Turok 3: Shadow of Oblivion

Turok 3: Shadow of Oblivion

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dryo98 Nov 30, 2023 @ 12:25pm
2
were people asking for this?
I mean, I loved the first and second remakes, but,turok 3? I mean, there are many more requests that could've had more love than this,I don't know, maybe perfect Dark? , I don't know, maybe nightdive is running out of n64 exclusives to port?
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Showing 1-11 of 11 comments
Babs Nov 30, 2023 @ 12:33pm 
Gee, I dunno, maybe you could answer your question by going to Turok 1 and 2 steam forums and see they have been since 2015. Almost 10 years.

Turok 3 was the perfect game to do this because it didn't have a PC port at the time at all. The only way to play it for the last 20 years plus has been janky crap on emulators to bind the mouse to the joystick. It also ran way too slow because N64 was nearing end of its life. Perfect Dark sucks
DoomMarine23 Nov 30, 2023 @ 12:34pm 
This has been one of the most requested games on their Discord server.
GamerXT Nov 30, 2023 @ 12:37pm 
No one asked at all, like no one asks for Rage Wars or Turok Evolution...................
Shiroka Nov 30, 2023 @ 1:23pm 
Originally posted by dryo98:
I mean, I loved the first and second remakes, but,turok 3? I mean, there are many more requests that could've had more love than this,I don't know, maybe perfect Dark? , I don't know, maybe nightdive is running out of n64 exclusives to port?

Perfect Dark already has a separate Decompilation Project done by other people, Mr. Howard.

A first PC Version Port is also compiled to play it but ofc the game is far more easier with Mouse and Keyboard
Squigalicious Nov 30, 2023 @ 11:13pm 
It was me, sorry about that. I just REALLY like Turok and wanted to play the third one as a native pc title and not on some emulator.
Oh The Folly Dec 1, 2023 @ 1:51am 
People were very much asking. I kind of assumed that they'd take the opportunity to improve/finish the levels like they did with Shadowman to make a more complete version, if they ever did Turok 3. But it doesn't sound like much level improvement happened.

Multiplayer against AI bots was also one of the most fun things about the game. And it was fun for much longer than the single player campaign, because that was short and not as refined as it should have been.

I honestly can't call any version of Turok 3 without multiplayer with bots a proper release. It made up too much of the fun of the game.
Last edited by Oh The Folly; Dec 1, 2023 @ 1:51am
Shiroka Dec 1, 2023 @ 2:31am 
Originally posted by Oh The Folly:
People were very much asking. I kind of assumed that they'd take the opportunity to improve/finish the levels like they did with Shadowman to make a more complete version, if they ever did Turok 3. But it doesn't sound like much level improvement happened.

Multiplayer against AI bots was also one of the most fun things about the game. And it was fun for much longer than the single player campaign, because that was short and not as refined as it should have been.

I honestly can't call any version of Turok 3 without multiplayer with bots a proper release. It made up too much of the fun of the game.

For Shadowman it was way different, since they had the source code with unfinished assets they could work and improve upon

Turok 3 had no source code (it is apparently lost) and had to reverse engineer the code from the Rom File. If you were lucky they had left additional assets when doing the build but it seems none or few was left.

I do expect that Nightdive will eventually patch in the MP Part or at least with Mod Support someone else will do that for us
Soul Nibbler Dec 1, 2023 @ 2:37am 
I mean, I would've preferred an online Turok Rage Wars remaster first, but at some point yeah, I wanted a T3 remaster eventually.
Originally posted by Shiroka:
Originally posted by Oh The Folly:
People were very much asking. I kind of assumed that they'd take the opportunity to improve/finish the levels like they did with Shadowman to make a more complete version, if they ever did Turok 3. But it doesn't sound like much level improvement happened.

Multiplayer against AI bots was also one of the most fun things about the game. And it was fun for much longer than the single player campaign, because that was short and not as refined as it should have been.

I honestly can't call any version of Turok 3 without multiplayer with bots a proper release. It made up too much of the fun of the game.

For Shadowman it was way different, since they had the source code with unfinished assets they could work and improve upon

Turok 3 had no source code (it is apparently lost) and had to reverse engineer the code from the Rom File. If you were lucky they had left additional assets when doing the build but it seems none or few was left.

I do expect that Nightdive will eventually patch in the MP Part or at least with Mod Support someone else will do that for us
well there is the raptor and i dont know the last cutscene is somehow unfamiliar to me
Shiroka Dec 1, 2023 @ 2:48am 
Originally posted by Troja:
Originally posted by Shiroka:

For Shadowman it was way different, since they had the source code with unfinished assets they could work and improve upon

Turok 3 had no source code (it is apparently lost) and had to reverse engineer the code from the Rom File. If you were lucky they had left additional assets when doing the build but it seems none or few was left.

I do expect that Nightdive will eventually patch in the MP Part or at least with Mod Support someone else will do that for us
well there is the raptor and i dont know the last cutscene is somehow unfamiliar to me

Those are probably the lucky few extra assets left in the build being unused i talked about.

DIdn't play it yet since i'm busy with other stuff, but unless you talk about the raptor in other places it was always there in the Lost Lands Level
Powellinho.72 Dec 1, 2023 @ 2:57am 
dont mind as long as these games continue to get remasters and enjoyed by the newer crowds, dont mind whos first
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