MARVEL SNAP
Thanks High Evolutionary, because of you I take a break.
Seeing this boring no brain deck in 60% of my matches kill the fun. I have no Cage, i dont want to play a deck just to counter a deck, I want to have more choice. So long!
Автор останньої редакції: ChatFantôme the amazing belgian; 8 жовт. 2023 о 8:45
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Показані коментарі 115 із 43
Bah I, see mostly the 3 same Decks in 90% of my games, the meta in this game is so boring. Need to nerf or change somes cards to make more decks viable and the metas deck more diverse.
what do you mean lol, everyone is playing a elsa deck or alioth move
The last 15 matches, I have played 11 times vs HE. I am only rank 1050 and platine maybe it's different at higher level.
I can make a few deck suggestions until you get Cage.
1. Lockdown-DD/Prof X-Try to end the game in 5 turns. Sunspot/Nebula combo, storm/juggernaut, Wave Alioth, I use Spiderman here to control that storm lane, then when DD reveals his play on turn 5, I can lockdown the lane he does not play into. Take Hulk out of play. You have some options here, Hobgoblin, Gamora, Chavez. He will try and cosmo one lane and allow his reduction cards in another.
2. Move Alioth- Deadly, since I don't know what you have, you will need key move cards here, Key card is Jean grey and Nebula, why you force him to play in those lanes. if you have Elsa, even better, Wave, Doom, Silk, Spiderman, Kraven, Jeff, some use Vision, you want to pull his non reduction cards into the Kraven lane. MMM, and do not use Alioth on turn 4, unless you know where he is going. The key to this deck is to have initiative, do not lose it, It will allow you to eliminate Hulk on turn 6. Other Move cards you can add, Miles, Cpt Marvel, but be careful because you want move cards with high power output.
3. Move Phoenix Force-Out power him, and allow you to move against his reduction cards.
forge/Shuri/Nimrod/Phoenix/Venom/Zola/Multi Man, all optional, you want 3 destroy triggers and 3 move options.
4. Thanos Control Lockdown-If you have Thanos-here same kind of premise on deck 1, but with more counters, it kind of operates like a Galactus deck-Cosmo/Shang Chi/Devil Dino/Blue Marvel/Alioth/Klaw/Vision/Ironlad all optional here I like Prof X/Jeff and a few options of Wave or Psylocke. Build with the stones, away from this strength, lock down open lanes, counter with Alioth or Shang and you can use them early, so don't be afraid to use Shang Chi turn 4, if you see an Abomination, key again is to have initiative.
5. Iron Patriot Lockdown

I like to play decks that can beat anything. Have flexibility. I am sure others here can offer you some other options, but beating high Evo is knowing how to play against him.
Now those are off the top of my head, you can tweak them as you like, The key to beating High Evo is play away from his strength, and plenty of decks that can counter him. Hope that helps.

Very important, play what you are good at playing. Take these ideas and practice in Proving Grounds. Don't play what you cannot understand or control. Good luck :Garrison:
Thank you a lot for your very useful advices. I miss a lot of important cards but I can try something for sure. So bad that ONE card make you to play around like this, and change all the rules (no classic basic counter works because of no ongoing or revealed tags)... Wish you the best!
Yeah, he was a featured card last week, so he is all over the place. Be well :Garrison:
It's Shuri/Sauron which makes me want to quit the game. Such a dumb ******** deck and the devs are too stupid to balance it. I get some decks you really want a counter for, but this one is like hitting a brick wall if you cant shang chi one.

2 x 28 power cards is ridiculous and thats not including anytjing else they play. If you try to lock down a lane they use Shuri/Vision instead.

Its the most no-skill crutch deck in the game. But whats the point in playing a deck where you might have to use your brain when you can just play 3 cards in order and win?

Really makes me not want to purchase anything from this game ever again until they balance this trash.
Цитата допису Si:
It's Shuri/Sauron which makes me want to quit the game. Such a dumb ******** deck and the devs are too stupid to balance it. I get some decks you really want a counter for, but this one is like hitting a brick wall if you cant shang chi one.

2 x 28 power cards is ridiculous and thats not including anytjing else they play. If you try to lock down a lane they use Shuri/Vision instead.

Its the most no-skill crutch deck in the game. But whats the point in playing a deck where you might have to use your brain when you can just play 3 cards in order and win?

Really makes me not want to purchase anything from this game ever again until they balance this trash.

As a Shuri/Destroyer/Taskmaster player (it's a pivot strategy in another deck), it's really not a strong combo, and a Shang Chi will often win you matches solely against this matchup. Shuri/Sauron is not a broken archetype in the slightest imo, I don't even use Shang-Chi and I almost always beat it out.

Edit: Came back to add some other counters, Cosmo can be a great counterattack, if you get really lucky you can screw out the Shuri, but if not, you can lockdown a lane from a Taskmaster, potentially 2 with Mysique. Spiderman on the Shuri is also a passable strategy
Автор останньої редакції: Zinkr7x; 8 жовт. 2023 о 18:42
Hola Si,

1. Shuri Destroy is good and of-course
2. High Evo can punish that Sauron Deck,
There are few counters you can try here. Not knowing what you have.

2. ELSA MOVE-Alioth/Spiderman/Vision/Nightcrawer/Aero/Kraven so build fast in one lane, and move to the Kraven lane, that simple.

2. LOCKDOWN- I spoke of, just tweak it by adding Cosmo/Mystique, remember Sauron,, Shuri and Zero are on Reveal. You force the negative debuffs of Skull and Typhoid to hurt his own side. I can again close the game in 5. Daredevil is great here. You can Prof X one lane, Alioth the other.

These next two deck you cane experiment with.

3. POISON NEGATE- 9 key cards the rest you can do yourself-Viper/Hood/Alioth/Goblin/Hobbie/Debrii/Cage/Hazrd/Spiderwoman, leaves you some room to really punish your opponent. Wong is opt, but I like to keep this on curve. Last 3 cards you can add something with high pwr your side. I find Spider-Woman 5 into a weak lane, and Alioth are enough. Wave/Doc Oct/Sentry all viable.

4. SANDMAN ALIOTH- Wave/Alioth/Sandman/Elektro with MMM and Jeff, and then just allowing him only 1 move and focusing on two lanes. Don't flood this with too many high cards. I found initiative an issue. He cannot combo on you in one turn. Psylocke/Chavez/Doom/Nebula all options or something more potent. This one is a work in progress. I did win the two matches I faced that deck today with this one, simply because it alters his ability to play multiples in a turn.

Try those, and good luck.
:Garrison:

Автор останньої редакції: kingts; 8 жовт. 2023 о 18:01
Decks I play against:

Elsa
Ramp
Shuri
Move
Loki
Iron Patriot
Destroy

All different decks requiring different answers. Right now, the only viable control option is ramp with Sandman, and that is good news.
Do you have iron lad? If yes, you can run forge brood deck, ♥♥♥♥ is broken as ♥♥♥♥, provided that you draw them right (chavez makes your draws better)
Pocket meta. HE isn't popular at the moment.
Цитата допису Zinkr7x:
Цитата допису Si:
It's Shuri/Sauron which makes me want to quit the game. Such a dumb ******** deck and the devs are too stupid to balance it. I get some decks you really want a counter for, but this one is like hitting a brick wall if you cant shang chi one.

2 x 28 power cards is ridiculous and thats not including anytjing else they play. If you try to lock down a lane they use Shuri/Vision instead.

Its the most no-skill crutch deck in the game. But whats the point in playing a deck where you might have to use your brain when you can just play 3 cards in order and win?

Really makes me not want to purchase anything from this game ever again until they balance this trash.

As a Shuri/Destroyer/Taskmaster player (it's a pivot strategy in another deck), it's really not a strong combo, and a Shang Chi will often win you matches solely against this matchup. Shuri/Sauron is not a broken archetype in the slightest imo, I don't even use Shang-Chi and I almost always beat it out.

Edit: Came back to add some other counters, Cosmo can be a great counterattack, if you get really lucky you can screw out the Shuri, but if not, you can lockdown a lane from a Taskmaster, potentially 2 with Mysique. Spiderman on the Shuri is also a passable strategy
Of course its not broken...says the person who plays it. Aint that always the case.

Shang Chi relies on priority/not priority/actually drawing him, and besides most of the times these decks put down Armor which is the real problem.

Cosmo requires a 1 in 3 chance of sniping the Shuri lane which is ridiculous. Unless they play Armor and make it obvious but since they can put out 10 points in 2 turns (zero into ebony maw how mamy other decks can put down 10 points by turn 2?) Plus they have strong cards like Lizard, this deck will usually have priority which means you have to play Cosmo on 3 and then just change lanes for turn 4. So you're realistically having to bring 2 counters for this deck, cosmo then shang chi, or enchantress then shang chi.

Spiderman on Shuri does nothing. They only need to play on the location Shuri WAS in at the time she revealed, not the one she is currently in.

Its a really dumb easy deck thats why its so popular. You play X on 4, Y on 5 and Z on 6 and you win. Its that simple. If it wasnt effective you wouldnt see so many people crutching on it. Sure you will get hit with the occasional shang chi but more often than not its an easy win. 30+ power across 2 lanes....and thats only your last 3 turns, we're not even counting the first 3. Not many decks can output that kind of power so consistently hence why your only.hope against this deck is counters.

Decks this strong shouldnt be so easy to play. Playing a 3 card combo for this kind of power and being able to do it consistently and independent of locations is ridiculous.

It just cements the game as casual dumb luck rather than anything skillful. Why bother using my brain and trying to play cards in a smart way when I can just drop 3 cards in order and rack up wins?
Цитата допису Si:
Цитата допису Zinkr7x:

As a Shuri/Destroyer/Taskmaster player (it's a pivot strategy in another deck), it's really not a strong combo, and a Shang Chi will often win you matches solely against this matchup. Shuri/Sauron is not a broken archetype in the slightest imo, I don't even use Shang-Chi and I almost always beat it out.

Edit: Came back to add some other counters, Cosmo can be a great counterattack, if you get really lucky you can screw out the Shuri, but if not, you can lockdown a lane from a Taskmaster, potentially 2 with Mysique. Spiderman on the Shuri is also a passable strategy
Of course its not broken...says the person who plays it. Aint that always the case.

Shang Chi relies on priority/not priority/actually drawing him, and besides most of the times these decks put down Armor which is the real problem.

Cosmo requires a 1 in 3 chance of sniping the Shuri lane which is ridiculous. Unless they play Armor and make it obvious but since they can put out 10 points in 2 turns (zero into ebony maw how mamy other decks can put down 10 points by turn 2?) Plus they have strong cards like Lizard, this deck will usually have priority which means you have to play Cosmo on 3 and then just change lanes for turn 4. So you're realistically having to bring 2 counters for this deck, cosmo then shang chi, or enchantress then shang chi.

Spiderman on Shuri does nothing. They only need to play on the location Shuri WAS in at the time she revealed, not the one she is currently in.

Its a really dumb easy deck thats why its so popular. You play X on 4, Y on 5 and Z on 6 and you win. Its that simple. If it wasnt effective you wouldnt see so many people crutching on it. Sure you will get hit with the occasional shang chi but more often than not its an easy win. 30+ power across 2 lanes....and thats only your last 3 turns, we're not even counting the first 3. Not many decks can output that kind of power so consistently hence why your only.hope against this deck is counters.

Decks this strong shouldnt be so easy to play. Playing a 3 card combo for this kind of power and being able to do it consistently and independent of locations is ridiculous.

It just cements the game as casual dumb luck rather than anything skillful. Why bother using my brain and trying to play cards in a smart way when I can just drop 3 cards in order and rack up wins?

Yea well my version also requires Magik (Or I guess electro) to even get off. Yea it honestly sucks and it's not a strategy I'm ever fantastically confident in, and it's because more often I'm screwed by a proper tech. It does work, but it doesn't work often enough, which I only pivot to it. It's not the main strat. Fortunately since Alioth people haven't been running Shang-Chi so it's been better, but yea it's really not that strong. Two predictable 28s isn't the most impressive thing you can do power wise in this game.

Shang Chi is most effective if you have the priority (and they didn't draw armor), but it will still win you a lane even if you don't. That deck can't double armor, and Sauron is an anti-synergy with it. (Well it can double armor if they really want to mystique but they don't want to do that) You're only really screwed if they armor and you have priority with Shang-Chi. Of course, a big part of this game is recognizing when you should and shouldn't retreat, so sometimes its like that. If you're worried about drawing into a single card, then don't worry about a deck that needs to draw into 3 to even work and 4 to be safe.

The Cosmo Shuri snipe isn't reliable, this is true, but it does happen sometimes and it's great when it does. Cosmo is more so a way to snipe Taskmaster from a single lane, and it's quite effective. I mean ♥♥♥♥ if you're doing an ongoing package and you know it's gunna be a taskmaster, Cosmo/Mystique shuts the whole deck down.

Yea I don't run Spiderman. I don't why I forgot this, it's not like the interaction hasn't happened to me before.

I don't see a lot of people using the strategy, it's not the most popular imo. I mean I see people do it, I lost to one the other day (That was super my fault though, they won a mojoworld lane. I was in shambles how bad I played my final turn.)

It's also far and away not the only 3 card combo deck. There's plenty of those.
Автор останньої редакції: Zinkr7x; 9 жовт. 2023 о 10:45
"Yea well my version also requires Magik (Or I guess electro) to even get off."

Yeah that's because you're a human. The cheating bots however hit it every time, that's the problem.
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Опубліковано: 8 жовт. 2023 о 8:42
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