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edit- Actually, looking at the list it doesn't look like anything's being banned for being OP, just stuff that has end of match triggers, disables location effects or puts cards on the opponent's tableau.
To me, the best event Snap has had is still High Voltage, because that mode didn't have "limited plays" and you didn't actually lose anything for just queuing up and losing. It was a time-limited event, but you were basically guaranteed to get everything as long as you beat your missions (and honestly, even if you missed a day or two.)
This event is better than Deadpool's Diner to me, because at least I can pick my rewards, but it still runs into the same problem of being time-gated and discouraging experimenting.
I fully expect Negasonic and Cannonball will make the list next time. It's just like High Voltage and the diner, the list gets amended over time. I think Juggernaut got banned because it punts cards before they can go off.
I know I don't play as much as some folk, but I've put 2-4 hours in over the last couple days and been completely unable to play down my scrolls unless I actively try to throw. Maybe it will change now I'm done Twitch drops, but even then I only dropped to 10 scrolls once.
Of all the lockouts, this is the least challenging.
That's only how it feels initially because you get a bunch of bonus scrolls from Twitch drops and stuff. But after that, you only get them if you win, or buy them. So unless you have a 100% win rate, you will run out unless you barely play the game
What boggles my mind is I think Jugg is more fair than Cball. Being that you have agency to actually play around it by trying to fill your lanes. Cball just says **** you and there's nothing you can do other than Cosmo.