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And like you said, I doubt many people want the boss to have more health, but even if they do, they'll have to skip other areas (as well as the final PSG piece) so they'll have a longer boss fight, but a shorter level.
With the way the map is designed in such a linear manner, players will have to put conscious effort to intentionally skip those areas. Missing them by accident on a casual playthrough seems incredibly unlikely. This feels like the Mantid Hive changes in the Turok 2 remaster, where they made it impossible for players to miss the Master Computer objective.
It's a shame we're practically railroaded into a disappointing Oblivion fight, though in general the villain is quite a letdown after being hyped in the last game. No doubt a consequence of Turok 3's troubled development.
Before Turok 3, I imagine Oblivion was like a physically disabled person who needed its minions to feed it with the facilities. The 1st chapter of this game seems to be its first attempt at eating like it once used to (before the Big Bang) but on a smaller scale seeing as how the attack is restricted to a single city, perhaps a result of Oblivion being unable to use its original eldritch form.
Thanks.
It seems likely Oblivion's HQ is in the Lost Land. The Flesh Easters are sometimes referred to as extensions of Oblivion, and the novels apparently reveal that race has been living in the Lost Land since its creation, committing acts of genocide here and there, eating countless wildlife and inhabitants.
There was a commercial for Turok 3 that had a CG Oblivion pulsating inside a womb with an umbilical cord (also seen in the logo of the game), maybe it was growing from all the bloodshed spilled by the Flesh Eaters?
The commercial in the link below has clips of that womb commercial, but the longer version that had Adon or Danielle saying "Who will deliver us when the evil is reborn" cannot be found anymore sadly.
https://youtu.be/GjvsEBT_aqU?si=TDHOfSskYyHas6y6