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You get around 400 free tokens every 4 reserves.
https://steamcommunity.com/app/1997040/discussions/0/3827541651942404656/?ctp=3#c3835423585501559704
My Darkhawk deck has been been my go to when I get tired of taking on OP meta decks. It took me to Infinite during the height of Shuri-mania and handles HE builds just fine. Draw/deck disruption is extremely powerful no matter what you go against.
Many are using deck trackers to keep track of opponents decks, which is truly the difference in games is knowing your opponents deck since its locked into one.
I am sure they will adjust this.
This mode is about tracking your enemy and if they have the archetype that either dominates yours or trumps yours, You are done.
All I can suggest is try and mix it up, try different deck,s especially if you don't have the cards to match another player. High Evo is not unbeatable. There are a lot of strong decks especially move, discard, destroy, lock-down and control.
Again, not clear how match ups are set up since collection rank can be deceiving.
Nowhere are you forced to play Conquest. It is there as an option to play for illusion customization options, variants. You are not playing for money or a car here.
I am sure after this month, it will adjust after player's feedback and analytical data.
Even the best of players will lose.
It will evolve as hundreds of more cards are introduced in a year's time.
Have fun. That is what its about and if you are not having fun and hate losing, in anything, then what can I tell ya.
What's that Joker line "Why so serious?"....
I have to say, one of the few games, where you don't see a lot of toxicity, games go way too fast and people are usually very kind. There is no way to be a gas-lighter or rage, send people vile messages. Nice simple emotes, a nice way to tip your cap to the last card, snap if you feel you have it, or escape if you know your done. Wise deveiloping.
People are going to whine about something, oh that card is way busted, I am losing, but that is in any game.
I see a lot of positive content creators doing decks daily, but there are always a few condescending people who pump their chest or say its about intelligence. You need some luck too, rng help. You play a good deck smart. You will be rewarded.
You have an 8 percent chance of pulling that one card you need.
Snap is fun, rewards good strategy in your decks, but as I said above, most are copying deck designs from someone else.
I don't look at other deck designs. I do my best with what I have. I have fun.
Each month you will see a archetype flavor of the month. Last month is it was Nebula (Lock-down), this month Ghost Spider (Move), next few months destroy and discard.
Snap has a nice community that should protect that. Not put down novice players like many card games do. If someone is boasting about some deck they cloned, not saying much are they. I have been here a long time, have a turn based genre group, I am kind, I review as I watched my kids play and they are all growing up too fast, but that is me.
I don't speak for others.
AS I said above have fun.
Actually is either credits, gold or tokens. Save the gold and watch out for Tuesday Token sales on the store. :) Good luck
According to datamines Token Tuesdays will be changed and not really worth the gold any longer, so you are potentially giving outdated advice.
It remains unclear if that will be the case in June already or starting in July. 1k Tokens for 1.4k gold will be the new ratio (0.71 T/G compared to 0.92 T/G average before).
It is still a litlle more than the T/C ration on the collection track, but it is arguably better to save up the gold to buy some the large bundles with a massive amount of Tokens now, as they offer a bigger overall value.
Actually, credits and gold are in their own box. Tokens are seperate. Every group of four reserves you get 200 to 600 tokens. If you're P3 complete, you also get an extra 100 tokens in the reserve that would have been a card.