Far Cry 2

Far Cry 2

Halloween Jul 20, 2024 @ 3:16pm
What Happened With the Voice Acting?
Just what happened with the voice acting, not very realistic or immersive. Sounds like either early Windows AI or they sped up the actors' voices. I can't tell and have not really looked into it. It's just way off and not realistic. Now in FC3 to FC6, they got real actors and the voices sound great. Good acting and not rushed. Sounds realisitc.
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Showing 1-15 of 25 comments
thirdkeeper Jul 20, 2024 @ 3:35pm 
Everyone agrees on this and that there's a lot wrong with the game.

It doesn't help to complain here, Ubi is the only one who could do anything about it.
They've got a 'complaint' department -> Tell them. - They don't pay any attention to
this forum.
Halloween Jul 20, 2024 @ 3:37pm 
Originally posted by thirdkeeper:
Everyone agrees on this and that there's a lot wrong with the game.

It doesn't help to complain here, Ubi is the only one who could do anything about it.
They've got a 'complaint' department -> Tell them. - They don't pay any attention to
this forum.

Yeah but that's not very realistic or immersive.
thirdkeeper Jul 20, 2024 @ 3:55pm 
Enough for some - not for others. - That's the way the cards fall sometimes.
At least you have FC3 and beyond to enjoy. - I have trouble enjoying the later
games and you have trouble enjoying FC2 as much as the later ones. Some
things bug me more than they bother you and vice versa. - We can disagree
and both be 'right' according to our preferences and perspective. One is more
'realistic' to you and the other more 'realistic' to me. It's not a 'judgement' call.
Halloween Jul 20, 2024 @ 4:00pm 
Originally posted by fh2212:
Originally posted by thirdkeeper:
Everyone agrees on this and that there's a lot wrong with the game.

It doesn't help to complain here, Ubi is the only one who could do anything about it.
They've got a 'complaint' department -> Tell them. - They don't pay any attention to
this forum.

Yeah but that's not very realistic or immersive.

That doesn't fully explain why FC2 is so unrealistic with the voice acting. Just not very immersive to me.
thirdkeeper Jul 20, 2024 @ 4:15pm 
It's suspected that the voices were sped up to decrease size of the sound files.
Oddly to me they never sounded too fast, but I grew up with fast talkers.

Acting is a whole other ball of wax. Much of it depends on the language and direction
and there were likely different actors and directors for each.

Again - Not realistic enough to you but realistic enough for others to enjoy the game
and maybe some who don't take the subject too seriously.
Halloween Jul 20, 2024 @ 5:13pm 
Originally posted by thirdkeeper:
It's suspected that the voices were sped up to decrease size of the sound files.
Oddly to me they never sounded too fast, but I grew up with fast talkers.

Acting is a whole other ball of wax. Much of it depends on the language and direction
and there were likely different actors and directors for each.

Again - Not realistic enough to you but realistic enough for others to enjoy the game
and maybe some who don't take the subject too seriously.

Yeah, but that's still unrealistic and not immersive.
thirdkeeper Jul 20, 2024 @ 7:57pm 
To you.
Halloween Jul 21, 2024 @ 8:01am 
Originally posted by thirdkeeper:
To you.

No. There are thousands of people who still complain about this, even people still picking up the game. Not to mention the thousands who complained the first time, which is why everything was changed. So much for your "to you" theory.
UnKn0wN Jul 24, 2024 @ 12:53am 
never been a big deal for me, everyone is stressed in the game so they are nervous and tend to speak faster.
ever meet some african people in real life?
they tend to speak fast.

even remember an actor for the game said they were directed to speak that way to enforce the stress and urgency of the situation.

that said, nobody cares, you can nitpick all day about any games if you want, there is always gonna be something someone doesn´t like.

I prefer the chars and story in FC2 to any of the cartoon chars of later games.
YhofChaerkh Aug 17, 2024 @ 7:13am 
Originally posted by fh2212:
Just what happened with the voice acting, not very realistic or immersive. Sounds like either early Windows AI or they sped up the actors' voices. I can't tell and have not really looked into it. It's just way off and not realistic. Now in FC3 to FC6, they got real actors and the voices sound great. Good acting and not rushed. Sounds realisitc.

Yeah, this was a known problem ever since first release. My theory is that the game initially shipped on a DVD, and they had to compress the voice files in order to get them to fit or something.

As far as I know, they've never fixed this problem. Maybe someday there may be a remaster, a bit like FC1 got a remaster on consoles.
Virago Aug 18, 2024 @ 5:10pm 
Originally posted by YhofChaerkh:
Originally posted by fh2212:
Just what happened with the voice acting, not very realistic or immersive. Sounds like either early Windows AI or they sped up the actors' voices. I can't tell and have not really looked into it. It's just way off and not realistic. Now in FC3 to FC6, they got real actors and the voices sound great. Good acting and not rushed. Sounds realisitc.

Yeah, this was a known problem ever since first release. My theory is that the game initially shipped on a DVD, and they had to compress the voice files in order to get them to fit or something.

As far as I know, they've never fixed this problem. Maybe someday there may be a remaster, a bit like FC1 got a remaster on consoles.

It was not a technical but rather a creative decision made by the voice director and/or the creative director in charge.
YhofChaerkh Aug 19, 2024 @ 8:07pm 
> It was not a technical but rather a creative decision made by the voice director and/or the creative director in charge.

Oh, that's a bit disappointing then. Do you happen to have a source for that?
This is the stupidest topic I've seen in a long time.
"Waah, this almost 20 year old game's voice acting isn't immersive!"
Begone, child
Virago Aug 21, 2024 @ 9:03am 
Originally posted by YhofChaerkh:
> It was not a technical but rather a creative decision made by the voice director and/or the creative director in charge.

Oh, that's a bit disappointing then. Do you happen to have a source for that?

I don't have a source for that but usually the compression alters the audio quality, not speed the audio up. I've tried to slow them down and they don't sound right so my conclusion is that it was intentional.
It seems unlikely that they knew the total size of all voice localization beforehand and instructed the actors to speed up their voice lines because of that.
Last edited by Virago; Aug 21, 2024 @ 2:52pm
thirdkeeper Aug 21, 2024 @ 9:27am 
People do talk faster under stress. I believe it was done intentionally to create
a greater sense of urgency.
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