Atelier Ryza 3: Alchemist of the End & the Secret Key

Atelier Ryza 3: Alchemist of the End & the Secret Key

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Grandork Mar 28, 2023 @ 9:42am
Atelier Ryza 3 is, by far, the easiest of the Atelier series.
As usual, I start by playing on the hardest difficulty available. Got to the Atelier, looked at how the Alchemy Tree works. It's based on SP and SP is gained through Alchemy. Cool.

First upgrade I noticed was the Quality up north and SP down south. Craft to get SP, take both. Unlocks more Quality. Repeat and notice I can now unlock Duplicate. Cool. Now I'm producing 500 Quality items via Duplication of cheap items. Proceed to keep crafting until I have 999 Quality upgrade. Go down and get SP up until I can get 50% more SP. Quickly get enough SP to fill out the whole tree. Unlocks Double the amount of Crystals when destroying item. Have infinite crystals. Proceed to make 999 quality Bomb + Gear.

1 shot everything until I reach last map of the game. Massive difficulty spike. But now I have access to OP materials. Proceed to craft 1 bomb that removes all resistances, puts every debuff on the enemy and deals massive dmg. Craft 1 bomb that does Ultimate Elemental Damage + Massive Fire/Ice/Bolt. Through Key + Accessory + Ryza, they cost 1 CC to use. They also deal 600k dmg.

Proceed to 1 shot the game.

This was made possible because they allow up to unlock the full power of Alchemy right from the start, lol.
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Showing 1-15 of 25 comments
scoobythedoo Mar 28, 2023 @ 10:05am 
so what you're saying is that Ryza peaked with Ryza 2
Last edited by scoobythedoo; Mar 28, 2023 @ 10:05am
Grandork Mar 28, 2023 @ 11:17am 
Originally posted by scoobythedoo:
so what you're saying is that Ryza peaked with Ryza 2

No, I literally mean that this is, by far, the easiest Atelier in the series.
MeldinX2 Mar 28, 2023 @ 11:34am 
Originally posted by Grandork:
Originally posted by scoobythedoo:
so what you're saying is that Ryza peaked with Ryza 2

No, I literally mean that this is, by far, the easiest Atelier in the series.

True but it requires you to know how to abuse the system and get the right things with your SP. It's easy to get infinite SP and Gems and just unlock everything in the tree and if you grind that out to create end-game super items then of course the game is going to be easy. People playing normally, not really knowing how to min-max the synthesis system is probably not going to have the same issues.
Efesell Mar 28, 2023 @ 11:45am 
I’ll be honest they all seem the same to me. I’ve never thought about or associated Atelier with difficulty of any kind.

Well… not COMBAT difficulty anyway. Back when they had deadlines it was a different kind of stress.
Grandork Mar 28, 2023 @ 12:28pm 
Originally posted by MeldinX2:
Originally posted by Grandork:

No, I literally mean that this is, by far, the easiest Atelier in the series.

True but it requires you to know how to abuse the system and get the right things with your SP. It's easy to get infinite SP and Gems and just unlock everything in the tree and if you grind that out to create end-game super items then of course the game is going to be easy. People playing normally, not really knowing how to min-max the synthesis system is probably not going to have the same issues.

That's not the point. The point is, for an Atelier Series veteran such as myself, this is, by far, the easiest of the Atelier games.

Synthesis is an absolute joke, getting 999 Quality is beyond easy. Getting everything Maxed is a joke.

Only thing that is annoying are the Super Traits, because they only come from Raw Material and certain pieces of gear have very annoying raw materials to get the Super Trait from.

But, then again, items are beyond busted in this version of the game. So much so that Ryza alone killed everything in the game in a single turn.

She uses 4 bombs in an infinite fashion. Also, what's up with the keys buff? They are beyond busted.
Last edited by Grandork; Mar 28, 2023 @ 12:29pm
MeldinX2 Mar 28, 2023 @ 8:33pm 
Originally posted by Grandork:
Originally posted by MeldinX2:

True but it requires you to know how to abuse the system and get the right things with your SP. It's easy to get infinite SP and Gems and just unlock everything in the tree and if you grind that out to create end-game super items then of course the game is going to be easy. People playing normally, not really knowing how to min-max the synthesis system is probably not going to have the same issues.

That's not the point. The point is, for an Atelier Series veteran such as myself, this is, by far, the easiest of the Atelier games.

Synthesis is an absolute joke, getting 999 Quality is beyond easy. Getting everything Maxed is a joke.

Only thing that is annoying are the Super Traits, because they only come from Raw Material and certain pieces of gear have very annoying raw materials to get the Super Trait from.

But, then again, items are beyond busted in this version of the game. So much so that Ryza alone killed everything in the game in a single turn.

She uses 4 bombs in an infinite fashion. Also, what's up with the keys buff? They are beyond busted.

Yes you are not wrong in that for sure. This said you are a veteran and know what you are doing. I think the synthesis tree is too easy to unlock the good stuff. Maybe they should have some traits on the tree locked until certain story points.
Tiasmoon Mar 28, 2023 @ 9:36pm 
Originally posted by Grandork:
Atelier Ryza 3 is, by far, the easiest of the Atelier series.

Not surprising. Other Ryza games are too easy on regular difficulties too. Ryza 1 was easy even on NG+ highest difficulties. Ryza 2 wasnt, but that was only because the real difficulty was fighting the poor combat mechanics & UI.

Originally posted by MeldinX2:
People playing normally, not really knowing how to min-max the synthesis system is probably not going to have the same issues.

Ryza 1 & 2 were easy enough you could maybe beat the games with vendor equipment.

So.. :Altina:
Originally posted by Grandork:

Synthesis is an absolute joke, getting 999 Quality is beyond easy. Getting everything Maxed is a joke.

I dont know why they still insist on even having 999 quality. It gives items too much scaling and just makes crafting more of a grind. They should go back to 120 being the max.
Grandork Mar 29, 2023 @ 9:11am 
Originally posted by Tiasmoon:
Originally posted by Grandork:
Atelier Ryza 3 is, by far, the easiest of the Atelier series.

Not surprising. Other Ryza games are too easy on regular difficulties too. Ryza 1 was easy even on NG+ highest difficulties. Ryza 2 wasnt, but that was only because the real difficulty was fighting the poor combat mechanics & UI.

Originally posted by MeldinX2:
People playing normally, not really knowing how to min-max the synthesis system is probably not going to have the same issues.

Ryza 1 & 2 were easy enough you could maybe beat the games with vendor equipment.

So.. :Altina:
Originally posted by Grandork:

Synthesis is an absolute joke, getting 999 Quality is beyond easy. Getting everything Maxed is a joke.

I dont know why they still insist on even having 999 quality. It gives items too much scaling and just makes crafting more of a grind. They should go back to 120 being the max.

There's no grind in Ryza 3. Quality is no longer average. Every item just gives quality to the Synthesized item. So 999 Quality is trivial. In other versions of the Atelier series, it was very hard to get 999 Quality, requiring grinding of Seeds to get base 999~ Quality materials.

Hell, I haven't used Quality since the first hour of the game, and even then it was base ass +15% quality. Never needed more than that. Stopped completely after the 500 Quality threshold + Duplication.
Ryuukaze Mar 29, 2023 @ 9:28am 
I was disappointed in the skill tree aspect. I hope the series goes back to having ideas based on things you've done, and giving hints for the things you haven't already done. It was something else to work towards and think about, rather than just grind out points.
Tiasmoon Mar 29, 2023 @ 10:00am 
Originally posted by Ryuukaze:
I was disappointed in the skill tree aspect. I hope the series goes back to having ideas based on things you've done, and giving hints for the things you haven't already done. It was something else to work towards and think about, rather than just grind out points.

Well. Ryza and Mysterious did it like that. I think maybe Lulua too. Before that recipes were just from books or events.

I dunno I hope next trilogy they go for some different kind of discovery system. Maybe one based on how well you craft previous or other items. But with more depth and making it a bit harder to figure out.

Thats my hope anyway. I dont think they will do that given how casual crafting has been in the more recent games.
No need to even get double gems, you can add the Ultra Purity super trait and have infinite gems the moment you unlock duplication.
Grandork Mar 29, 2023 @ 7:52pm 
Originally posted by Kaixa Did Nothing Wrong:
No need to even get double gems, you can add the Ultra Purity super trait and have infinite gems the moment you unlock duplication.

Yeah, Ultra Purity being duplicatable is just insane.
Shylaar Mar 29, 2023 @ 8:09pm 
Being able to synth neutralisers into themselves for infinite quality / SP gains right away is also pretty nuts. IIRC Ryza 1 didn't let you synth something like that into itself until the philosopher's stone became available at the very end of the game.
Grandork Mar 30, 2023 @ 7:20am 
Originally posted by Shylaar:
Being able to synth neutralisers into themselves for infinite quality / SP gains right away is also pretty nuts. IIRC Ryza 1 didn't let you synth something like that into itself until the philosopher's stone became available at the very end of the game.

Sure, but in Ryza 1 you just had to do the common route that is pretty much the same in all Atelier. Red Neutralizer > Fuel (Zettel) > Water (Pure Water) > Red Neutralizer.

What's even more busted in Ryza 3 is that you can start by making one of the most powerful synth materials in the game with +2 Spread.
Uranus Queen Mar 30, 2023 @ 10:24am 
true, you can clear out most of content with very little amount of crafting

still prefer system like Sophie, a smaller map and need to combine low to high trait with more complex chain of material
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