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More specifically. This: From level 1000 onwards, there is a 25% chance of containing a Mystery Card from Pool 3. A card is guaranteed in a set of four caches.
Collector’s Reserve is opened every 12 levels of the Collection Level Road starting at Collection Level 1006, replacing Collector’s Caches. Collector’s Reserves are divided into groups of 9. Each such group has:
Two Card Reserves, each containing a Series 3 card. If you have already collected all Series 3 cards, the contents will be replaced by 100 Collector’s Tokens or one Golden Ticket for the Conquest Mode, with equal probability.
One Token Reserve, always containing 100 Collector’s Tokens.
Three Credits Reserves, each with a 50% chance of containing 200 credits and a 50% chance of containing 150 credits.
Three Cosmetic Reserves, each with a 40% chance to contain a variant, a 30% chance to contain an avatar and a 30% chance to contain a title.
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Because they work in batches of 9 now you can go up to 14 reserves without a new card.
https://marvelsnapzone.com/series-3-cards/
How are Collector’s Caches and Collector’s Reserves changing?
Every 4 Collector’s Cache now contain:
2 x Series 3 or below cards
1 x 100 Tokens
1 x Credits Box that can contain 150 or 200 Credits
Every 9 Collector’s Reserve now contain:
2 x Series 3 or below cards
1 x 100 Tokens
3 x Credits Box that can contain 150 or 200 Credits
3 x Cosmetic
It was not meant to correct you (didn't check the link or read all posts), I just always fall back on the original SD statement, when someone asks about this topic. I find the 3rd party sites are often confusing to outright wrong.
Yes, spotlight cache = spotlight key. Otherwise the system is exactly the same. I thought that was common knowledge, or I'd have mentioned it. Max. amount should be 14 reserves w/o a new card, if my math isn't wrong.
and I' m really grateful for that!
I would also like a few directions advice regarding purchases/tokens etc,
if anyone would want to add me to ask them directly, I'd surely appreciate that as well!
Purchases depend on you. Bundles are gold or cash - bundles that cost in game gold used to be decent, but have fallen in value when compared to the cash offers. If you are not series 3 complete then I suggest NOT buying variants of cards you don't have in costly bundles since you still have to pull the base card as you climb so in essence you are buying something simply to get one of those "play it early unlock' but you could of simply waited as all series 3 cards will be obtained in your ladder climb.
Again, purchases depend on your spending. Set a budget - for most players the season pass is all they buy. Others are pass and bundles less than 20 that offer VALUE (Variants/Avatars/Titles = 0 value) Credits/Gold = Value compared to purchasing gold in the shop ratio.
I m playing daily since Xmas period, skipped welcome bundles (which i regret) and Shawn's BP cause i wasnt sure if i d be as hooked as i am right now. Got the Skarr BP last month and that's it, havent gotten any gold/money bundle yet but i am considering going for the Moongirl One that is @2500 gold and that mostly for the token (have 4400 atm, havent purchased anything from token shop yet, just the free claim last season)
I've read that they nerfed bundles in terms of value, so i m thinking if i should go for the moongirl one or wait for value tweaks from SD in the future.. And yeah i get the idea from variant bundles ya mentioned but if you read my OP, i climbed around 130 levels without a single card drop from reserves, feels kind'a slong... How long in normal terms does it take to get all S3 cards from ladder, cause i m almost 3 months in and i feel like its gonna take more than half a year just for those.
I really don't know how much CL a F2P player gains per week/month to be able to tell you how long in time, and any guide I tried to find was outdated.
I can say for pool 3 complete it's around 5000 CL.