MARVEL SNAP

MARVEL SNAP

Anybody here knows if this game use AI to make sure you loose like other free games?
For those who don't know, yes IT'S EXIST AND CONFIRMED by other game developers themselves. They're using AI with algorithm to rigged matchmaking and make sure half of the time we're playing against a team with better stat or have the perfect counter.

In those game developers words, they're doing that to enhance player's satisfaction when finally gets a win which at the same time also raised engagement time. Another reason they never said out loud of course is to push players to buy stuff.
Originally posted by Arukādo:
Originally posted by CyrexJax:
For those who don't know, yes IT'S EXIST AND CONFIRMED by other game developers themselves. They're using AI with algorithm to rigged matchmaking and make sure half of the time we're playing against a team with better stat or have the perfect counter.

In those game developers words, they're doing that to enhance player's satisfaction when finally gets a win which at the same time also raised engagement time. Another reason they never said out loud of course is to push players to buy stuff.
Of course there is, it has been proven multiple times already.
Rigged matchmaking + Cheating bots = kinda forcing you to buy stuff (but don't do it except the battlepass which is the only thing worth it)

And for anyone thinking I'm trolling, I'm a long time player (since the game release) and I still play the game daily, I love this game. Many people here need to keep their egos to themselves and recognize the obvious: the game is rigged AF.
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Showing 1-15 of 26 comments
no lol
CyrexJax Apr 19 @ 6:15pm 
Originally posted by groovador:
no lol
Why you laughing? Have you read the whole comment?
The author of this thread has indicated that this post answers the original topic.
Arukādo Apr 20 @ 4:42am 
2
1
Originally posted by CyrexJax:
For those who don't know, yes IT'S EXIST AND CONFIRMED by other game developers themselves. They're using AI with algorithm to rigged matchmaking and make sure half of the time we're playing against a team with better stat or have the perfect counter.

In those game developers words, they're doing that to enhance player's satisfaction when finally gets a win which at the same time also raised engagement time. Another reason they never said out loud of course is to push players to buy stuff.
Of course there is, it has been proven multiple times already.
Rigged matchmaking + Cheating bots = kinda forcing you to buy stuff (but don't do it except the battlepass which is the only thing worth it)

And for anyone thinking I'm trolling, I'm a long time player (since the game release) and I still play the game daily, I love this game. Many people here need to keep their egos to themselves and recognize the obvious: the game is rigged AF.
Backler Apr 20 @ 10:59am 
Originally posted by Arukādo:
Originally posted by CyrexJax:
For those who don't know, yes IT'S EXIST AND CONFIRMED by other game developers themselves. They're using AI with algorithm to rigged matchmaking and make sure half of the time we're playing against a team with better stat or have the perfect counter.

In those game developers words, they're doing that to enhance player's satisfaction when finally gets a win which at the same time also raised engagement time. Another reason they never said out loud of course is to push players to buy stuff.
Of course there is, it has been proven multiple times already.
Rigged matchmaking + Cheating bots = kinda forcing you to buy stuff (but don't do it except the battlepass which is the only thing worth it)

And for anyone thinking I'm trolling, I'm a long time player (since the game release) and I still play the game daily, I love this game. Many people here need to keep their egos to themselves and recognize the obvious: the game is rigged AF.

The only proof I've ever seen was that it doesn't happen. There are bots that "cheat" but they are so stupid that most of the time they will lose anyway and they are only in pre-infinite ranked. If they're trying to force us to buy stuff then they are utterly failing.

I know EOMM is a hot topic in Marvel Rivals but my understanding is that it does it by using MMR to create pre-determined wins and losses by algorithmically imbalancing the teams. How would that work in Snap? Skill is a factor but every deck beats different decks. Even swapping out a single card can mean you beat a deck you wouldn't otherwise win against. For an MMR system alone, it would almost have to be tied to each deck separately for any accuracy since most people play off-decks to do bounties/dailies. Our current level of artificial intelligence is around the level of a severely brain damaged 5 year old so I don't see how it could possibly manage all those variables and not take an hour between each match.
Arukādo Apr 20 @ 5:11pm 
Originally posted by Backler:
Originally posted by Arukādo:
Of course there is, it has been proven multiple times already.
Rigged matchmaking + Cheating bots = kinda forcing you to buy stuff (but don't do it except the battlepass which is the only thing worth it)

And for anyone thinking I'm trolling, I'm a long time player (since the game release) and I still play the game daily, I love this game. Many people here need to keep their egos to themselves and recognize the obvious: the game is rigged AF.

The only proof I've ever seen was that it doesn't happen. There are bots that "cheat" but they are so stupid that most of the time they will lose anyway and they are only in pre-infinite ranked. If they're trying to force us to buy stuff then they are utterly failing.

I know EOMM is a hot topic in Marvel Rivals but my understanding is that it does it by using MMR to create pre-determined wins and losses by algorithmically imbalancing the teams. How would that work in Snap? Skill is a factor but every deck beats different decks. Even swapping out a single card can mean you beat a deck you wouldn't otherwise win against. For an MMR system alone, it would almost have to be tied to each deck separately for any accuracy since most people play off-decks to do bounties/dailies. Our current level of artificial intelligence is around the level of a severely brain damaged 5 year old so I don't see how it could possibly manage all those variables and not take an hour between each match.
I'm not talking about the dumb bots that let you win. You know there are cheating bots seeing your entire hand and play before they play themselves, there even is a "timer" when you validate your turn where you have to wait for the bot to calculate the issue of the turn. Just try it next time you are against a cheating bot, wait the full timer before clicking and you will see there will be an "additionnal" waiting time before it plays.
These bots will also draw common counter cards to prevent you from winning the game (but it's still possible to win, it's just hard to trick the computer).
FYI there were also cheating bots using Arishem during Deadpool events, you can't suspect anything because they can litterally play any card using Arishem without you noticing it's rigged.
Arukādo Apr 20 @ 5:13pm 
Oh and also, there are new types of bots using "real" player names now, fake collection levels, etc. They are doing everything so you can't distinguish bots from players now (except the dumb "pity" bots which are here to let you win after too much loses).
groovador Apr 20 @ 7:02pm 
♥♥♥♥♥ can you ♥♥♥♥♥♥♥ stop
Backler Apr 20 @ 9:26pm 
Originally posted by Arukādo:
Originally posted by Backler:

The only proof I've ever seen was that it doesn't happen. There are bots that "cheat" but they are so stupid that most of the time they will lose anyway and they are only in pre-infinite ranked. If they're trying to force us to buy stuff then they are utterly failing.

I know EOMM is a hot topic in Marvel Rivals but my understanding is that it does it by using MMR to create pre-determined wins and losses by algorithmically imbalancing the teams. How would that work in Snap? Skill is a factor but every deck beats different decks. Even swapping out a single card can mean you beat a deck you wouldn't otherwise win against. For an MMR system alone, it would almost have to be tied to each deck separately for any accuracy since most people play off-decks to do bounties/dailies. Our current level of artificial intelligence is around the level of a severely brain damaged 5 year old so I don't see how it could possibly manage all those variables and not take an hour between each match.
I'm not talking about the dumb bots that let you win. You know there are cheating bots seeing your entire hand and play before they play themselves, there even is a "timer" when you validate your turn where you have to wait for the bot to calculate the issue of the turn. Just try it next time you are against a cheating bot, wait the full timer before clicking and you will see there will be an "additionnal" waiting time before it plays.

I know no such thing but if that is real and the goal is to "kinda force" us to buy stuff then how is that working? Carter sucks and getting Infinite is easy. Unless you mean for new players (< S3 complete), but I would think being matched against those of us who have been playing for a while would be a perfectly good sales pitch on its own. Who needs cheating bots when real players will happily rip them to shreds with all those cards the newbies don't have? As far as I know there are dumb bots, and those bots DO cheat, you just have to be able to weather the occasional blind Cosmo and keep going.

I'm pretty sure it's the opposite with bots and timers. They take their turn instantly (to us, not in computing time) after you. You can tell because when you snap and end turn your turn, the turn will immediately resolve if your opponent is a bot. When the other player is real there is an enforced delay to give them time to retreat. Besides, I run the timer out all the time, especially in High Voltage, but the game always lets me finish shuffling my cards around. I gets pretty aggressive with the you have no time effect but I think if you're actively doing stuff it lets you run over a bit. Rigging complex matchmaking would be a big ask, but calculating {if oppoCard.ContainsText("On Reveal") then play = Cosmo} really would not take very long.

I do think bots are overused and I do think the cheating is bad, but I just don't believe that it's that bad.
ANDERSU Apr 21 @ 6:10am 
yes, its the same EOMM ♥♥♥♥, nothing new.
bots who are winning whatever you play, is so contrproductive. i play less and less with all theses bots who kill the game. at least, i was winning against bots. now, even bots make ladder impossible to win rapidly. i have completely gave away the ladder, i keep lvl 50 LOL
I've also played since the game's release and I've never had this problem.
Online pvp gaming, keeps proving to people how much of a write off it is. Manipulative, needlessly cash grabby tactics, rigged matchmaking ect ect ect.

Honestly, look at the bundle prices. And tell me its surprising that they make the new cards that cost that much more powerful. Its a mobile whale farm game. I would highly suggest just putting all online games with cash shops down. They'll never be satisfied and will always try to find ways to manipulate you to pay more.

If any game, not just mobile game. Any game. Wants me to pay more than a battle pass/sub cost. Then its a write off. With what this game is, asking people to pay more than 10 bucks for the battle pass every couple months. Is straight up criminal.

I was perfectly happy till the collection change to the spotlight system. Had a complete collection and i paid alot for that since i came late. But the change, made it where you had to pay obscene amounts of money beyond the battle pass. They've essentially made it a whale enjoyment only game, when before it was perfectly viable as a f2p player even.

Couple that with the newer cards fomo, being OP, far more OP than the old nerfed stuff ever was. "i quit for a year, and came back, and its far worse now than it ever was" Stuff like the new discard cards, gorr, sebastian shaw, you're telling me kitty pride 1/1 gaining 2 per turn is too much compared to this new stuff? Gimme a break.

They cant justify their decisions. They had a good thing. And they've ruined it. And the only way to bring it back to somewhat acceptable is swinging it back the other direction and then to the middle where it was to begin with. So basically, they've made it to where you can never keep up, or catch up, or enjoy it really with the matchmaking. GG mobile games, im done with ya.

I see a cash shop, or battle pass, its a hard pass for me now. Give me some old games on GOG. And let me save my sanity.
Backler Apr 23 @ 10:35am 
Originally posted by Heart In Light:
Online pvp gaming, keeps proving to people how much of a write off it is. Manipulative, needlessly cash grabby tactics, rigged matchmaking ect ect ect.

Honestly, look at the bundle prices. And tell me its surprising that they make the new cards that cost that much more powerful. Its a mobile whale farm game. I would highly suggest just putting all online games with cash shops down. They'll never be satisfied and will always try to find ways to manipulate you to pay more.

If any game, not just mobile game. Any game. Wants me to pay more than a battle pass/sub cost. Then its a write off. With what this game is, asking people to pay more than 10 bucks for the battle pass every couple months. Is straight up criminal.

I was perfectly happy till the collection change to the spotlight system. Had a complete collection and i paid alot for that since i came late. But the change, made it where you had to pay obscene amounts of money beyond the battle pass. They've essentially made it a whale enjoyment only game, when before it was perfectly viable as a f2p player even.

Couple that with the newer cards fomo, being OP, far more OP than the old nerfed stuff ever was. "i quit for a year, and came back, and its far worse now than it ever was" Stuff like the new discard cards, gorr, sebastian shaw, you're telling me kitty pride 1/1 gaining 2 per turn is too much compared to this new stuff? Gimme a break.

They cant justify their decisions. They had a good thing. And they've ruined it. And the only way to bring it back to somewhat acceptable is swinging it back the other direction and then to the middle where it was to begin with. So basically, they've made it to where you can never keep up, or catch up, or enjoy it really with the matchmaking. GG mobile games, im done with ya.

I see a cash shop, or battle pass, its a hard pass for me now. Give me some old games on GOG. And let me save my sanity.

Dude, doubling Kitty growth would be insane. I already see her more than Shaw and Gorr combined. If F2P games test your self-control then that's fair enough but it is nowhere near required that you buy those insane whale bundles. A complete collection is not required to be competitive.
Stranger Apr 23 @ 11:20am 
Originally posted by CyrexJax:
For those who don't know, yes IT'S EXIST AND CONFIRMED by other game developers themselves. They're using AI with algorithm to rigged matchmaking and make sure half of the time we're playing against a team with better stat or have the perfect counter.

In those game developers words, they're doing that to enhance player's satisfaction when finally gets a win which at the same time also raised engagement time. Another reason they never said out loud of course is to push players to buy stuff.

Why even ask if you were looking for confirmation bias?
Duggo Apr 23 @ 1:11pm 
Originally posted by Backler:
Originally posted by Arukādo:
...
I know EOMM is a hot topic in Marvel Rivals but my understanding is that it does it by using MMR to create pre-determined wins and losses by algorithmically imbalancing the teams. How would that work in Snap? Skill is a factor but every deck beats different decks. Even swapping out a single card can mean you beat a deck you wouldn't otherwise win against. For an MMR system alone, it would almost have to be tied to each deck separately for any accuracy since most people play off-decks to do bounties/dailies. Our current level of artificial intelligence is around the level of a severely brain damaged 5 year old so I don't see how it could possibly manage all those variables and not take an hour between each match.
I don't see how it would be that hard at all. They're keeping stats on everything. I imagine they can look up how any card x performs when opponent's deck has card y. Each player's deck only starts with 12 cards, so it'd be trivial for a computer to pull those numbers up and mash the cards' chances together to average the overall deck's % of success vs the other deck. If you want a player to start losing, you just iterate down the matchmaking queue until you find a deck that the player's deck has <25% success against.
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