. F2Pay/win can go die. Its killing good games. Also if you pay up front you wont hack or cheat coz it costs you, if its free just get another account. Flawed pay model is flawed. Which is a shame coz it could have been truely great. Devs you droped the ball. Uninstall.

Inb4 BB, zero forks given!

I like how you mention kiddy gamers with their opinions just after throwing yours down and insulting the guy, just like a kid.

Im 29 and ive been playing games since I was around 4 ish. Ranging from the Amiga all the way up through the consoles and handhelds until I got my first PC when I was 12. I know what a good game is and I recognise that business practices have changed over the last say decade in gaming. The fact however remains that EmpyrE has a very good point in the quote you decided to flame.

The 'good' games from the olden days had a degree of support which is correct, the witcher 3 currently has the same level of support which is refreshing. BUT, the main thing you need to realise is that Nosgoth costs no up-front fee, thus making it off the bat a financially unsuccessful game, it does however give it a good chance at attracting a large playerbase as pretty much noone has an excuse to not try it unless their hardware cant hack it.

Now in order for Nosgoth to actually become profitable they need to sell something in the game, fortunately in this instance they have allowed people to buy stuff that isn't essential and can be earnt by simply playing the game anyway.

So lets say Nosgoth was made 15-20 years ago back in the 'golden age' of PC gaming. The game would have cost you £30 up front for the box, thats £30 more than what youve already contributed. It would have then possibly had a few patches to fix bugs but considoring not everyone had the internet (and more importantly fast enough) it probably wouldnt. So then youd get an expansion pack about 6-12 months from release costing you around £15. Sure the content would be great but so far youve spent £45 for a game whereas in this day and age youve spent... oh wait youve spent nothing.

So I do wonder what the problem is here.
Ok a few things that you really need to keep in mind.

You are comparing a "not fully released game" with a game that is complete and come with a package price. In other words, the game is generating income for the devs/publisher before it is even released(Close beta access/founder packages basically covered a lot of the "buy to play" that you would see with a lot of smaller games on their release).

We are not, in any way, paying for the developement of this game. That is already done from the publisher's side. All money generated through the in-game shop/pre-purchase packages is pure profit or at "worst", can be used to fund additional features/pr campaigns.

In your example, Nosgoth with a £30 price, would be released with all features, all characters and all weapons(ie, no grinding). You might still be able to win different, seasonal skins through tournaments or events(or DLC-packs), but most of the effort(and money gained) would be used to enhance what the game is about: The gameplay and the competetive scene, instead of cosmetics, forge system and boosters(which are basically "meta game" mechanics/reasons for playing).


In "normal" cases, you pay for a game if you think/have heard, that it is good. That it has something to offer to you and you want to be part of that.
In F2P models, you can try out stuff first. And if you dont like it, no money "wasted".
So what is the issue, right?
Well, the issue is what the money is spent on.

In the "normal" cases, you pay for good gameplay, content and a unique experience. There is a reason why you would want to pay for the game in the first place.
In a F2P game, all purchases are either cosmetic or "ease of use" features(like additional character slots in some games). Very often, mechanics are implemented that makes it desirable to make "shortcuts" by paying a little extra(like boosters and such), or have mechanics that artificially extend grinding to get "the best possible" items available(like the forge system).
This means that the main draw point is no longer just the gameplay, but also to a large degree the purchasables.
They want you to spend money on features that does not directly involve the gameplay(because otherwise it would be P2W).

Thus they have to make a fairly decent game to get people interested and invested, and some really nice looking cosmetics and some meta-mechanics to seduce people into paying money.
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Date Posted: Aug 9, 2015 @ 10:55am
Posts: 15