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Apo, well, as bad as I feel, I don't think it will affect discard decks much, just 2 power shaved off
Mind stone, well, it's ♥♥♥♥♥♥ now
Psylocke is back to 2/1, which is silly but okay
Warlock being 5/5, nah, can't buy it
Guardians of the Galaxy got some good buffs except Gamora, that is just the same
Overall, decent patch, only cuz of the guardians of the galaxy
Cap Marvel & Guardians sound interesting. Time to cook
Guardians will increase in usage. The Guardians did need some love, Mantis is still irrelevant to their theme.
MARVEL: still irrelevant to me with these 'move' condition mechanics, too much risk.
THANOS: I knew they would tame Thanos, again instead of boosting their ton of bad cards that would compete with Thanos, but mindstone hurts here. They are getting themselves into a bind in hurting a Meta card, asking for tokens and resources, but doing what they did with Galactus and others where you can simply wreck what you created.
PSYLOCKE-sigh, I mean what are we doing. you want people to use the card, and then you hurt her.
ADAM WARLOCK-Again why give one turn, I get the energy amplifier additions and maybe something is coming, but its normally a six turn game. They are butchering the 5 cost lines
APOCO- already telegraphed, already not that much played, its an ugly nerf. Of all the cards to focus on, you go after an archetype that is hurting in its traditional on curve format. Glaive, Proxima, Miek changes did not really reflect on Apoco usage. Of the six costs, he was the one struggling to compete. So let's not touch Magneto, Giganto, Infinaut, and the power Meta cards that force Apoco to work to compete. Let's eliminate that archetype from the discussion. Again, War Machine, Red Hulk, Sasquatch, other cards are simply going to make this change even worse. We will see.
So some good, some bad, some ugly.
Does that mean Hela starts becoming dominant again though? Perhaps. We will have to see if the Mind stone change slows thanos down enough to matter or not. A 2/1 draw 2 cards is still hella good after all.
Apocalypse: Sure, fair enough. I don't know if it was really needed but I also don't think a -2 power nerf is hitting it hard. I guess it's rough if you need to play Apoc without proccing him.
Mind Stone: Yea, that seems fair.
Psylocke: Really not necessary imo.
Adam Warlock: His change from 2/0 to 5/4 is Snap's most embarrassing change that makes it seems like the devs balancing don't understand the game at all. I understand the fear of a too good of a draw effect, but we never even reached there (or a point where old Warlock was abused), and thinking that 5/4 Adam Warlock is at all a better place and not clearly a waste of a card choice is insanity. This update where they give him just a +1 power buff is even more embarrassing, because it means they heard feedback but didn't even listen. With it's current text, you could make it a 5/8. I used to hard believe the devs were really good at balancing, then around Mobius release they started making some questionable changes, but the Adam Warlock change is so ridiculous its difficult to argue they understand what they're doing.
Guardians: All the changes are fine, but I'd prefer Gamora's stay at 5 power increase instead of 4. Their mechanics are never going to make them meta relevant absent some other really important tools or just being tuned way too high, but this should maybe make them more useable as a deck. (Edit: Sorry, they didn't need to drop the main power on Groot and Drax though, just not necessary. Raccoon I understand.)
See if Thanos retains his position as one of the 4 horsemen of the meta a week from now (Zabu, Shang, Thanos, Annihulus)
Also Guardians suck. I never bother playing a card over 10 power these days since 1) Everyone has Shang Chi and 2) They ALWAYS draw him. If you can't draw Armor then Gamora is worthless, Drax too. The rest aren't strong enough to turn a game around.
Yeah those are good cards and I can tune the deck so the bonus isn't as important, but it's just a bummer to have the wind knocked out of my sails early.
I really like the concept of imbalance patches tied to special events and seasons. They need to be consistent though and not do a rugpull. Especially for changes that could have waited a week.
They either need to rework him away from the stones since they can't get a handle on it.
or
Considering Thanos is just an archetype of "good Stuff" cards they need to release other cards similar to him that support an other archetypes so there is at least a choice to be made which one you decide to put in your deck.
Yeah I have kind of stayed away from replying on something after I give my viewpoint.
I kind of said this in that as they are creating new cards, you can mess up a good thing. Especially if their is paranoia in that development team, the constant back and forth explanations. It is not Thanos, Apoco that is the problem, its what you are creating around them.
Grandmaster, Miek, Mockingbird, Cull, Alioth, Hercules, Cannonball, Hope, Black Swan, Proxima, Glaive, War Machine, Red Hulk, White WIdow, US Agent, and on and on, as you create something new, as you add and add, you can butcher what you have already created.
100% agree with you Tray in that we have seen this pattern of destroying what you have created to the point where your original template of cards become null in void.
Its not bring Thanos, Hela, She-Naught down, its not make everything one tone, its bring others up.
If you look at the archetypes that truly struggle or are not even viable against the Meta decks you must as a developer look at the data and note WHY
Players want competition for Meta decks, not destroy it so something else takes its place. That is not sustainable.
It can have a cascading effect in not only what you create in the future, but then you go back and undo what you messed up, to mess it up some more. That is their issue.
Sometimes you can be too close to the issue. You must utilize your community.
If you have a CC program use it.
They are too stuck in the same method of creation, create for money, change later.
Here are the new Marvel T-shirts gang, we will beat your ass at the door and you will play with what we give you.
That has a price.
They need to allow their customers access to their datamines, not hide them.
There is a creation of something, and then there is rigid thinking.
I have no doubt they have some good people having fun, creating cards, throwing ideas, and seeing what sticks, but when its get the money first then worry about it later. It can become a very paranoid process, especially if you have to keep explaining why.
We will adjust, it will pass.
You be well my brother.
Repeatedly being the best deck in the game is not sub par.