Labyrinth of Galleria: The Moon Society

Labyrinth of Galleria: The Moon Society

View Stats:
blizzcarsten Feb 28, 2023 @ 7:25am
Curios are kind of boring.
At the beginning Curios are described as this mysterious powerful and mostly cursed Artifacts.

But then the very quickly end up as useless collectables. I mean i know that you need them to enter Part 2 but having a single Use doesn't make them suddenly interesting.

I would have prefered if we either would get some good Stuff for finding them OR if the would have given them a actual use.

Example : All the Stuff Madame Granny gives us/Fantie for free could have actually needed one of this useless Curios.

The would also be prime candidates for usage in Battle just make them cost a LOT of Reinforcement Points.

I am not that far into Part 1 4/9 Curio'd Arts but i long stopped feeling happy about finding a Curio.

Great Concept Terrible execution.

OT : I liked that Scene before finding the 3rd and 4th Curio d Art where Granny is afraid that if the don't find any Curios soon, the gonna be forced to join the beggars in the capital.

I mean even Eurekas Salary is 2 Gold Coins per Day and even if she get's fired atfter let's say 10 days, then that would still be 20 Gold Coins... That's enough to live without any worries for a few Decades/rest of your Life.
< >
Showing 1-10 of 10 comments
Gnollmar Feb 28, 2023 @ 8:55am 
Got to agree with this one, collectables for collectables sake is quite boring. On the other hand though, look at it like hunting achievements in games; it is completely pointless, some weirdoes likes it though :P
Minneyar Feb 28, 2023 @ 10:40am 
Originally posted by blizzcarsten:
At the beginning Curios are described as this mysterious powerful and mostly cursed Artifacts.
The "cursed" thing is an important part of the story here, and turning them into useful gameplay mechanics would undermine them a bit. There are a few that are relevant to the story, and it'd be nice to have some more details about the rest of them just for the sake of lore, but I think making them actually useful would have subverted the point.
Originally posted by blizzcarsten:
I mean even Eurekas Salary is 2 Gold Coins per Day and even if she get's fired atfter let's say 10 days, then that would still be 20 Gold Coins... That's enough to live without any worries for a few Decades/rest of your Life.
No, not really. I mean, it depends on the actual mass of gold in the coin and what the rest of the economy is like -- but for a random historical example, a gold German 5-mark coin minted in the late 1800's is worth about the equivalent of $100 today. If that's the equivalent, 2 coins a day is enough to make a living, but you definitely won't be retiring after a few weeks.
Originally posted by blizzcarsten:
At the beginning Curios are described as this mysterious powerful and mostly cursed Artifacts.

But then the very quickly end up as useless collectables. I mean i know that you need them to enter Part 2 but having a single Use doesn't make them suddenly interesting.

I would have prefered if we either would get some good Stuff for finding them OR if the would have given them a actual use.

Example : All the Stuff Madame Granny gives us/Fantie for free could have actually needed one of this useless Curios.

The would also be prime candidates for usage in Battle just make them cost a LOT of Reinforcement Points.

I am not that far into Part 1 4/9 Curio'd Arts but i long stopped feeling happy about finding a Curio.

Great Concept Terrible execution.

OT : I liked that Scene before finding the 3rd and 4th Curio d Art where Granny is afraid that if the don't find any Curios soon, the gonna be forced to join the beggars in the capital.

I mean even Eurekas Salary is 2 Gold Coins per Day and even if she get's fired atfter let's say 10 days, then that would still be 20 Gold Coins... That's enough to live without any worries for a few Decades/rest of your Life.
Would you rather collect power stars in insert Mario game? Would you rather collect chaos emeralds in a Sonic game?

Pretty much every game has it's collect this to win item. This one has some sort of story behind each one, which is more than can be said than most games, but beyond that, they are just MacGuffins that you need to advance the story.
New Breakfast Feb 28, 2023 @ 9:58pm 
if you haven't played the first game, then the exploration there is much more of a treat than this one.
Koto! Mar 1, 2023 @ 2:18am 
Originally posted by blizzcarsten:
At the beginning Curios are described as this mysterious powerful and mostly cursed Artifacts.

I am not that far into Part 1 4/9 Curio'd Arts but i long stopped feeling happy about finding a Curio.

To be honest, once you reach where to where I am in the game, this sentiment is the correct one to have. So i say the game/story is doing a good job conditioning you that way i guess.

At some point you just wish the characters would stop trying to get these damn cursed objects, but alas you are forced into a contract and must help them regardless.
Last edited by Koto!; Mar 1, 2023 @ 2:19am
blizzcarsten Mar 1, 2023 @ 8:11am 
Originally posted by CPT Chthonbeard the Pirate:
Would you rather collect power stars in insert Mario game? Would you rather collect chaos emeralds in a Sonic game?

Well Powerstars in Sm 64 are needed to beat the Game. Starting with 1 Star until at the end, when 70 Stars are needed.

Would the same System make Curios better? Absolutely since the would then be turned from useless collectibles to being tied to the progression of the Game = good.

My favourite use would stil be tough to just get Fantieabilitys for collecting them no matter if the would be the essential ones or just funny/useful ones.

Some Ingame Rewards would do the trick as well, a rare ( at this point of the game) donum book or a fixed legendary equipment for each curio etc.

Or worst Idea : Keep them useless but at least use the name and or description for some vague video game references. Just nothing silly which not fits the theme of the Game.

Like Internet Historian said in his no man sky Video : Pricetag $et expectations.

35 Pieces of Art and the Count wants specifically 9 of them? So the other 26 are useless? Eh Fine.

35 CURSED Pieces of Arts with special abilitys and the count wants specifically 9 of them? So what can the other 26 do? Nothing? BORING

@dead breakfast

First one apparently loves to crash after reaching a certain Area, so i gonna pass, i don't enjoy 50 Buck Russian Roulette Games.

@Minneyar

Usually in Fantasy Settings the most used System is Bronze--->Silver--->Gold Coins. With one Silver being enough to feed a Family for a week or longer and a Gold Coin is basically a myth(for the poor). But you are propably right, since there is no mention of bronze coins in this Game. Which if we still stay with the setting would turn Eurekas Salary into 20 Silver Coins, which is still a fine sum of Money but gonna be at most enough for a Year.
Originally posted by blizzcarsten:
Originally posted by CPT Chthonbeard the Pirate:
Would you rather collect power stars in insert Mario game? Would you rather collect chaos emeralds in a Sonic game?

Well Powerstars in Sm 64 are needed to beat the Game. Starting with 1 Star until at the end, when 70 Stars are needed.

Would the same System make Curios better? Absolutely since the would then be turned from useless collectibles to being tied to the progression of the Game = good.

My favourite use would stil be tough to just get Fantieabilitys for collecting them no matter if the would be the essential ones or just funny/useful ones.

Some Ingame Rewards would do the trick as well, a rare ( at this point of the game) donum book or a fixed legendary equipment for each curio etc.

Or worst Idea : Keep them useless but at least use the name and or description for some vague video game references. Just nothing silly which not fits the theme of the Game.

Like Internet Historian said in his no man sky Video : Pricetag $et expectations.

35 Pieces of Art and the Count wants specifically 9 of them? So the other 26 are useless? Eh Fine.

35 CURSED Pieces of Arts with special abilitys and the count wants specifically 9 of them? So what can the other 26 do? Nothing? BORING

@dead breakfast

First one apparently loves to crash after reaching a certain Area, so i gonna pass, i don't enjoy 50 Buck Russian Roulette Games.

@Minneyar

Usually in Fantasy Settings the most used System is Bronze--->Silver--->Gold Coins. With one Silver being enough to feed a Family for a week or longer and a Gold Coin is basically a myth(for the poor). But you are propably right, since there is no mention of bronze coins in this Game. Which if we still stay with the setting would turn Eurekas Salary into 20 Silver Coins, which is still a fine sum of Money but gonna be at most enough for a Year.
A certain number of power starts are needed to beat the game yes. A certain number of curios are needed to beat the game here as well. You need specific ones to drive the plot. They do in fact correlate that way.
mbfamilyguy Mar 7, 2023 @ 8:33am 
Originally posted by Gnollmar:
Got to agree with this one, collectables for collectables sake is quite boring. On the other hand though, look at it like hunting achievements in games; it is completely pointless, some weirdoes likes it though :P
The best change would have been using the 26 other curios for requests. That way we can at least get some useful items for finding them. The main 9 technically give us silver and story progress.
blizzcarsten Mar 7, 2023 @ 9:04am 
Originally posted by mbfamilyguy:
Originally posted by Gnollmar:
Got to agree with this one, collectables for collectables sake is quite boring. On the other hand though, look at it like hunting achievements in games; it is completely pointless, some weirdoes likes it though :P
The best change would have been using the 26 other curios for requests. That way we can at least get some useful items for finding them. The main 9 technically give us silver and story progress.

Good Idea but we don't own them after all and the are still cursed objects. So even if we ignore that the are count cookies property, it still would not feel right to give potential lethal weapons to other People.
Fennel Mar 8, 2023 @ 9:06pm 
It's a missed opportunity for sure.
< >
Showing 1-10 of 10 comments
Per page: 1530 50